Tree of Savior Forum

KToS General Thread v4.0

@crevox Any info on the Stat Growth Ratio of each of the classes?

Here:

STR/DEX/CON/INT/SPR

Matross: 115/50/35/0/0
Tiger Hunter: 95/50/55/0/0
Arditi: 65/80/55/0/0
Sheriff: 105/65/30/0/0

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I see. Well, if they keep the post cast delay on teleport it will be no help for crossing maps.

Bless you. Are there skill descriptions posted anywhere (as in how they hit, and skill factor?)

You can find all this on tos.neet.tv:

Matross: https://tos-ktest.neet.tv/skills?cls=Char3_18&f=1
Tiger Hunter: https://tos-ktest.neet.tv/skills?cls=Char3_19&f=1
Arditi: https://tos-ktest.neet.tv/skills?cls=Char5_13&f=1
Sheriff: https://tos-ktest.neet.tv/skills?cls=Char5_14&f=1

I previously translated all the skill descriptions, you can read those here:

Matross: KToS General Thread v4.0
Tiger Hunter: KToS General Thread v4.0
Arditi: KToS General Thread v4.0
Sheriff: KToS General Thread v4.0

5 Likes

what make me keep playing this game is expectation for the NEW weapon design. Sadly the newest weapon design is not fresh at all…

wooden_compound_bow_green

which is a recoloring from lv 170 wooden compound bow https://tos.neet.tv/items/161134

bow_wooden_compound_bow

it looks like their creativity devolving after masinios era

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#Crevox4BestBoy

/20chars

Old design with recolor, these are meant to be common stuff now and they will most likely put effort in making new appealing visuals for raid equipment and TP appearance. The appearance system is there for a reason, if you don’t want to have a common visual, you need to spend silver/TP.

I myself like to wear more common looking gear than have a severed dragon’s head or a kitty’s arms as a weapon, though.

3 Likes

How about old weapon designs that didn’t even get a recolor?

Introducing … from the creators of the Two-handed Battle Maul, the weakest and earliest two-handed mace one can get:

We now have the “new” two-handed mace, 프리머스 레그바 투 핸드 메이스!

I mean, sure the colors of the new two-handed mace is very, VERY slightly a little bit brighter, but talk about lazy.

3 Likes

Did they just made a new monk meme?

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i mean, look at the full set, it is the lamest unidentified set’s appearance. Zvaigzde, raffye and all the previous set have better originality score than these lv400 set…

and i prefer appearance over power, hence i dont interested at velco bow because it is similar to masinios bow.

well, time to continue playing sekiro then. cya!

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Since the clones survivability was ninja (oh the irony) nerfed when they patched their AI, it would be no surprise to find out a new unusual and unannounced interaction after this change, be it survivability solved and or AI screwed up again.

Tree of Random :slight_smile:

i’m scared they got no vision for their game, we take this too seriously and imc doesn’t care.

Velco should have been the last endgame gears. And after this working on other content to “add power”.

instead of this, we will have new set every 6 month, cause why not , this poor way of thinking can work for 30 years

Velco took us lot of effort

They don’t even care about the design of those new gears, imc doesn’t even hide how much lazy they are to think in what direction they should put the game

I never did masinios weapon, but right now i think about all of you who did massive investement in masi, and after this velco, and now those new legendaries

this is so sad to put things in this direction, so sad

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its a bow in a bow. cant unsee

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I can’t agree more. Some players have taken this game too seriously now not realizing how aweful the game is being managed. So what if you’re geared, next month someone else will be better than you.

The game is poorly managed, just recycle of concepts, nothing new, nothing exciting. Buy TP on new Gacha, diamond anvil, yada.

Sometimes, there are finer things in life more enjoyable than playing a game that has no real end. While the game is still enjoyable to extent, a mismanaged game is nothing compared to real life accomplishments that some of us cn enjoy.

:joy:

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It took them what? 3 years to realize and admit that vertical character progression is bad design. So by those standards we should expect it will take them 2-3 years to realize vertical gear progression is also bad.

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That’s what I saw the first time, a mini bow inside a normal bow.
It’s like a barrel extension in Fallout 4 kek.

new ktest patch 24/03:

alot of sfr scaling buffs and other stuffs.
none for wiz :sad:

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image

A very important part of that.

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What skills other than assassins behead silencer attribute inflict silence in the scout tree?

Nice corsair and dragoon buffs, though.