Hi everyone. Today I want to start this thread to initiate a healthy and meaningful discussion for those who want to play 2H bow archers with the build: Ranger-Falconer-Mergen.
In line with upcoming rebuild, and having seen other threads alike, I simply want to ask what you guys have in mind and the reasoning why.
I do know it is early to speculate/theory craft but I am just curious what those ideas are that may help others make decisions of their own, and vice versa.
Also, please refrain from saying to switch to another class, as this will be about those who choose to remain as 2H bow archers nevertheless.
Thanks and have a nice day you all
2nd of June 2019 update
Guide updated as more and more players are doing this build in episode 11.
- extra skill points left can be put to Multi Shot simply for AoE, or Leap (but players have reported it bugs on higher levels)
You may choose to put remaining points to Spiral Shot, mobs and bosses in late game have high defenses and this is when Spiral shot becomes useful
Or you can put it in High Anchoring simply because it has high SFR dmg (skill factor rating) and high innate AoE attack ratio. Perfect with your Falconer build
As I’ve stated in other threads, may max Circling and Aiming as they are great utility not just for yourself but for party play as well.
People mainly get lv5 Sonic Strike for the debuff attribute. Tomahawk left at 1 because while it actually gives more dmg than Pheasant, CD is longer and you have to wait for the burn debuff tics to see the dmg
Spread shot is a spammable level 1 wonder
Triple Shot maxed even after its nerf. Still strong with explosions under aiming circling
Downfall for bossing dmg
Homing arrow is debatable. Many people hate it, I personally love it. I have a total of 23 aoe attack ratio and I screen wipe a wave of CM mobs easily until stage 5.
please aim for legendary set, either solmiki or velcoffer as they scale better.
prioritize, for example, velcoffer bow atleast +6
lv6 gems atleast
I use red gems on bow, yellows on top + bottom, green gems for gloves + boots
don’t worry about enhance attributes too much. The difference is there, but as a start I will rather invest silver for better weapon first (weapon dmg > trans > anvil > attributes) I think in this order
look for ways to stack aoe attack ratio
some game tip mechanics: use triple arrow only when circling + aiming are up. Huge difference.
circling has a 20s downtime, as well as aiming (15s) even at max levels. There are skills you can use that do not scale with aoe attack ratio during this: bounce shot, pheasant, spread shot, jump shot, arrow sprinkle and zenith.
Some will like the build, some may hate it. Honestly though, unless you’re min-maxing I wouldn’t stress too much. A lot of people may disagree with what I prioritize in skills (hence removal of suggested skill alloc), all I can say is that they may not be playing the build properly as what it should be.
Like always, I do disclaim this being the best build out there for ranger falco mergen. I am aware this distribution is different to what majority of ktos players use, but this works for me.
I would like to take this opportunity to give credits to:
@Battle_Forged for pointing out how powerful homing arrow is
@Ennislol for showing the great nuke of Tomahawk
and for @greyhiem for sharing that lv1 fillers is still the way to go as dps (as long as you manage your sp).
If any suggestions or questions, please feel free to ask so we can make this build even greater for everyone who wishes to play ranger falconer mergen!