Team Name: Team-Z
Server: [SA] Silute
Hello! My name is Team-Z and I’m here to help those who are lost with Bullet Marker changes and those who want to enter this mad shooting life style. I had a guide a for the QS-Falconer-BM build and I know many of my readers are having trouble getting used to this Scout-BM thing. After all, we can’t run and shoot anymore! So I’ve decided to make a new Bullet Marker guide before updating my old Falconer one.
I like to make image guides. Most people don’t like to read, even little texts, so I’d rather make a guide that can reach even this type of player. Furthermore, I don’t like how text guides looks like. I feel overloaded with these lines and more lines of information. So I’m trying to make this guide a little different. Yes, you will see written information but I’ll try to make it more… pleasant to read. Maybe a little more clean!
I won’t cover some details as Legendary Cards, equipment or restrained things like that. I think Re:Build comes to free us from the meta. Of course, meta still exist but now we can have fun our way.
My objective is to give you guys the most information possible without locking any possibilities.
I won’t cover PVP and alikes too. I’m not a PVP player so I don’t have the knowledge to talk about it!
Feel free to correct me or ask me anything you would like to know (about the game O.O). I’m don’t know everything, but I’ll try to give everything I know! Hope you like it!
Added AA type to Thauma
Added Written Guide with the help of my Time Travelling Machine
Added Farmer type to Thauma
Added Lithorex, Biteregina and Velnia Monkey cards (Thanks @marcvalbabista and @lucying)
Revised Double Attack question (Thanks @alex_malen)
Added Wastrel question to the FAQ
Updated cover image
Added Mozambique Drill ASPD question to the FAQ
Discovered Time Travel
Updated skills description and points distribution suggestions
Removed Velochard card
Added Prison Cutter and Rajapearl cards
Added Assassin as a definer class
Removed Enchanter as a definer class. It has always been a filler
Added some more info about fillers
Updated Assassin question on the FAQ
Removed Mozambique Drill ASPD question from the FAQ
You should really ignore this section. I’ve only created it because the guide must be written on the forum. Every information here is better explained on the images I’ve made. But if you want to read almost six pages of text, you should continue here!
Bullet Marker is a Hybrid Class, Mid Ranged Class with good AOE and Single Target Skills. Great for both PVE and PVP. You can choose between both Burst and AA builds.
You will use a Pistol as Damage Source.You don’t really need a Sword but you should get one for extra stats and gem slots.
The most important Status for a Bullet Marker are DEX, STR and Critical Rate. It’s important
to know about those before searching for any equipment.
For Burst Builds you should invest more in STR. For AA Builds you should invest more on
DEX and Critical Rate.
The Scout Tree has many Crit Rate buffs. It’s important to get max use of those. Leather Sets gives you more Critical Rate and will be the best option for Bullet Marker users.
Double Gun Stance is important because you need it to use some skills. It buffs your AA too. Max it for AA builds. Lvl 1-5 for Burst Builds.
Silver Bullet adds holy property to your pistol atks and skills. Very good against Demon Lords/Velcoffer.Lvl 5-10 for AA Builds. Lvl 1-5 for Burst Builds.
Tase hits your target with electric damage when someone atks it. Good, but you don’t really need more than Lvl 1.
Napalm Bullet has Good damage, good AoE and low CD. Useful for Burst Builds. Lvl varies depending on the build.
R.I.P. is fast and deal good damage. You will use it to kill remaining enemies. Lvl 1 for both Builds.
Bloody Overdrive is your best skill. Just do it.Max. it.
Full Metal Jacket has lost space to Mozambique Drill since the arrival of the ASPD update. It’s not useful anymore.
Mozambique Drill is one of the best skills against High Def Bosses. Lvl 1-10 for AA Builds. Max it for Burst Builds.
Smash Bullet has good DoT damage but it does not increase with skill level. Lvl 1 for both builds.
Tracer Bullet is only worth because of it’s attribute: “Precision Shot”. Duration does not raise with skill level. Lvl 1 for both builds.
Although Freeze Bullet limitation (only buffs AA and Outrage) it’s very good for “perma freezing” CM bosses. Lv 1 for both builds.
Outrage is your best AA skill. Max it for AA builds.Lvl 1-5 for Burst builds.
The order shown on this part of the guide is very personal. Feel free to learn attributes anyway you think it’s better!
You should disregard all attributes that don’t match any skill you have.
Enhance attributes should be between 50-70. Less used skills enhancements should be leveled later.
No-Enhance attributes should be learned first!
No Enhance Attribute Order:
Bloody Overdrive: Ricochet
Bloody Overdrive: Invencible
Tracer Bullet: Precision Shot
Mozambique Drill: Ricochet
Mozambique Drill: Ignore Defense
Tase: Extra Magazine
Smash Bullet: Reduce Block
Enhance Attribute Order
Full Metal Jacket
This part of the guide will give you many card options so you can choose the ones that fit your build.
Legend cards varies a lot depending on the build and equipment so I won’t cover it.
You should equip only Lvl 10 cards.
Deadborn - Physical Critical Attack +[Star*20]
Unicorn - Increases damage against Dark property monsters by [Star]%
Glass Mole - Physical Damage +[Star]% for 6 seconds after using any type of SP potion
Centaurus - AOE Attack ratio +[Star/5]
Velnia Monkey - Increases damage against poisoned enemies by [Star]%
Prison Cutter - Increases damage against bleeding enemies by [Star]%
Nuaele - Magic Defense +[Star]%
Armaos - 10% chance of generating [Star*100] Shield for 10 sec when attacked
Zaura - Physical Defense +[Star]%
Mummyghast - STR +[Star/2], DEX +[Star/2]
Ellaganos - DEX +[Star]
Blut - CON +[Star]
Netherbovine - STR + [Star]
Gazing Golem - 1[Star]% chance of using Lv1 Pain Barrier upon being hit
Rajapearl - [Star/3]% chance per attack dealt of bleeding an enemy for 6 sec
Marnox - Critical Rate +[Star*15]
Lithorex - Add Lightning Property Damage +[Star*10]
Biteregina - [Star/3]% chance per attack dealt of poisoning an enemy for 6 sec
Bullet Marker builds consist in 2 main classes and one filler. The First main Class will always be Bullet Marker. The second one will define what type of build you want: AA or Burst.The filler one will come in with some buffsor support skills. You can choose almost any class from the Scout Tree!
Assassin: Assassin will buff your ASPD, Evasion and Crit Atk with Hasisas. Almost every skill help you crit/debuff enemies with Bleeding, Stun, Silence or HP regen negation. These debuffs make good combos with Outlaw’s skills. As for Annihilation… Well… It annihilates everything! O-O
Linker: Aside from Linker’s Electric Shock, that is very strong., the class can provide damage distribution with Joint Penalty. You can also combo Electric Shock, Joint Penalty and Tase… Tase will last longer because of Electric Shock and hit 50% harder with Joint Penalty attribute: Lightning.
Schwarzer Reiter: SR is the exception from AA builds. You can’t use Double Gun Stance while mounted so you won’t level it or any skills that require it. But Limacon is an even stronger AA buff and you can use it while moving without any speed penalty. As for Bullet Marker skills, you will use all skills that don’t need Double Gun Stance. to compensate SR’s low burst damage.
Thaumaturge: Thauma is a buffer. It will give you atk speed with Quicken, more damage with Swell Hands and will reduce enemies size to minimize pistol damage penalty.Atk speed will be even more useful in a future patch when Bullet Marker skills are affected by the status.
Outlaw: Outlaw will provide high damage/debuffer skills and evasion/agro buffs.It’s a good class for control and can deal a lot of damage. The best combo is Throw Sand (blinds enemies), Brick Smash (stuns enemies), Rampage (Double hit because of Blind/Stunned enemies) and finally Bloody Overdrive (for invincibility) hitting 50% harder with Rampage 5 seconds buff. It’s just beautiful.
Do I need two pistols?
No. Double Gun Stance only needs one pistol. The other one is part of the skill.
Can I make a Bullet Marker Assassin?
Yes! Double Gun stance works with Weapon Swap since March 26 update. This means it won’t be disabled when you auto switch while using daggers skills!
Does Double Weapon Assault work with Double Gun Stance?
No. It won’t buff Double Gun Stance either. But it works with pistols now!
Do I need a Good/Enhanced/Transcended Sword?
No. Sword damage don’t affect any Bullet Marker skills.You will use swords just for its status.
Does Limacon work with Double Gun Stance?
No. Limacon overwrites Double Gun Stance while you are mounted. Furthermore, Limacon works with secondary attack button while Double Gun Stance works with the primary one. You can’t attack with Double Gun Stance while mounted.
Does Lightning Hands work with Double Gun Stance/Limacon?
Yes. Lightning Hands will give you an extra hit in the end of every attack. The damage depends on the skill level/your secondary phys atk.
Can I run while attacking with Double Gun Stance?
No. You can walk, but much slower. What you should do: Start dashing while holding the attack button. Everytime you find a monster in range,you will begin to attack it. When there are no more monsters in range you will begin to dash again., without the need to press forward two times. You won’t spend stamina while shooting. (Or you can find an archer and ask for Swift Step)
Does Shinobi Clones clone Bullet Marker Skills?
No. Shinobi clones only clones Shinobi’s skills now.
Is Free Step like Running Shot?
No. Free Step is just an evasion buff.
Does Double Attack work with Double Gun Stance?
The additional hit won’t show but you’ll see the damage increasing every time it activate. The Critical Rate buff works too.
Does Pillaging work with Double Gun Stance?
Does Wastel Sword work with Lightning Hands?
Yes. Wastrel Buff can proc every Strike Attack.Lightning Hands is a Strike Attack buff.