Tree of Savior Forum

[Guide] Dungeon guide (type /indun in game) -Version 2017 May 3-

A guide to dungeons and 100+ content

Version: 2017, 3 June

I use this in the guide, if you see the arrow, you may click:

Click for text <<Click here

Please feel free to ask questions or comment.


Post 1 (this post) : Dungeons

Dungeon location - required dungeon levels
Dungeon bosses - Some suggested dungeon routes, and videos, and bosses
Dungeon mobs
Dungeon drops (boss may drop card when killed + may drop card from cube)


Post 2: Mercenary Post

Mission location - missions, dailies, party quests
Mission bosses (yes, they drop cards)
Mission mobs
Mission drops (boss may drop card when killed - card is not from cube)

Click here to jump to post #2: [Guide] Dungeon guide (type /indun in game) -Version 2017 May 3-


Post 3: Saalus Convent & Uphill Defence

Saalus Convent & Uphill Defence location - mission objectives
Saalus Convent bosses (yes, you may get a card from cube!)
Saalus Convent & Uphill Defence mobs
Saalus Convent & Uphill Defence drops

Click here to jump to post #3: [Guide] Dungeon guide (type /indun in game) -Version 2017 May 3-


Compact Boss Card List

Card Effect Google doc by TK_Magnus& community https://docs.google.com/document/d/15PnKTitv6pzcEbC2v7UPnZXrcIM8KBvtwHtuCN8CIaE/edit#

Boss guide by Pole_Doge: (click>>>) [Guide] Big Bossing: Vol. 2 (8/4/2017)


Earth Tower:

New! Video guide by Sung1: [Guide] Earth Tower (ET) video guides - Journey to the Top

Old Earthtower text doc:
Link: Earth Tower Handbook v1.10 (No longer updated.)
Link: https://docs.google.com/document/d/1HWygKXsVXtJPNTKAvwD6_dvuAXPScAcycwD80jF-ycA/edit


Fantasy Library:

Nicola her guide:

Link: [Guide] 315 Dungeon - Fantasy Library


Card effects

Card Effect Google doc by TK_Magnus& community https://docs.google.com/document/d/15PnKTitv6pzcEbC2v7UPnZXrcIM8KBvtwHtuCN8CIaE/edit#

Old! Outdated! card list by Hillgarm.
Link (outdated!): [List] Boss Cards and Effects [Discontinued]


Hunting grounds

Drop list by TK magnus: [UPDATE] Hunting Grounds Drop List (Outdated)

Videos (location/entrance): https://www.youtube.com/watch?v=XPvGtrcB53g&list=PLW-t9DMNqeb2UG_Av_ueQCPLW1HobGXKG


Boss & Worldbosses :

New! Boss guide by Pole_Doge: (click>>>) [Guide] Big Bossing: Vol. 2 (8/4/2017)

(outdated!!!)Detailed forum guide by Poledoge (three-four parts): [Guide] Big Bossing: Part 1 World Bosses (outdated as of 8/1/2017)
(outdated!!!)Part 2: [Guide] Big Bossing: Part 2 Event/Gimmick Bosses (7/11/2017)
(outdated!!!)Part 3: [Guide] Big Bossing: Part 3 Field bosses (7/11/2017)

Other
(outdated!!!)Click to jump to post: [Guide] Dungeon guide (type /indun in game) -Version 2017 May 3-
(outdated!!!) Worldboss locations: http://tosmod.com/world-boss-dropslocations-by-bananaweed
(outdated!!!)Worldboss guide by Veritas: World Bosses, and what you should know approaching them (Updated 9/20 - Fade myth reproven)




Dungeon info & how to enter

Click for text <<Click here (2x per day, 3x for token users)

You may check your remaining dungeon runs, required dungeon
levels, and other info when you
type /indung in game chat and press enter
(it must be NORMAL chat). Several dungeons have 2 maps with entrances. Once you enter a dungeon, you will be transported to the special dungeon map. You may explore this map 100%.

All mobs inside are aggressive (they will attack you automatically), and some dungeons have unclear paths. Dungeons provide decent exp for you.

Note this image is outdated, the levels of the dungeons are incorrect. The interface is still similar.
[image of /indung]

Once you defeat the dungeon boss (some dungeons have multiple bosses!) a cube will be dropped. You should get this cube and open it to receive a reward. Once the final boss has died, all members will be kicked within 1 minute. Tip: if you wish to leave sooner, teleport out or press ESC -> character select.
Tip: the boss may drop a card when killed - the card is not from the cube! Make sure to look carefully - don’t forget to pick up your card.

Often, people may shout for ‘dungeon rush’. This means
ignoring all mobs, running towards the boss, and killing it (for the drop).

How to shout (party advertising)
Note you need a megaphone (you may buy 5 megaphone each several hours with your ‘free TP’ (you receive free TP per 4 hours, a megaphone at TP shop is 1 TP). Your free TP cannot exceed 5 TP. Please use at least 1 free TP to start generating new free TP again. Open inventory to view your free TP.

Open party info window by pressing f6 (default setting). Please do not forget to use the ‘settings’ tab inside f6 window too. Please disable ‘share quest’ option to reduce lag when a member joins the party.

Image:

.

Some dungeons require you to kill mobs before a door opens (lvl 110 dungeon requires you to clear all mobs to get to boss #2, lvl 200 dungeon requires you to kill 2 specific mobs, etc.) - rushing these dungeons is a lot more difficult. Dungeon rushes are with pre-made parties, and each member has to select ‘enter’ to meet inside the dungeon map.

People dungeon rush once they want a dungeon drop (or silver), and are too high lvl to benefit from the exp.

Be prepared before you enter, buy antidotes to dispell poison at the item merchant if you enter a dungeon (with poison mobs), buy potions, and bonfires. If you can afford it, buy dispeller scrolls (from market - named: dispeller) to become immune to lvl 1 CC (sleep, freeze, etc.). Some dungeon mobs have annoying crowd control skills.

Example of a dungeon entrance: dungeon entrance (is a tower) of the lvl 80 dungeon at zachariel crossroads

How to enter a dungeon - Party Search function & Pre-made

Text <<Click here Once you interact with the tower, you may select 'search for party'. The game will put you in queue. The red box will show you your time in queue, and it will show you the amount of players currently in queue.

During matchmaking you will automatically enter the dungeon if there are 4 other players (total of 5 members). Tip: if you use this ‘search for party’ function, you and your matchmaking party will receive 600% Bonus exp from the dungeon! This means each player gets +120% bonus exp!

If you wish to enter with less players, you may select the ‘match 2 to 4 player’ option (button). Tip: using this option does NOT give you lower exp

If you have a premade (or wish to solo), you have to make a party - you may be the sole member - and select ‘enter’.

Image of dialog box you get before entering the dungeon (red box = time in queue).

Dungeon Location

Click for text <<Click here

To navigate in Tree of Savior, use http://toscamp.com/map_en/map3.8.php
Tip! If you have (extra) quests near dungeon entrances, you don’t have to finish/complete the quest. You will have a free teleport to the dungeon entrance. You may complete the quest once you do not wish to (ever) do the dungeon anymore. This trick is nice for free teleports to the cities too.
Type /indung in normal chat to open the dungeon list & locations.

Lvl 50 dungeon = Underground Chapel Dungeon = Tenet Garden ( map Lv 35), Novaha Assembly Hall (map Lv 45)

This is level 80 dungeon now *** Lvl 90 dungeon = Historic Site Ruins = Zachariel Crossroads (map Lv 78), Bellai Rainforest (map Lv 92)

This is level 110 dungeon now Lvl 115 dungeon = Monument of Desire Dungeon = Fedimian Suburbs (map Lv 107)

This is level 140 dungeon now Lvl 130 dungeon = Fallen Legwyn Family Dungeon = Forest of Prayer (map Lv 130)

This is level 170 dungeon now Lvl 145 dungeon = Hollow Thorn Forest = Forest of Prayer (map Lv 130)

This is removed now Lvl 160 dungeon = Collapsed Residential Quarters = Greene Manor (map Lv 149)

This is removed now Lvl 175 dungeon = Thorny Vines Forest Dungeon = Nuoridin Falls (map Lv 168)

This is level 200 dungeon now Lvl 190 dungeon = Archmage Tower Dungeon = Fedimian Suburbs ( map Lv 107)

This is level 230 dungeon now Lvl 200 dungeon = Catacombs Underground Dungeon = Fedimian (City)

This is removed now Lvl 217 dungeon = Deep Underground Prison Dungeon = Inner
Enceinte District (map Lv 196)

This is level 260 dungeon now Lvl 240 dungeon = Blue Fortress Dungeon = Inner Enceinte District (map Lv 196)

Lvl 290 dungeon = Castle Dungeon = Spalvingas forest (image below)

Click for images of dungeon 290 location <<Click here

.

Some suggested dungeon routes, and videos, and bosses

Tip: try to stay alive when the boss is killed. If you are not alive, you will not receive the exp and drop. If you die in a dungeon, you will respawn at the start (inside the dungeon). Boss drop cubes disappear quickly, so be sure to stay alive or you may lose your cube due to distance, or time-out (kicked after 60 seconds).

Dungeon 50 <<Click here

Lvl 50 dungeon - boss: Shadowgaler

suggested dungeon route

Click here for a video <<Click here Video: https://www.youtube.com/watch?v=hXXjj6XOFLE

**This is level 80 dungeon now** Dungeon 90 <<Click here

Lvl 90 dungeon - Boss: Necroventer

[image of suggested dungeon route inside]

Click here to see image<<Click here Rush map:
Click here for a full run video<<Click here Video: https://www.youtube.com/watch?v=HXNSN4qLP44

[Rush] a video of rushing
Video:


**This is level 110 dungeon now** Dungeon 115 <<Click here

Lvl 115 dungeon - Bosses: Grinender + Flammidus (flammidus
is final boss)

This 115 dung cannot be rushed because you have to clear all mobs to progress! There’s a stone wall which won’t disappear if you don’t kill all mobs.

Click here for image of suggested route Click<<

[Image]
video of dungeon run
Video:


**This is level 140 dungeon now** Dungeon 130 <<Click here

Lvl 130 dungeon - Bosses: Mineloader + Harpeia (harpeia
final boss)

The rush video shows the jumping required to rush efficiently.

[image of suggested route]

image

Click here for video of full run<<Click here

Video:

[Rush] rush videos

Click for text <<Click here

Jumping:


**This is level 170 dungeon now** Dungeon 145 <<Click here

Lvl 145 dungeon - Bosses: Merge + Mandara + Ravenzard (ravenzard
final boss)

This 145 dung cannot be rushed because you have to clear
mobs to progress! Thorny vines block your path.

[image]
image of suggested route

Click here for video of dungeon run<<Click here Video: https://www.youtube.com/watch?v=dW0h1XmfV44

Tip! A guide to solo dungeon 145 (for scout3):


**This is removed now** Dungeon 160 <<Click here

Lvl 160 dungeon
(unpopular) - Bosses: Igniting Jack O’ Lantern + Moldyhorn + Mothstem + Colimencia

  • Moyabruka + Manticen (manticen final boss)

Cannot rush - you have to kill each boss to progress.

Same map as lvl 90 dungeon!

Click here for video<<Click here Video: https://www.youtube.com/watch?v=gM7sOSQJIFk

**This is removed now** Dungeon 175 <<Click here

Lvl 175 dungeon - Bosses: Honeypin + Molich (molich final boss)

Rushing this dungeon: (you don’t have to kill the first boss), run to the tini magician (see image below) and kill it to open the gate to Molich.

[image]

Cick here for image of suggested route<<Click here
Click here for video of full run<<Click here Video: https://www.youtube.com/watch?v=UVwAYvpeqhY
Click here for video of rush <<Click here Rush: https://www.youtube.com/watch?v=CwDe0tJ8Ebk

**This is level 200 dungeon now** Dungeon 190 <<Click here

Lvl 190 dungeon - Bosses: Cerberus + Firelord (firelord
final boss)

[image]
image of suggested route

Click here for video of full run <<Click here Video: https://www.youtube.com/watch?v=t1vBqPt96gI
Click here for video of rush<<Click here Rush: https://www.youtube.com/watch?v=IBSl9kPcjZE

**This is level 230 dungeon now** Dungeon 200 <<Click here

Lvl 200 dungeon - Bosses: Manticen

This dungeon is often rushed, however it is dangerous because the mobs use homing (magic) attacks. To rush this dungeon, you have to kill 2 mobs to open the door. The corrupt pyran at top right, and the rusty old hook at bottom left.

[image]

Click here for a RUSH dungeon route<<Click here
Click here for video of full run<<Click here Video: https://www.youtube.com/watch?v=UrdX2l2vQtU
Click here for video of rush<<Click here Rush: https://youtu.be/rdFlNT-A8lI

**This is removed now** Dungeon 217 <<Click here

Lvl 217 dungeon - Bosses: werewolf + Riteris (riteris final boss)

To rush, you have to clear mobs in several areas. Look at
the image.
[image]
suggested dungeon route

Click here for video of full run<<Click here Video: https://www.youtube.com/watch?v=cijXWjOLvD0
Click here for video of rush <<Click here Rush: https://www.youtube.com/watch?v=tT6l88meKk8

**This is level 260 dungeon now** Dungeon 240 <<Click here

Lvl 240 dungeon - Bosses: Prison Cutter + Rafene (rafene final boss)

You have to clear all mobs to get to the boss, so rushing is
hard.

[image]
image of suggested route

Click here for video of full run <<Click here Video: https://www.youtube.com/watch?v=HWsGNbjheBg

Dungeon 290 <<Click here

Important: Destroying the incorrect orb will make you unable to reach & kill the dungeon boss. Just the 1st destroyed orb will count.

This dungeon features ORBS. Orbs are objects which you must destroy. Destroy the correct orb to activate a teleport magic circle to the bossroom.

Boss possibility 1 : red lavenzard.
Boss possibility 2 : sheepdog

Lvl 290 dungeon - Bosses: red lavenzard OR sheepdog
You may only kill 1 boss.

You only have to destroy the correct orb to rush the boss.

[image]

Click here for video of bossrush<<Click here

Video:

Rush red lavenzard (popular, most common rush):

Tip: use warpstone to teleport back to the entrance to rush red lavenzard after destroying the orb.

Rush sheepdog (unpopular):

Drops
Dungeon mobs may drop Artilonium, and Cardboard cube recipes.

Boss red lavenzard drops level 315 purple weapon recipe for Cleric & Archer classes.

Boss sheepdog drops level 315 purple weapon recipe for Swordsman & Wizard classes.

Dungeon mobs

To search monsters, use this: http://www.tosbase.com/database/monsters/

More text <<Click here

The magic mobs are the most dangerous, often have homing or
AoE spells, always ranged! Archer (ranged) mobs are quite difficult, their
attacks are homing. Melee mobs can be kited, less dangerous.

Dung50: Rodelin, Desmodus (explodes when it dies, knockback
and dmg), Pawnd (ranged), Pawndel , Glizardon, Banshee (magic, uses CC freeze),
Panto Wizard (magic), Panto warrior, Green Apparition.

Dung80: Green winged frog, Lizardman, Lizardman Magician
(magic), Tama, Infroburk (has ranged attack), Zolem, Gravegolem, Vikaras archer
(ranged), Temple Slave assassin, Temple Slave mage (magic), Mauros, Vikaras,
Madakia (steals your magic circles! and uses hexing).

Dung110: Pag Sawyer, Charog, Pag Doper (ranged), Pag
Shearer, Flak (has invincibility skill!), Flamme (magic), Flamme archer
(ranged, has smoke skill which silences you), Pag nat, Thornball, Black
Apparition.

Dung140: Black Pawnd (ranged), Blue Pawndel, Glizardon,
Malstatue (ranged), Pyran (magic), Dawn Maiden (magic, ice CC), Night Maiden,
Darkness Maiden (ranged, has smokebomb skill to silence you), Black Apparition
(uses Sleep CC around itself), Hallowventer, Hallowventer magician (magic, uses
magic missile - homing), Large Minivern.

Dung 170: Black Wood Goblin, Tripede (ranged), Green Eldigo
(ranged, magic?), Pumpleflap, Shardstatue (magic), Blue Kodomor, Coliflower
mage (magic, CC freeze), Infro Holder Archer (ranged), Wendigo Archer (ranged,
uses poison), Vubbe Chaser.

Dung200: Black Drake (magic, uses fire pillar), Coliflower
archer (ranged, uses multishot knockdown), Red cockat (magic, uses wind
attack), Red banshee (magic, explodes on death for massive damage on players,
explosion causes knockdown), Hohen Ritter, Hohen mage (magic), Hohen orben
(magic), Nuo (magic), Elet (absorbs all player fire skills to heal up), Cerberus
summons hogma shaman (magic), and hogma warrior.

Dung230: Lapasape, Cronewt magician (magic), Prison fighter,
Kepa rider magician (magic and physical ranged), Corrupt pyran (magic), Corrupt
velfiggy (magic), Rusty old hook (magic, uses magic missile and SLEEP around
itself), Minos mage (magic), Cronewt poison needler (ranged, uses poison), Loftlem
(magic and ranged), Capture loxodon, Meleech (uses burrow at low hp).

Dung260: Melatinun, Siaulav, Blue ticen crossbow soldier
(ranged), Terra imp mage (magic, uses hexing), Blue truffle, chromadog, blue elet (uses sleep around
itself, absorbs ALL ice magic to heal), lapa archer (ranged), lapfighter,
lapemiter (throws knockdown bombs, ranged), lapezard (magic, uses AoE knockdown
explosion).

Dung290 melee doggies, big melee doggies, magic doggies, archer doggies

This dungeon has been Removed Dung160: Gray winged frog, Hallowventer, Gravegolem,
Cockatrice, Green cockat.

This dungeon has been RemovedDung175: Tiny/Tini, Tiny/Tini archer (ranged), Tiny/Tini
Magician (magic), Operor, Merog Stinger (ranged, poisons), Spion archer (ranged,
uses knockdown multishot), Spion, Ticen, Ticen Crossbow soldier (ranged, uses
knockdown multishot).

This dungeon has been Removed Dung217: Red rondo, Wendigo escapee, pure loftlem (magic,
uses CC freeze), wendigo searcher (ranged), Blue harugal, red zigri, red socket
mage (magic), blue stoulet, terra imp, stoulet archer (ranged), big black
griba.

Dungeon silver

(solo clear)

text

Dun50: 60k, all mobs drop silver
Dun80: 90k, all mobs drop
Dun110: ???
Dung140: 230k silver, skip glizardon big mob they do not drop silver
Dung170: 320k silver, all mobs drop silver
Dun200:???
Dun230: 140k, all mobs drop
Dun260:???
Dung290 boss rush: 50k silver

**Dungeon Drops **

Text <<click here

d50 boss cube
Silver bar
Gold bar
Opal
Sapphire
Five hammer (mace blunt weapon)
Wide crossbow
Mandrapick (sword)
Ice rod
iron bow
dratt shield
Silver falchion (sword)
Boss card
Talt

d80 boss cube
Arde dagger
Auru medal
Auru bracelet
plants bracelet
magic talisman recipe
Boss card
Talt

d110 boss cube
Recipe: agny necklace
Random piece of Turn armour (level 120 armour)
Ledas shield
Valia (mace)
Boss card
Talt
Normal mob: broken anti-cold property bracelet

d140 boss cube
Recipe: petamion
Petamion
Tyla equipment (cloth, plate, leather)
Aston weapons (level 170 weapons)
Maledic (purple level 120 staff)
random lvl1 gem
Recipe: knotted armband
Boss card
Talt

d170 boss cube
Random blue weapon level 220 (however it cannot be a weapon which requires a terranium to craft)
random Recipe: seimos weapon (all types)
Mercury
Boss card
Talt
Normal mob: broken anti-dark property bracelet, recipe: anti-dark property bracelet

d200 boss cube
Random blue weapon level 220 (however it cannot be a weapon which requires a terranium to craft)
Recipe: sissel bracelet
Recipe: max petamion
Boss card
Talt

d230 boss cube
Random blue weapon level 220 (however it cannot be a weapon which requires a terranium to craft)
Recipe: Manamana (pistol)
Recipe: didel tower shield (and other didel equips)
Blue level 220 recipes which require terranium to craft
Recipe: Catacombs club
Recipe: Catacombs pike
Recipe: other catacombs weapons
Boss card
Talt

d260 boss cube
Random recipe: virtov equipment (cloth, plate, leather)
Boss card
Talt

d290 boss cube
Boss sheepdog: purple recipe for itemLvL315
Recipe for swordsman + wizard
Recipe: 1H sword, 2H sword, 1H spear, 2H spear, lionhead shield, lionhead dagger, rod, staff
Boss lavenzard: purple recipe for itemLvL315
Recipe for archer + cleric
Recipe: vienerazis mace, silver hawk (crossbow), aufgowle bow, double stack (pistol), dragoon piper (musket), lionhead cannon
Boss card: molich card, riteris card
Talt
Normal mob drop: artilonium, random cardboard cube recipe (cardboard cube recipe may give you a random Orange endgame weapon recipe)


## Continued in second post - second post: Mercenary post
30 Likes

A. Mercenary Post Missions

Missions are unlocked once your character has reached lvl
100. You may do missions forever once you are lvl 100. Missions consist of a party quest, a daily quest, and an instanced dungeon. You may do the party quest x5 per day, the daily x5 per day, and the instanced dungeon 2x (3x for token users) per day.

Mission Location

More text <<Click here

The location of the NPC for this mission is in the City of
Fedimian, inside the Mercenary post.

Mission queue (100+)

More text <<Click here

Once you speak to Receptionist Ramda, you may queue up (or
enter solo/with a pre-made). The queue may take long, and you may get partied with a higher level character. The queue will attempt to party you with characters within 15-20 levels (above and/or below) your level. However all characters must be able to queue, and be 100+ (you won’t get a lvl 80 in your party if you are lvl 100).

The level of the bosses/mobs in the mission is equal to the average lvl of your party members
Beware, bosses may kill you swiftly when they are higher lvl than you are.

Note: some missions were removed, sadly.

## Mission objectives
Text <<Click here

**(Most Popular) **** Siaulai:You spawn, after 30 seconds mobs will spawn -> break the furniture blocking the way (furniture hp = around 300 hits, each hit deals 1 dmg on the furniture) -> move to the next room -> a golem boss + mobs spawn, defeat the golem -> move to the next room -> defend the torch in the middle of the room for 3 minutes, mobs will spawn -> move to the next room -> two bosses will spawn, defeat them - if 1/2 of bosses (bear or moel) is defeated, another boss (tree) will spawn -> mission success, tree drops cube.

This mission has been removed **Gele Plateau ****: you spawn, after 30s the mission starts-> defeat mobs (panto goats) -> destroy a totem -> defeat the boss (bee) -> another boss (grim reaper) -> destroy another totem -> defeat boss clymen -> defend an orb object from mobs -> final boss (tree) -> mission success, cube.

This mission has been removed Chapel: ** **** you spawn, after 30s the door opens -> defeat mobs in the four corner rooms, the rooms closest to the big room have bosses inside each of them -> move to biggest room -> defeat 2 bosses -> mission success, cube.

Crystal Mine: ** **** you spawn -> after 60s, two bosses spawn (golem, crab)
defeat them -> move to next area-> a boss spawns (First Cyclops, after cyclops stone whale) OR you will get 2 flaming salamander bosses, survive for 5 minutes OR kill it (killing might be faster) -> Mission: destroy two vubbe flag objects. However you may farm the mobs for ore drops without destroying the flag until the last second. Each flag spawns 10+ waves of mobs, be sure to destroy the 2 flags within 10 minutes -> defeat the boss (wolf), another boss spawns during the wolf boss (leaf monster, it uses an attack which summons sequioa flames - they home and oneshot you), defeat the bosses -> final boss spawns (shadowgaler), defeat -> mission success, cube.

Seventunes : ** ****you spawn -> mobs spawn, kill mobs (ultanuns) -> boss spawns (octopus plant), defeat it -> mobs spawn, defeat them (melons and flowers) -> [difficult] move to the area within 60 seconds, traps and mobs will Crowd Control you! (Dispeller works) -> final boss spawns, defeat it (lotuseater plant) -> mission success, cube.

Catacombs (most difficult!): ** ***you spawn -> survive and
search 5 scrolls (objects) inside the map and destroy them. A lot of dangerousbosses moving around, and mobs are everywhere, several paths require you to defeat a plantboss to open -> (find) and destroy a boss -> missionsuccess, cube.

Bosses and cards

Don’t underestimate these bosses. Some of their attacks hit very hard and WILL oneshot you. Their magic attacks canNOT be dodged or Blocked!

Text <<Click here

Siaulai: Golem (rock), Glass Mole (mole), Poata (bear), Woodspirit (tree).

Gele Plateau: Biteregina (bee), Chapparition (grim reaper), Clymen (giant poison doll), Woodspirit (Tree).

Chapel: Ironbaum (smaller tree), another Ironbaum (smaller tree), Drapelium (stationary plantmonster with teeth), Gorgon (big oxpig).

Crystal Mine: Golem (big rock), Carapace (big shelled
crab/hermit crab), Cyclops (big monster with one big arm, one small arm), Stone Whale (big floating stone fish), Salamander (big flaming salamander), Werewolf (big wolf), Sequioa (big leaf monster with an owl statue on top), Shadowgaler (floating poison demon).

Seventunes: Lutopus (big tentacle stationary plant with
lasers), Dionia (big stationary lotophage plants).

Warning: the molich uses Heal (21 tile heal) and will heal up. It will use other skills such as ice wall, broom trap, caltrops too.
Catacombs: Rockturga (giant brown walking on 2 legs turtle),
Necroventer (floating ghost), Molich (jurassic park dino), Devilglove (hand), Throneweaver (spider), Netherbovine (dog), Rytaswort (stationary plant), Yonazolem (big slender golem).

## Mobs:
Text <<Click here

Siaulai: Cold tini (black cat), Chinency (radishes), Pokubu
(sheep), Sparnas (jumping wingless birds), golems (small rocks), stone roca (floating rockfish).

Gele Plateau: Panto’s (warrior and wizard), Apparition
(floating ghosts),

Chapel: Loftlem (floating magical ninja stars), Stoulet
(helmet goblins?), Velwriggler (floating wrigglers), Pawndel and Pawnd (small armoured demons with crossbow, and spear), galok.

Crystal Mine: Hard golemlet (small golems summoned by golem boss), Scap (small spiders), Infro salamanders (summoned by salamander boss), Spekull (floating skulls), Mirtislampa (bats), Sequioa flames (summoned by Sequoia boss, oneshots you by running at you and selfdestructing), worgs (small werewolf summoned by werewolf boss). All non-boss-summoned mobs drop Ores!

Seventunes: Ultanun (small hopping dinosaurs), Tanu (small
hopping melons), Doyor (moving flowers), Panto wizards (magical goats).

Catacombs: Candle spiders (spiders with a candle on them),
Rafflesia (stationary poison plants).

Video

These vids are old but the mission has not changed a lot.

Text <<Click here

(note you won’t get headgears anymore since 2016):

Siaulai:

Gele plateau:

Chapel:

Crystal Mine:

Another of crystal mine (older): https://www.youtube.com/watch?v=7-mWZVgykmU

Seventunes:

Catacombs:

Mission drops:

Text <<Click here

You will receive a mystery cube once you successfully finish the mission. You receive a random item when you open it, it could be anything - usually a mob drop.

**About Boss cards**: special: each mission boss may drop its card directly (not obtained from the cube, unlike other bosses)

Crystal mine mission
Normal mob drop ores: portium, ithildin ore, ferinium ore, phydecium ore.

Seven Valley mission
Normal mob drop: Ionium

Catacombs mission
Normal mob drop: andesium




B. Mercenary Post daily quests

Up to 5x per day. Quests differ for every level you are.
Quests include: kill X amount of mobs in a map,
and
collect X item from mob drop and bring it back.

Text <<Click here

Once you finish a quest, you do NOT get a free teleport back to the quest NPC. Please be prepared! Buy fedimian warp scrolls or save a quest at fedimian so you can manually port back.

Tip! If you think the item you need to collect is too rare (difficult to get the drop), you may check the market. If you really can’t find it, abandon your quest - you will get a new different quest (however you will lose 1/5 daily questcount).

Reward <<Click here

Your reward will be 1x a level ? Exp card. EXP card level depends on your character level.

The reward is per 5-batch of quests, so if you expect to be higher level the next day --> abandon unfinished quest today, or you might not get the correct exp card level reward tomorrow.

Level 100¬ 120 : level 5 exp card
Level 120¬140 : level 6 exp card
Level 140¬160 : level 7 exp card
Level 160¬180 : level 8 exp card
Level 180+ : level 9 exp card
Important: Reward will not go beyond level 9 exp card, so it might not be worth [time invested vs lvl 9 exp card] when you are lvel 200+.




C. Mercenary post Party quests

Up to 5x per day! Your mercenary NPC is named Liam. You will be rewarded with many gems! Use them to upgrade your gems.

_Tip! If you have an alt (100+), you can have him/her stay in merc post to accept the party quests while the other stays in Klaipeda or Tenet Garden for The Enemy’s Smell or Disappearances. Helps speed things up, just change characters to kill the Moa and change back to receive the quest. Accept quest => (don’t leave party) change to other character => complete quest => change back to other character to accept quest again => … _

Text <<Click here

You must be in a party to do this quest. To solo, press f6 and create a party with yourself (no other members). Speak to the NPC in the mercernary post. If he gives you a different quest, leave your party - recreate party, and speak again. Repeat until you receive a quest you like’.

Image <<Click here

Click here for image <<<-

Recommended quests:

1. The enemy’s Smell (recommended for good boss killers)

Text <<Click here

A good quest to do is ‘The Enemy’s Smell’ because it is short and easy. During this quest you have to travel (warp) to the map Tenet Garden, and speak with NPC Watcher Erra.

He will tell you to kill 1 boss monster (named Moas). Moas is in the same map, just a few steps ahead of you. Once you enter the ‘quest zone’ your bossfight starts. Kill moas, complete quest.

Once you complete the quest you get a free teleport back to Watcher Erra (no free teleport back to fedimian NPC!!!).

Reward: 1 sparkly cube per quest. Open the cube to randomly receive 3 to 5 Gems (lvl 1 gem).

Image of Location of objectives <<Click here

2. Disappearances (recommended for bad boss killers)

Text <<Click here

Another easy quest is ‘Disappearances’. During the quest you are asked to travel to the city of Klaipeda to speak to Commander Uska (Templar master NPC near the fountain).

Commander Uska will ask you to travel to the map Veja Ravine. You will have to warp there and use your item (spirit eye), twice. After using your item, spirit warriors will appear. Defeat them all. Then speak twice to the spirit npc of the mayor (will appear near you, at veja ravine). You will receive a free teleport back to Commander Uska at Klaipeda. Speak to him to finish the quest and receive your reward.

Reward: Sparkly Cube. Open to randomly receive 3 to 5 gems (lvl 1 gem).

You won’t get a free teleport back to the mercenary post after finishing.
Some images during the quest:

Images <<Click here

.


.

Party quest reward

Text <<Click here

Reward: Sparkly Cube. Open to randomly receive 3 to 5 gems (lvl 1 gem).
Special: you may get a unique off-hand (subweapon slot) item from the Sparkly cube!
Examples:
-Dumbbell (not consumed on use, use it to gain a stack of ‘Muscle Pumping’. Each stack increases your STR stat temporarily. You may stack it 10 times, and refreshing it will only refresh the duration)
(equip dumbbell -> use it ===> equip other weapon/shield, you will keep the buff effect!)

-Vuvuzela (blow on this horn to make a sound)

-more fun offhands (snow flower spray, etc.)

Special reward after doing this quest 25 times (accomplishment):
You will get ’ blue hair colour’ as a reward. Press F1 (character info), go to the Achievements-tab, and click on the Box icon to receive it.

Note you are able to 5x party quest per day, so you will get blue hair colour in 5 days if you complete 5 per day.

.

Why you shouldn’t do other party quests

Some quests require you to defend an object for 15(+) minutes, and a lot of dangerous (magic) mobs spawn every 15-30 seconds (waves of 10+ mobs each). It will require a very strong party to survive. Other quests require you to travel a lot, etc. The reward won’t change even if the mission difficulty is higher.

Text <<Click here

Difficult quests include:
Private Matter: during the quest you have to travel to Klaipeda and speak to the Cryomancer master. He is at the bottom left of the map. He will ask you to travel to the map Poslinkis Forest and kill enemies to collect ice fragments. You will have to hunt enemies, and bring those fragments back to a specific location at the map. The drop chance of the ice fragment is very low.

Innocent Spirit: You have to travel to the Klaipeda Bokor master (inside her house at the very upper top left of the city. She will ask you to hunt Tini cats. Tini Archer (at Cobalt forest) or Tini magicians (at Septyni glenn). After hunting enough Tini cats, you will be asked to travel to the map Cobalt Forest. There you have to use an item to chase away angry spirits (press V at specific areas). You have to at least find 10+ spots to chase away spirits, the angry spirit energy needs to be charged from 0/200 to 200/200.

Sealed Tower of the Goddess: You will be requested to travel to the map Uskis Arable land. There the goddess asks you to defend the tower object of the map for 15 minutes. Many waves of enemies will spawn and rush to kill you. The enemies include Big Black griba, siaulav mage (magic), big siaulambs, zigri.

The Remaining Danger: You are requested to travel to Miner’s Village to meet Alchemist Master Vaidoras. He will ask you to travel to the map Crystal Mine Lot 2 - 1F. You will have to defend an object for 15 minutes. Many waves of enemies will spawn, including magic enemies. Enemies include Temple Slave Fire mage, and other enemies from crystal mine lot 2 - 1f, and 2 - 2f.


Continued in 3rd post - 3rd Post: Saalus Convent

10 Likes

Saalus Convent Mission & Uphill Defence Mission

The Uphill Defence mission is available at lvl 120+.
The 4 Saalus missions unlock at 240+.

Click for text <<Click here

You may do 1 saalus convent mission per day, and 1 Uphill Defence mission per day. These are party missions, and have a queue system. Type /indung in Normal chat in-game and press enter to check your counter.

## Saalus location = Uphill defence location
Click to show<<Click here

Image of Uphill defence overview

Image of Saalus Mission overview

Uphill Defence Objective

Click for text <<Click here

Uphill Defense Mission: In this mission, you’ll have
to protect the Divine Torches from the monsters taking over Segale Slope. You can enter this mission by interacting with the Sister Lhasa NPC.

This mission is no joke, it is very difficult. A lot of mobs spawn per wave. Be prepared! Buy Barrier scrolls (market), they will help a lot. Be prepared to use a lot of Dispellers.

Each wave you will be asked to defend the object (torch) for 40-60 seconds. You will get rewards, and there is an altar which you may interact with to gain buffs or items. [more info soon]

Saalus objectives

Click for text <<Click here

Canyon area mission: defeat the spawned mobs -> boss
spawns, defeat deadborn boss -> defeat reaverpede boss -> follow soldier Luina, talk to him -> kill giant woodgoblin boss -> mobs spawn, and leaf objects spawn -> collect leafs (spacebar) -> move to next boss (harpeia bird), defeat boss -> move to the boxes and interact to collect a fuse -> move to the next boss, defeat velochard -> move back to soldier Luina, talk -> move to the portal and interact -> final boss and mobs spawn, defeat the boss -> mission success, cube.

Royal Mausoleum mission (longest mission): find and defeat all bosses -> mission
succes, receive cube. This mission gives most silver (boss silver drop)

—This has been removed now — Area of Ruins mission: defend statue of zemyna -> defeat
kimeleech boss -> destroy all 3 summoning magic circles (magburk defends them) -> kimeleech boss spawns, dullahan spawns, another magburk spawns -> defeat the monsters and defeat dullahan -> mission succes, cube.

Convent scriptorium mission: defend the goddess statue for 2 minutes.

Lake Mission: Kill the boss!


Saalus Bosses

Click for list <<Click here

Canyon area mission: Deadborn (deadborn scap, big armored
demon), Reaverpede (giant caterpillar),
Giant woodgoblin (giant koala with antlers), Harpeia (bird), Velochard
(floating eyeball with batwinged ears), Ironbaum (small tree).

Royal Mausoleum mission: Clymen (big poison doll), Gazing
Golem (golem with 1 eye, shaped like a waterdroplet), Schnayim (golem moving on
2 hands, cube with 2 hands), Minotaur (demon with a mace), Denoptic (floating
laser eyeball plant), Tomb Lord (flying mage with chains).

This is removed — Area of Ruins mission: Kimeleech (giant bug), Magburk (giant
fire turtle), another Kimeleech, another magburk, Dullahan (spectral
horserider).

Lake mission Rafene (giant fox).

Convent scriptorium mission : NONE.

Saalus Mobs

List <<Click here

Canyon area mission: Hogma warrior (shield sword boars), boowooks
(cubic stone crawlers), hogma shaman (boar mages), Hogma fighter (elite big sword boars).

Royal Mausoleum mission: Hogma warrior (shield sword boars),
Hogma archer (bow boar), boowooks (cubic stone crawlers).

This has been removed now — Area of Ruins mission: meleech (burrowing caterpillars),
long-branched trees (trees), ultanun (dinosaurs), Rubabos (big dogs without
eyes).

Lake mission flying kepo seed, pag nat mosquito.

convent scriptorium mission various mobs, random.

Saalus Videos

Click for vids <<Click here

Canyon area mission:

Royal Mausoleum mission:

Area of Ruins mission:

(New!) Lake mission: Rafeele (big fox)

Uphill Defence Videos

Click for vids <<Click here

(full clear) - mob spawn start at 10:00: https://youtu.be/UWd3gVPMr9E

Video of left side: https://www.youtube.com/watch?v=xGDZAHfq8lY

Video of 2 cleric doing Uphill Defence (note: less mobs spawn because they are with just 2 players):

More Uphill Defence videos:
A: https://www.youtube.com/watch?v=peXonaIlqGw
B: https://www.youtube.com/watch?v=qi5Xbpvsplk&feature=youtu.be


Saalus convent mission drops

List <<Click here

Blessed cube => blessed shard (1x). Reroll cost is 300’000.

Saalus cube: Recipe: plunger (orange lvl 220 2H spear) Recipe: archmage bangle Recipe: didel grand cross
19 Likes

Compact Boss Card List

Use the google doc by TK_Magnus: https://docs.google.com/document/d/15PnKTitv6pzcEbC2v7UPnZXrcIM8KBvtwHtuCN8CIaE/edit#

Note, for all bosses:

  1. Boss may drop card directly (low chance)
  2. Boss cube may give you the card once you open it (does NOT apply to mission bosses)

Image example of harpeia dungeon 140 direct bosscard drop:

Image <<Click here


Worldbosses

Click image to enlarge, download/save and zoom in yourself.
Or right click & open image in new Tab, and zoom in.

(image editing)

List of field bosses <<Click here

Examples of field worldbosses (4hour respawn time, one map only): Earth Canceril, Earth Archon, Earth Templeshooter, Marionette, Necroventer, Glackumon, Abomination.

List of Gimmick bosses (no debuff) <<Click here

Gimmick worldbosses (2 hour event respawn time, every channel, one map, need to do things on the map to spawn them) : Kubas and Dullahan.
These bosses spawn per channel (amount of channel = amount of possible bosses), most players will do channel 1 -> 2 -> 3 -> 4…

Use Shout megaphone for help if you cannot do it alone (make a party and shout your party name tag, press f6 to open party window, look at the bottom -> insert name into chat).

How to spawn Dullahan & Kubas <<Click here

Dullahan gimmick -> every 2 hours, an event starts. Kill mobs -> they spawn a purple soul crystal orb on their place of death -> destroy the crystal -> crystal becomes yellow crystal and flies to dullahan spawn spot -> once 200 crystals are reached (is shown on map) -> dullahan spawns at the room (always same spot, always same room).
Kubas gimmick -> similar, but at the crystal mine.

Example video of dullahan spawn: https://youtu.be/qy-yR8D5kAc
Image of spawn location room:

Example video of how to Kubas spawn: https://youtu.be/cjy2hl9CSsk


Mercenary Mission bosses

Note: some missions were removed => their bosses were removed too!

List <<Click here

Siaulai: Golem (rock), Glass Mole (mole), Poata (bear), Woodspirit (tree).

Gele Plateau: Biteregina (bee), Chapparition (grim reaper), Clymen (giant poison doll), Woodspirit (Tree).

Chapel: Ironbaum (smaller tree), another Ironbaum (smaller tree), Drapelium (stationary plantmonster with teeth), Gorgon (big oxpig).

Crystal Mine: Golem (big rock), Carapace (big shelled
crab/hermit crab), Cyclops (big monster with one big arm, one small arm), Stone Whale (big floating stone fish), Salamander (big flaming salamander), Werewolf (big wolf), Sequioa (big leaf monster with an owl statue on top), Shadowgaler (floating poison demon).

Seventunes: Lutopus (big tentacle stationary plant with lasers), Dionia (big stationary lotophage plants).

Catacombs: Rockturga (giant brown walking on 2 legs turtle), Necroventer (floating ghost), Molich (jurassic park dino), Devilglove (hand), Throneweaver (spider), Netherbovine (dog), Rytaswort (stationary plant), Yonazolem (big slender golem).

Saalus Convent
Canyon area mission: Deadborn (deadborn scap, big armored demon), Reaverpede (giant caterpillar), Giant woodgoblin (giant koala with antlers), Harpeia (bird), Velochard (floating eyeball with batwinged ears), Ironbaum (small tree).

Royal Mausoleum mission: Clymen (big poison doll), Gazing Golem (golem with 1 eye, shaped like a waterdroplet), Schnayim (golem moving on 2 hands, cube with 2 hands), Minotaur (demon with a mace), Denoptic (floating laser eyeball plant), Tomb Lord (flying mage with chains).

Area of Ruins mission: Kimeleech (giant bug), Magburk (giant fire turtle), another Kimeleech, another magburk, Dullahan (spectralhorserider).


10 Likes

Nice guide. Dungeon 175 can be rushed. You just need to kill one mob to open the gate. You know the elevated place before the gate? There is one Tini Magician in between four Tini Archers iirc. Just need to kill that one Tini Magician and the gate will open. Some say 217 can also be rushed just by killing certain mobs just like 190. Better ask wizards addicts. LOL

1 Like

Thank you for this information! I will add it to the guide. Would you still have to defeat Honeypin before the tini magician?

Yes, I have looked into rushing 217 too. I have narrowed it down to the red circles on the image of the map. I suspect you have to kill all harugal tigers, however I have no proof. Animus addicts.

No need to kill the 1st boss.

The Mercenary Post Party Quest from Liam named “The Disappearance” (iirc), is also sweet and short. Just have to kill a few mobs in Septyni Glen. Easily Solo-able…

1 Like

Another tip.
If you have an alt, you can have him stay in merc post to accept the party quests while the other stays in Klai or Tenet Garden for The Disappearance and Enemy’s Smell. Helps speed things up, just change characters.

4 Likes

Aha! That’s nice… Haha! Never thought of that XD

Nice. Added to the guide.

@voltraxic added to the guide!

Question is now, how would a JollyRoger15 fare in popping those cards out?

I believe Jolly Roger bypasses DPK and any drop system so it might be nice. I have seen Jolly Roger make worldbosses drop cubes (twice), however it was long ago. I don’t meet corsairs during WB anymore sadly.

Edit: I will state here, Jolly Roger procs per HIT.

This post was flagged by the community and is temporarily hidden.

thanks, added the info.

1 Like

This post was flagged by the community and is temporarily hidden.

1 Like

One of the reasons i went for corsair3. Jolly Roger procs per melee attack and skills based on melee attacks. Also, it includes the whole party. Best part of it - you don´t need to be in the party with the most dmg to get a cube, but i must asume that it doesn´t trigger that often.

I have put a warning for the missions and bosses now. All bosses are rated danger S+ since the patch. The bosses all have 0 CD skill now and will spam. Will clarify in my guide!

do not know if anyone have said this: but i just get a mineloader card when i was rushing the dg 130 and the card was dropped by the boss ,NOT the cube.
so is safe to assume that every boss from dg are droping cards as well.

Yes. I will edit my guide to make this more clear. Thanks.