Tree of Savior Forum

[ Wizard Changelog ] Wizard changes from kTOS and iTOS

#Discontinued. Please go here instead.

:custard: Swordsman Changes :cookie: Wizard Changes :fried_shrimp: Archer Changes :doughnut: Cleric Changes :icecream:


I placed some emojis for easy scannng

  • :doughnut: - Change has been applied to both kTOS and iTOS

  • :fried_shrimp: - Change has been applied to iTOS

  • :spy: - Change has been applied with the patch, but it or parts of it are not mentioned in the patch notes


WIZARD


PYROMANCER


CRYOMANCER

  • Ice Pike

  • [ DEC 01 ]
    Skill overheat increased from 2 → 3

  • Ice Wall

  • [ NOV 10 ] → steam : [ DEC 26 ] :doughnut:
    [Ice Wall: Duration] attribute has been added
    ○ Increases the duration of Ice Wall by 10 seconds
    ○ Requires Cryomancer Circle 3

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    Fixed issue when using Psychic Pressure with Icewall, the Debris was only shooting 1x debris shards instead of 3x debris shards

  • Ice Blast

  • [ NOV 10 ] → steam : [ DEC 26 ] :doughnut:
    Deals damage to targets near [Ice Wall] (more blocks = more damage?)
    Deals damage to targets near [Frost Pillar]

  • Gust

  • [ DEC 01 ]
    Skill overheat increased from 2 → 3

  • Sub-Zero Shield

  • [ OCT 13 ] → steam : [ DEC 26 ] :doughnut:
    [Subzero Shield: Duration] - the cooldown not applying correctly with this attribute has been fixed

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    Fixed issue when a hunter class would command their companion to attack, but get frozen due to the companion attacking triggering the sub-zero shield

  • Snow Rolling

  • [ FEB 23 ]
    Fixed issue when using the skill, only half of the snowball was actually visible

  • [ DEC 01 ]
    Skill cooldown decreased from 68 → 50 seconds
    Fixed a bug with the positioning of enemies displaced by this skill

  • Frost Pillar

  • [ DEC 01 ]
    Skill cooldown decreased from 50 → 35 seconds


PSYCHOKINO

  • Psychic Pressure

  • [ DEC 01 ]
    [Psychic Pressure: Concentration] attribute has been added
    ○ Channeling Psychic Pressure cannot be interrupted by enemy attacks
    ○ Skill SP consumption increased 1% → 2% SP
    ○ Skill cooldown increased 25 → 35 seconds
    ○ Requires Psychokino Circle 3

  • [ OCT 13 ] → steam : [ DEC 26 ] :doughnut:
    Element Property has been changed to Psychokinesis

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    Fixed issue when using Psychic Pressure with Icewall, the Debris was only shooting 1x debris shards instead of 3x debris shards

  • Telekinesis

  • steam : [ DEC 26 ] :doughnut:
    This skill will now deal damage in friendly duels as intended

  • [ SEP 08 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    Fixed issue where the skill would not work in Mouse Mode

  • Swap

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    [Swap: Bind] icon has been changed

  • Magnetic Force

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    Fixed an interaction error when knocked down during casting this skill

  • Raise

  • [ FEB 23 ]
    Fixed issue where targets affected by [Raise] could not be hit by [Flesh Cannon]

  • [ DEC 01 ]
    Targets affected by Raise will now have their Evasion stat reduced to 0
    Targets affected by Raise are now vulnerable to the following skills:
    ○ Snatching (Hunter)
    ○ Shootdown (Cannoneer)
    ○ Birdfall (Musketeer)

  • Gravity Pole

  • [ DEC 01 ]
    [Gravity Pole: Concentration] attribute has been added
    ○ Channeling Gravity Pole cannot be interrupted by enemy attacks
    ○ Skill SP consumption increased 2% → 3% SP
    ○ Skill cooldown increased 30 → 40 seconds
    ○ Requires Psychokino Circle 3

  • [ OCT 13 ] → steam : [ DEC 26 ] :doughnut:
    Element Property has been changed to Psychokinesis


LINKER

  • Joint Penalty

  • [ SEP 08 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    [Joint Penalty: Poison]
    ○ Tooltip Fix: (New:) “Poison Property Skill Attacks”
    [Joint Penalty: Earth]
    ○ Tooltip Fix: (New:) “Earth Property Skill Attacks”
    [Joint Penalty: Lightning]
    ○ Tooltip Fix: (New:) “Lightning Property Skill Attacks”

  • [ AUG 25 ]
    Changed the way that [Magic Missile] was able to deal abnormal amounts of damage when used in combination with [Joint Penalty]

  • Lifeline

  • [ FEB 02 ]
    Fixed bug where the effect of this skill would still persist even after the buff duration had ran out


THAUMATURGE

  • Swell Left Arm

  • [ OCT 27 ] → steam : [ DEC 26 ] :doughnut: :spy:
    Attack bonus has been changed:
    ○ 34.4 + ([Skill Level] -1) × 12.4 + [INT] × 0.15
    – Previously: 34.4 + ([Skill Level] -1) × 8.6

  • Swell Body

  • [ FEB 09 ]
    Swell Body’s Skill Description will be changed.
    ○ (CURRENT) Enlarge the size of your target. The affected target will have doubled its maximum health. Experience gain and drop rates will also be doubled.
    ○ (NEW) Enlarge the size of your target. The affected target will have doubled its maximum health.Experience gained will be doubled, and the number of items dropped will be doubled.

  • Swell Right Arm

  • [ OCT 27 ] → steam : [ DEC 26 ] :doughnut: :spy:
    Defense bonus when wearing a shield has been changed:
    ○ 40 + ([Skill Level] -1) × 14.6 + [INT] × 0.13
    – Previously: 40 + ([Skill Level] -1) × 9
    Attack bonus when wearing a dagger has been changed:
    ○ 34.4 + ([Skill Level] - 1) × 12.4 + [INT] × 0.13
    – Previously: 34.4 + ([Skill Level] - 1) × 8.6

  • Reversi

  • [ OCT 13 ] → steam : [ DEC 26 ] :doughnut:
    Fixed issue where Reversi was enabling tile-based skills to be maintained


ELEMENTALIST

  • General

  • [ SEP 29 ] → steam : [ DEC 26 ] :doughnut:
    Agni Necklace - a necklace that greatly boosts Fire spells has been added
    ○ Prominence +186%
    ○ Meteor +99%

  • Meteor

  • steam : [ DEC 26 ] :doughnut:
    Characters will no longer freeze when casting this skill, delaying its effect

  • [ DEC 15 ]
    AoE Attack Ratio has been increased to 16. (Previously 10)
    Cooldown time has been reduced to 60 Seconds. ( Previously 90 seconds)
    [Meteor: Quickcast] Attribute has been added
    ○ Reduces cast time for Meteor by 50%
    ○ Increases cooldown by 10 seconds
    ○ Requires Elementalist Circle 3


SORCERER

  • Summoning

  • [ OCT 27 ]
    After 1 minute of the caster being out of combat, the Summon will stop attacking. When the caster attacks an enemy to enter the combat state, the Summon will start attacking again

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    The collision box has been removed from summoned boss monsters

  • Summon Salamion

  • [ SEP 29 ] → steam : [ DEC 26 ] :doughnut:
    [Summon Salamion: Blind] - fixed issue where this attribute was not applying at all

  • Summon Familiar

  • [ JAN 12 ]
    Fixed issue where the summoned familiars would attack your character when receiving damage over time effects

  • [ DEC 01 ] → steam : [ DEC 26 ] :doughnut:
    Fixed a bug where this skill can be casted while jumping

  • Hold

  • [ SEP 29 ] → steam : [ DEC 26 ] :doughnut:
    Fixed issue where using this skill would fixate the pet

  • Riding

  • [ FEB 09 ]
    Fixed issue with monster skills not casting whilst the sorcerer moves after using this ability.
    Fixed issue when the Monster was attacked whilst traveling, the Summon would stop moving for a brief amount of time.

  • [ DEC 15 ]
    Fixed a problem where after learning the increased stats attribute, you could not see the new stat values in the Grimoire

  • [ DEC 01 ]
    [Riding: Enhance Ability] attribute has been added
    ○ Increases the Physical Attack and Magical Attack boosted by the Sorcerer’s Magic Attack by 1% per attribute

  • [ DEC 01 ]
    Additional SP consumption from Riding has been removed (Summoning’s SP consumption is still maintained)
    When Riding, the Summon’s defense is also added to the character’s defense

  • [ NOV 10 ] → steam : [ DEC 26 ] :doughnut: :spy:
    When Riding, the character’s Magic Attack increases the damage dealt by the Summon

  • [ SEP 29 ] → steam : [ DEC 26 ] :doughnut:
    Fixed issue when getting off after riding would make the pet stop. Also fixed issue when using the skill to get off would cancel the pets skill attack

  • [ AUG 25 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    Corrected issues with re-boarding bosses cooldown & their unique skill cooldown


CHRONOMANCER

  • Reincarnate

  • [ DEC 01 ]
    Tooltip addition: Monsters reincarnated can no longer be reincarnated again

  • [ OCT 13 ]
    Fixed issue with multiple boss reincarnation issues.
    Note: Boss Monsters can only be reincarnated once, and this skill has a chance to fail

  • Stop

  • [ DEC 15 ]
    Fixed issues where it was possible to attack ‘Stopped’ targets with persistant AOE skills

  • Backmasking

  • [ FEB 16 ]
    Fixed issue where this skill wasn’t able to revive members who had died in battle

  • steam : [ DEC 26 ] :doughnut:
    This skill can no longer be used while jumping

  • Pass

  • [ AUG 25 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    Fixed error where you could lower the CD of potions through this skill


NECROMANCER

  • Dirty Pole

  • [ DEC 01 ]
    Fixed the tooltip of the [Dirty Pole: Fragments] attribute
    ○ Decay duration set to 15 instead of 10

  • [ SEP 29 ] → steam : [ DEC 26 ] :doughnut:
    Tooltip has been corrected to mention the 'Dirty Pole’s Melee Attack

  • Raise Dead

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    You can no longer summon in town maps

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    Fixed an issue where the Skeleton Soldiers were unable to deal the finishing blow to enemies

  • Raise Skull Archer

  • [ OCT 13 ] → steam : [ DEC 26 ] :doughnut:
    Fixed issue where the Raise Skull Archer: Enhance Attribute was not applying

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    You can no longer summon in town maps
    [Raise Skull Archer: Enhance]
    ○ Fixed an issue where the attribute wasn’t applying the damage increase bonus on the Skeleton Archers

  • Flesh Strike

  • [ DEC 01 ]
    Fixed a problem where Quick Cast was not able to reduce the casting time of this skill


ALCHEMIST


RUNE CASTER

  • General

  • [ JAN 26 ]
    Fixed an issue where Rune objects were displaying a health bar

  • Rune of Destruction

  • [ DEC 15 ]
    Skill cooldown decreased 90 → 60 seconds

  • Rune of Ice

  • [ DEC 15 ]
    Skill cooldown decreased 180 → 140 seconds

  • Rune of Giants

  • [ JAN 12 ]
    Users will be able to cast [Wizard] Abilities whilst in the state of [Rune of Giants]

  • [ DEC 15 ]
    Skill cooldown decreased 300 → 120 seconds
    Runecaster skills are now available while under the effect of Rune of Giants

  • Rune of Justice

  • [ DEC 15 ]
    Element attribute has been changed Melee → Holy
    Skill overheat increased 1 → 2

  • Rune of Protection

  • [ DEC 15 ]
    Duration per skill level increased 10 → 20 seconds


WARLOCK

  • Mastema

  • [ FEB 23 ]
    Can now also hit flying targets

  • [ JAN 12 ]
    Stigma Debuff duration has been increased from 5s to 20 seconds
    [Mastema: Phantom Pain] DOT tick speed has been slowed down, but total hit count has been doubled due to the increase of Stigma duration
    13 hits over 5 seconds → 26 hits over 20 seconds


FEATHERFOOT


SAGE

  • Micro Dimension

  • [ DEC 01 ]
    Fixed a problem with the skill being able to replicate Aurakas attributes

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    Fixed an issue where it was possible to duplicate infinite copies of [Stake Stockade] and [Ice Wall]
    Skeleton Soldiers & Skeleton Archers will no longer be duplicable
    Caltrops, Stake Stockades, Pears of Anguish can now only be affected by duplicate once

  • Missile Hole

  • [ FEB 16 ]
    Fixed issue with the number of blocks remaining not updating

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    (Tooltip Change): Grant yourself & your party members temporary protection from enemy Missile & Magic-type attacks
    Fixed an issue where it wasn’t stopping the missile attacks of monsters

  • [ AUG 18 ] → steam : [[ OCT 11 ]] (https://treeofsavior.com/news/?n=677) :doughnut:
    (Tooltip Change): Temporarily grant yourself and party members magical protection against missile-type attacks
    Block count changed to (Skill Lv. - 1) x 3 (previously unlimited)


ENCHANTER


Sources:
https://treeofsavior.com/news/ (iTOS patch notes)
http://tos.nexon.com/community/tosnotice/list.aspx (kTOS patch notes)
http://pastebin.com/u/sunhwapark (translation by @Gwenyth)

I’ve decided to no longer include CBT patches that affected both kTOS and iTOS

:custard: Swordsman Changes :cookie: Wizard Changes :fried_shrimp: Archer Changes :doughnut: Cleric Changes :icecream:

23 Likes

I wonder when kTOS will receive the Linker’s Hangman Knot nerf, or if there is any chance that our nerf is gone. It makes no sense that the skill have different mechanics in iTOS and kTOS and is not a patch thing.

2 Likes

i still think flare is useless.
hells breath might have 1 point viable now.

but where’s the itos patch, thats all that matters…

#OLD LIST IS HERE

CLICK ME TO VIEW THE OLD LIST

http://www.tosbase.com/content/img/icons/classes/c_wizard_wizard.png

#Wizard

  • General
  • 16/06/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Strength now increases Block Penetration (applied to all classes)

  • 14/04/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Wizard Circle 3 Costumes will show different animations and visual effects on some skills when worn.

  • Sleep
  • Quick Cast
  • 25/07/2016 iTOS :fried_shrimp:
    The Quick Cast skill will now apply properly to all skills as intended

http://www.tosbase.com/content/img/icons/classes/c_wizard_pyromancer.png

#Pyromancer

  • 21/04/2016 kTOS
    Skill Base damage has been increased 118.375 → 142.05
    Damage increase per level has been increased 30.375 → 33.412
  • 12/05/2016 kTOS
    Skill damage per level has been increased from 20.2 → 25.3
  • Hell Breath
  • 02/06/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Fixed a bug where the defense effect for [Hell Breath] also applying to boss monsters

  • 26/05/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Fixed the problem of the player character not getting incapacitated while casting Hell Breath even though HP is 0

  • 26/05/2016 kTOS :doughnut: 31/05/2016 iTOS :fried_shrimp:
    Fixed a bug where cancelling the channel effects of [Hell Breath] caused the effect to be maintained and still deal damage

  • 19/05/2016 kTOS
    During use gain defense against close range attacks and deals damage to adjacent enemies.
    SP Consumption Reduced to 2%. (From 3%)

  • 12/05/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Skill base damage has been increased from 115.5 → 145
    Skill damage per level has been increased from 34.5 → 43.1

  • 21/04/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Skill Base damage has been increased 96.25 → 115.5
    Damage increase per level has been increased 28.75 → 43.5
    [Hell Breath] will have a low chance of afflicting the enemy with a [Hell Breath] Debuff for 7 seconds
    [Hell Breath] Debuff : Receive additional fire property damage +50%


http://www.tosbase.com/content/img/icons/classes/c_wizard_cryomancer.png

#Cryomancer

  • Ice Bolt
  • 21/04/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    [PvP] [Ice Bolt: Freezing Chance] Attribute will be disabled.
  • Ice Wall
  • 26/05/2016 kTOS
    The debris has changed when hitting [Ice Wall] with a [Gust] Skill.

  • 21/04/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    [PvP] Damage from Ice wall Missiles has been reduced by 50%.

  • Subzero Shield
  • 16/06/2016 kTOS :doughnut: 28/06/2016 iTOS :fried_shrimp:
    This skill will no longer freeze characters using the skills [Energy Blast] or [God Finger Flick]

  • 02/06/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    [PvP] Effect now only applies to melee attacks
    [Subzero Shield] can now be canceled by [Bodkin Point] (70% chance)

  • 28/04/2016 kTOS
    Fixed a bug where the probability of freezing didn’t fit in the tooltip window.
    Fixed a bug where [Subzero Shield] was unintentionally freezing the caster when under the effects of [Venom] Item.

  • 10/05/2016 iTOS :fried_shrimp:
    Fixed a bug where the freeze chance isn’t the same as the tooltip

  • Gust
  • 26/05/2016 kTOS
    The debris has changed when hitting [Ice Wall] with a [Gust] Skill.

http://www.tosbase.com/content/img/icons/classes/c_wizard_psychokino.png

#Psychokino

  • Psychic Pressure
  • 25/07/2016 iTOS :fried_shrimp:
    Upon using Psychic Pressure while attacking monsters, this skill will no longer be left active until all of the character’s SP is consumed
  • Swap
  • 16/06/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    New attribute: [Swap: Shackle]
    When the attribute is active, there’s a chance to bind the target after swapping locations
    In regional GvG and Team Battle League combat, this skill will now have a chance of restraining enemies even with no attribute activated

  • 12/05/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    [Team Battle League] The target that is swapped by the caster has a chance to be afflicted with [Bind] for 2 seconds.

  • Raise
  • Gravity Pole
  • 16/06/2016 kTOS
    Fixed a bug where enemies’ positions were constantly resetting

  • 16/06/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    [PvP] Affected characters are no longer binded, but have their movement speed decreased

  • 09/06/16 kTOS :doughnut: 14/06/2016 iTOS :fried_shrimp:
    The skills visuals have been changed. It is now pinkish

  • 02/06/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    [PvP] Target limit has been reduced [Skill level +5] → [Skill level]
    [PvP] Damage has been further reduced 50% → 20%

  • 26/05/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Fixed a bug where it was possible to change the direction of [Gravity Pole] in Mouse Mode.

  • 12/05/2016 kTOS
    [PvP] Damage has been reduced to 50%
    Cooldown has been increased 30 seconds → 45 seconds

  • 14/04/2016 kTOS
    Fixed a bug where Cataphract was able to use [Steed Charge] to ignore the effects of Psychokino’s [Gravity Pole]


http://www.tosbase.com/content/img/icons/classes/c_wizard_linker.png

#Linker

  • Physical Link
  • Joint Penalty
  • 30/06/2016 kTOS
    Fixed a bug where additional damage was not being shared.
    Fixed a bug where in some circumstances only additional damage was being dealt.
    Fixed a bug where skills hitting linked enemies were having the damage against them reduced quite low.
    Fixed a bug where Magic Missiles additional bullet damage was not being shared

  • 16/06/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Fixed the problem of a portion of continuous damage being shared by the magic attack stat
    When only one remaining monster is affected by the Joint Penalty debuff, the debuff will now be removed

  • 14/07/2016 kTOS :doughnut: 25/03/2016 iTOS :fried_shrimp:
    Skill cooldown has been increased 15 seconds → 22 seconds

  • Hangman’s Knot
  • 14/07/2016 kTOS :doughnut: 25/03/2016 iTOS :fried_shrimp:
    Skill cooldown has been increased 10 seconds → 15 seconds
    Skill debuff duration per level has been decreased from 1 second → 0.2 seconds
  • Spiritual Link
  • 19/05/2016 kTOS :doughnut: 17/05/2016 iTOS :fried_shrimp:
    Fixed a bug where the duration of [Possession] and [Iron Skin] are being halved by [Quick Cast]

http://www.tosbase.com/content/img/icons/classes/c_wizard_thaumaturge.png

#Thaumaturge

  • Swell Left Arm
  • Swell Right Arm
  • Swell Brain
  • 21/04/2015 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Scaling magic attack is added to the Skills Effects. (Base Value = 12.5, Value per level = 2.5)
    Formula : value = 12.5 + ([Skill Level] - 1) × 2.5

http://www.tosbase.com/content/img/icons/classes/c_wizard_elementalist.png

#Elementalist

  • Electrocute
  • 14/04/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    The effects of [Electrocute] will now appear as intended when the skill is performed
  • Frost Cloud
  • 14/07/2016 kTOS
    Target limit has been changed to Skill Level + 10

  • 25/03/2016 iTOS :fried_shrimp:
    AoE attack ratio for Frost Cloud changed to be base 10 + skill level


http://www.tosbase.com/content/img/icons/classes/c_wizard_sorcerer.png

#Sorcerer

  • Summoning
  • 28/07/2016 kTOS
    The UI of Summoned boss monsters will change. It should also no longer be recognized as a friendly target. ( When people couldn’t see enemy HP, but instead an allies summon HP only)
  • Riding
  • 25/07/2016 iTOS :fried_shrimp:
    You will no longer be able to move with Riding while performing a summoning skill

  • 09/06/16 kTOS
    You can now use summoning skills (Familiar, Servant, Salamion) while using [Riding]


http://www.tosbase.com/content/img/icons/classes/c_wizard_chronomancer.png

#Chronomancer

  • Reincarnate
  • 16/06/2016 kTOS :doughnut: 21/06/2016 iTOS :fried_shrimp:
    After failing to reincarnate a boss monster once, this skill will no longer apply
    Should Reincarnate fail, a ‘reincarnation failed’ message will be shown to all party members

http://www.tosbase.com/content/img/icons/classes/c_wizard_necromancer.png

#Necromancer

  • Flesh Hoop
  • 12/05/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Enemies under the Decay State have a 50% chance to take an an additional 10% damage from Flesh Hoop
    The tooltip of this skill has been changed to include ‘Has a change to deal additional damage to a decaying enemy’
  • Dirty Pole
  • Corpse Tower
  • 12/05/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Corpse Tower’s additional damage is increased
  • Raise Dead
  • 28/07/2016 kTOS
    Skeleton Soldiers maximum HP bonus per skill level has been increased 500 → 1500

  • 12/05/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Skeleton Soldiers maximum HP bonus per skill level has been increased 0 → 500

  • 17/05/2016 iTOS :fried_shrimp:
    Fixed the problem of non-full HP Skeleton Soldiers getting summoned.
    Fixed the problem of HP for Skeleton Soldier not getting increased even after the skill level did.


http://www.tosbase.com/content/img/icons/classes/c_wizard_alchemist.png

#Alchemist

  • Gem Roasting
  • Item Awakening
  • 30/06/2016 kTOS
    Fixed the error message that would display to party members when entering the dungeon portal with Spacebar.
    Fixed bug where you could bypass the cooldown by seperately requesting item awakenings.

  • 26/05/2016 kTOS
    아이템 어웨이크닝 던전에서 첫 웨이브의 몬스터 레벨이 간혹 랜덤으로 설정되는 문제가 수정됩니다.
    (Bug fix about something related to monster level)

  • 19/05/2016 kTOS
    Fixed a bug When using the Alchemists Item Awakening, the entrance to the dungeon was invisible.


http://www.tosbase.com/content/img/icons/classes/c_wizard_runecaster.png

#Rune Caster

  • Rune of Destruction
  • 25/07/2016 iTOS :fried_shrimp: :spy:
    Damage has been increased
    Casting time has been reduced 8 → 6
  • Rune of Ice
  • Rune of Giant
  • Rune of Justice
  • Rune of Protection

https://treeofsavior.com/img2/news/patchnote/rank/Warlock.png

#Warlock

  • Pole of Agony
  • Dark Theuge
  • 09/06/16 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    [PvP] Damage has been reduced to 50%

  • 26/05/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    The tooltip of this skill has been changed from ‘Summon evil spirits to surround you for protection.’ to ‘Summon evil spirits to surround you for protection and attack enemies they touch. Each evil spirit has its own attack counter.’

  • 28/04/2016 kTOS :doughnut: 10/05/2016 iTOS :fried_shrimp:
    Fixed a bug where [Dark Theurge] was using the incorrect number of hits.


https://treeofsavior.com/img2/news/patchnote/rank/Featherfoot.png

#Featherfoot

  • Blood Bath
  • 21/04/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    Skill base damage has been increased 323 → 387.6
    Damage increase per level has been increased 83.28 → 99.94
    Health Regeneration will be changed to 30% of Damage Dealt.
  • Blood Sucking
  • Kurdaitcha
  • 28/04/2016 kTOS :doughnut: 25/07/2016 iTOS :fried_shrimp:
    [Kurdaitcha: Enhance] Attribute has changed. Attacks from the caster and party members can hit damage twice.
    Curse Debuffs of other characters will not apply.

#OLD LIST IS HERE

as i know, the 50% damage reduction on ice wall shards are only for team battle league isnt it?

Oops, yeah. Thanks for pointing that out!

Whaaat
They nerfed swell brain,wtf
People always go for chrono instead of thauma, and now they nerfed him haha

That’s not a nerf. It’s a buff. A minuscule buff. Swell Brain still has the INT buff, they just added a 22.5 m.atk buff with it (lol)

https://tos-kr.neet.tv/skills/20507

Pyros are really getting some love in Korea :heartbeat: :fire:

Is this complete as of now?

I hope that hellbreath debuff wil have good proc% :smiley:

Yeah. I don’t think I’ll be including the CBT patches that affected both iTOS and kTOS

1 Like

I still wish they would change the color of Physical Link and Spiritual Chain links. And JP nerfed more? That’s terrible.

Im pretty sure JP is already nerfed on itos, isnt it 22s cd already?

1 Like

Because you wont even see a pyro3 in kTOS. =) Well not even in iTOS.

some of these patches are from kTOS only, some are from iTOS only, and some have been applied to both. I’ve placed Lollipops on iTOS ones. Might change it to something more noticeable though.

oh gawd…no fireball toggle?? :frowning:

1 Like

oh nerfed :laughing:

Yeah. I don’t play as Pyro but I often see topics about how Pyro becomes useless at late game without another DPS rank that improves it’s combo. I think they should keeping improve Pyro to have the same relevance of Cryos at end game.

i agree with the toggle idea…wtf imc trolling