Tree of Savior Forum

Stance on addons?

The server has to tell the client what happened before it can be logged.

Your link says

That’s a pretty big hole in its data collection ability.

The level of discrimination we’ve been seeing so far is nothing compared to some other games. You need a huge gap in efficiency before people notice. Nobody’s taking the tier lists seriously, and at the height of linker obsession, the other wizard classes were getting lumped together. It probably happened somewhere, but I didn’t hear about cryos and wizard 3’s getting rejected for not being pyro even though pyro had a dps advantage. In fact, they usually cared more about utility and crowd control spells.

I’m not debating that the DPS meter is good or not, or if it’s able to collect all the data, that is just an example, and it does work. I’m sure with a little work it can (as there are 2 more DPS meters for TERA that can in fact collect that data). All I’m saying is, it can be done, and there’s more than one way to go about doing it, so long as someone wants to do it.

That’s because nearly every class these days has something to bring into a party, which is why a DPS meter is even less of a worry for this game. It’s more of a tool of self-improvement for DPS classes. Regardless of whatever stance anyone has on if it’s a good or bad thing to have a DPS meter, the fact remains, if someone wants to make it, and has the expertise, it can be done.

This conflicts with what you said before:

More importantly, it’s wrong. When people have a number to latch onto they tend to ignore everything else, even if they cause problems in the process. In WoW, they’d even start drama among healers over healing per second. In one guild we started hacking the meter to falsify data to shut up the guy who kept going on about HPS.

It can only be used effectively if the devs are unwilling to ban for it. Granted, they are typically unwilling (a quick search says the Tera stance was “they don’t care as long as you don’t use it to harass people”).

Your correct, I just agreed with your statement:

Not gonna lie, I’ll probably make a dps meter once the english version launches and if something in their lua api exposes combat numbers. It’s super useful. There are bad things that can come of it, sure, but I don’t think they’re a big deal. You already have the problem of certain classes not being wanted.

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About the DPS meters… They’re handled in FFXIV as something that isn’t tracked. But! if you ever bad mouth someone and directly state DPS or DPS numbers it can result in action against you.

Basically they turn a blind eye unless you’re using it as a way to put others down… Which I’ve always thought was a good way to handle DPS meters… FFXIV has a large gap between casual and hardcore players for DPS. But I always felt like being a better player didn’t give you the right to shove DPS numbers in someones face or just be a bastard to them. You can find more constructive ways to get your newbies to perform better then pulling out numbers and telling them they suck.

Edit: welp whatever it’s linked to reply to the wrong person but i can’t figure out how to fix it.

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you can’t fix it, once the answer belongs to me, it’s forever mine U_U BWAHAHA


you can just @name the person you want to direct it to :wink:

Whoops… My bad… It seems that my answer got a few people confused :stuck_out_tongue:

What I was saying is that the EXP meter is fine.
It doesn’t interfere with other people’s gaming experience or exploit the system.
However, we may not allow other addons if we deem them exploitative or harming to the gaming environment.

Hope that was more simple to understand.

TLDR: Addons will be considered on a case to case basis, but EXP meter is okay.

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By harming the gaming environment, do you mean in a community-level? E.g., if said DPS meter would induce players into quarrels and discrimination between classes, would it be disallowed?

Good to hear. Thanks!

I know it’s kinda offtopic but if we manage to run ToS Steam client on Wine (Linux) would it be allowed?

Sure, I don’t see why not!

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It’s good to have an official answer (before messing with things like this one, lol)

@STAFF_Ethan,

The new terms of service just posted essentially says these mods aren’t allowed. I don’t know what to believe now. What are your thoughts?

https://treeofsavior.com/ts/

  • Unpacking the data and resources included in the distributed client and repackaging them to make separate files.
  • Altering the contents of the files in the distributed client.

Thanks.

I think that has more to do with hacking and exploiting the game, than addon related :\

i think it’s more like:

“we don’t care if you do it, even if we said that it’s not allowed, because it’s harmless, but tecnically we could punish you for breaking the rules, so don’t go too far on it”

Oh, the client just works without a problem at least until login screen :3

As @DrRM said, it has more to do with hacking, exploiting, and excessive data mining etc. The stance on addons is still as mentioned above.

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haha, i still remember that. well, they will find something different this time with random party system.

You’re not supposed to get past the login screen yet :wink:

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