Wizard Patch Notes
18/12
15/12
- Updated Warlock skills descriptions (check main post).
13/12
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Sorcerer C3 skills description
Evocation:
[Magic] - [Dark]; Summon your secondary Demon attached to your Grimoire to attack the enemy,
- 55 Second Cooldown, no overheat.
- 1553.23 damage (+238.4 damage per level)
- Attribute Damage: x%
- Costs 75 SP (+15 SP per level)
- Interesting note; Can be used whilst Mounted.
Note: Evocation doesn’t seem to be a second demon summon, but more like an attack skill which uses your second demon’s card to attack. But it’s unclear until I see it in game.
Desmodus:
[Magic]; Summon a vampire bat to strike the enemy, inflicting damage.
- 25 Second Cooldown, no overheat.
- 893.2 damage (+279.9 damage per level)
- Attribute Damage: x%
- Cost 59 SP (+7.5 SP per level)
source: General kTest Thread
12/12
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Cryomancer’s Subzero Shield has been changed to a self buff (no longer a party buff) and the freeze chance has been halved.
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Attack Ground, Ride, Hold and Morph changed to Sorcerer C2
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Backmasking changed to Chronomancer C3
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Raise Dead, Corpse Tower and Disinter changed to Necromancer C2
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Gem Roasting and Magnum Opus changed to Alchemist C2
Changes to Item Awakening; maximum value of option is 50%
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Sorcerer skills mentioned below but no mention of being added: Evocation and Desmodus (C3)
Sorcerer attribute added; ‘Evocation: Strengthening’ added to C3.
Sorcerer attribute added; ‘Desmodus: Strengthening’ added to C3.
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Featherfoot’s Bone Pointing changed to Magical property
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Changes to Subzero Shield’s attributes.
source: General kTest Thread
8/12
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Wizard - The phenomenon where there was no change to the following attributes when the attribute levels were increased has been fixed.
Lethargy: additional damage, Energy Bolt: sleep additional damage.
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Chronomancer’s Pass skill’s cooldown reduction rate has increased and it’s effects cannot be self-applied.
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Cryomancer’s Sub-Zero shield has been changed to a continuous team buff, following this, overheat and cool down times have been adjusted.
more info: General kTest Thread
source of below info: General kTest Thread
Subzero Shield - Lasts for 18 seconds (+3 secs per level), shields 50% of incoming damage, and reflects damage taken. Freeze lasts for 3~4 seconds at all levels. It has a 30% chance to Freeze when reflecting damage. (+10% Freeze chance per level). It has a max level of 5, even past C2.
Subzero Shield can reflect BOTH Magic and Physical type damage. Projectiles (missiles) is unclear. The reflect damage can also proc Subzero Shield and cause an chain of freezes, as you see above.
The fact it cuts damage by 50% (seemingly) is very strong though, the freeze is nice as well. Sometimes, the damage shows up as full (80 damage hits in the window) but is also halved. (40 damage hits in the window.
https://my.mixtape.moe/aycuve.webm
video by: DiscKZee
source: http://pastebin.com/AHtYR2Pw
I will post all the patch notes and sources in this post and link to it, due to the character limit in the main one.
Basically all of the information posted above has been taken from the General kTEST thread by DiscKZee.
I’m just choosing the most important pieces of information and grouping them in one place.