Hey,
I’ve been reading around the forums that they’re going to change Chronomancer’s Stop ability so that theres no way of damaging enemies hit by it (namely in TBL) is this true?
As os right now, im I’m not mistaken, being affected by Stop from a Chrono will still make you susceptible to damage from certain AoEs such as Flame Ground, Fire Pillar, Pole of Agony and so on. Will this feature/bug be removed in the future? I’d like to see some actual confirmation please seeing as this severely alters potentially viable build paths for PvE and PvP.