Welcome Saviors! This thread is for us to have our Cleric builds critiqued and discussed. I will list some of my favorites here to start:
Offensive Caster: Druid/Sadhu
A magical being who can spirit walk and summon nature to destroy or protect.
Physical Support: Chaplain/Kabbalist
A devout warrior who can smash faces and shines when supporting allies.
Physical DPS: Monk
A monk skilled in combat who can support friends when needed.
Magical Support: Diev/Oracle
A prophesying wanderer who carves wooden statues and uses arcane magic.
All-Purpose: Bokor/Plague Doctor
A zombie summoning doctor who cures allies and destroys enemies with curses.
Top Community Builds:
Nature-loving Caster: Diev/Druid
A woodland creature who carves wooden support statues, transforms, and uses nature’s magical powers.
Magical Support Hybrid: Paladin
A Paladin who uses magic to smite his enemies, especially the undead.
Physical Support: Paladin
A Paladin who Smites his enemies down with a weapon, while curing his allies’ ailments.
Stats are variable. No best mix of STR/INT/CON/SPR/DEX have been found yet. As long as you don’t pump INT on a physical attacker or STR on a magic attacker, you will be fine. At early levels, stats have a fairly small impact on the game. From there, you can decide what is best for you.
These builds can and should be modified to fit your desires. Remember, ToS is an RPG and I suggest making a build that is most interesting to you.