Tree of Savior Forum

Archer Re-balance Topic

Ok confirmed

if they didn’t change crit attack in future patches

DEX gonna be useless.

crit att is an ADD so skill % isn’t affected by crit dmg.If you go Full DEX, you will be doing less damage if your using any skill.

But i guess AA build should be fine with it.

Are you sure? There’s a completely different version going on the KTOS general thread. The data a guy there provided reagrding his rogue 3 using backstab against low level mobs seemed to suggest crit attack also gets multiplied by Skill Factor.

I think its only because backstab. Backstab has been away a weird skill, remember when we have the gem update, 400 crit attack increase backstab attack be like 20k?

maybe it has a hidden factor that includes crit attack, my friend tested on AA and normal archer skills and full dex indeed did less dmg when crit.

so for real I dont know is it only backstab or other skills too

Now that you mention it I remember a topic about BackStab damage right after gem revamp being way too high when using yellow gems really.

I just hope crit attack somehow get inside the damage formula so it’s multiplied by skill factor as well, otherwise, it’s a dead stat, period.

Thanks for clarification.

yeah remember that? I’m asking the guy to do some more test to make sure. but backstab indeed has some hidden stuff we dont know about which scale really well with crit att.

It’s this topic:

That is backstab’s back attack and Karacha set bonus giving big bonuses. The damage in Ktos general thread also provided values of front attack, which gives backstab no bonuses in attack, which still gives consistent results.

ok here is some pics i got, first is full DEX AA

and now full STR

I don’t think the stats apply before you press that confirm button though.

he did comfirm it…

happy?

Sadly autos don’t help out much since there’s no skill factor involved so we can’t exactly test if crit attack si also being multiplied.

The small amount of data collected in the KTOS General thread really seems to suggest skill factor affects both physical/secondary attack and critical attack, by changing ATK in the damage formula provided by IMC for ATK = 1,5* Physical/seconday atk + Crit ATK, whenever you land a critical hit.

I do hope it works in that sort of way so we actually have a choice.

post it on klaipeda server section

Anyone know if circling + multi shot still works and circling + hoaming arrow combo?

it doesnt have anything to do with backstab, i gave the 2 different crit values backstab can have and also just gave a str vs dex comparisson wich ended up resulting in 20% more crit damage for going full dex with LOW-MID WEAPON DAMAGE, at higher levels of trans and weapon refine the str vs dex becomes more of a preference of stable dps and if you benefit or not from blockpen/aspd

i still haven’t seen a confirmation regarding split shot being affected by DEX aspd… can anyone confirm? Thanks!

Maybe my brain is still asleep, but I still can’t understand this part. Does STR give some % scaling with atk? I’m pretty sure STR still gives flat values. Any increases in damage are due to the weapon and have nothing to do with STR right? Even on a crit, the 50% more damage you get from STR is the same no matter how much atk your weapon has, right?

Help me understand as it might be something so simple that flew over my head. I tend to over think these things.

Let’s say 10 vs 1000 weapon atk and 300 total STR/DEX
300 STR ~= 600 atk (I’m looking at 2 atk per STR)
300 DEX ~= 1500 c.atk (I’m looking at 5 c.atk per DEX)

10 w.atk + 600 atk = 610 dmg = 915 c.dmg = 15 + 900
1000 w.atk + 600 atk = 1600 dmg = 2400 c.dmg = 1500 + 900

10 w.atk + 1500 c.atk = 10 dmg = 1515 c.dmg = 15 + 1500
1000 w.atk + 1500 c.atk = 1000 dmg = 3000 c.dmg = 1500 + 1500

Even at 100000 w.atk
100000 w.atk + 600 atk = 100600 dmg = 150900 c.dmg = 150000 + 900
100000 w.atk + 1500 c.atk = 100000 dmg = 151500 c.dmg = 150000 + 1500
The contribution of STR is still the same.

Did you mean to say that as w.atk becomes higher and higher, stat based atk becomes less and less relevant?

this, str could end up giving like 1000 attack, but if your weapon attack is … 4k or something, it becomes only 20% of your total damage, similar goes to crit attack

So we’re back to flat stat scaling. Only now instead of STR losing horrible to DEX crit rate, both are horrible flat stat scaling.

Can we assume that once people realize this, we are all gonna go CON/SPR since people are still gonna play “skill cycling”? The only thing I can see balancing this out is IF AA’s become significant enough.

I guess he meant relative relevance really, in your examples:

10 w.atk + 600 atk = 610 dmg = 915 c.dmg = 15 + 900 --> 98% c.dmg from STR
1000 w.atk + 600 atk = 1600 dmg = 2400 c.dmg = 1500 + 900 --> 37,5% c.dmg from STR

10 w.atk + 1500 c.atk = 10 dmg = 1515 c.dmg = 15 + 1500 --> 99% c.dmg from DEX
1000 w.atk + 1500 c.atk = 1000 dmg = 3000 c.dmg = 1500 + 1500 --> 50% c.dmg from DEX

Even at 100000 w.atk
100000 w.atk + 600 atk = 100600 dmg = 150900 c.dmg = 150000 + 900 --> 0,6% c.dmg from STR
100000 w.atk + 1500 c.atk = 100000 dmg = 151500 c.dmg = 150000 + 1500 --> 1% c.dmg from DEX


I guess something like 5000 w.atk would be the usual end-game value, in that case we’d have:

5000 w.atk + 600 atk = 5600 dmg = 8400 c.dmg = 7500 + 900 --> 10,71% c.dmg from STR

5000 w.atk + 1500 c.atk = 5000 dmg = 9000 c.dmg = 7500 + 1500 --> 16,67% c.dmg from DEX

In this example, and considering average damage alone to be the relevant factor here, DEX would be favored for crit chances>50%. Otherwise, STR would give a better DPS output.

For how are the stats now i can see an allocation like this:

1 Cons you need for survivability
2 Spr you need for SP pool.
3 (if you need it) Dex to increase ATK of 0 CD / AA
4 Str for better average

Caster replace str with int

ofc it is a general talk and there are some special classes that may don’t need invest in CONS or SPR thanks by some ability, but it apply to the most of cases.

I myself would like to try a good average in dex for 0 cd skill, SPR for spam it, and after STR or DEX depending on how much crit we can land.

If crit 80% + = DEX if not = STR.

just my thinking maybe is wrong or don’t apply for everyone.

Then you’re gonna miss/get blocked, can’t chesse accuracy anymore with overrefine trans gloves.