Hi there, i am here to address the following concerns over the future of Squire’s base camps.
- Camps disappearing when a channel is empty (0/100)
Camp buff not appearing on the camp itselfUseless food buffs that are not used by players
I believe majority of the players here have used a camp before or benefited from its convenience and ability
to extend buff duration. It is like a magic elevator that allow pt members to warp to it’s installation point, from
any other map in the game.
For those who are foreign to it.
Visual explanation:
This applies to buffs from squire’s table as well as
pardoner/consumable/dumb bell/Fortune Cookie buff
Overall it is an Essential tool in the game and extremely useful
1.Camps disappearing when a channel is empty (0/100) MAIN CONCERN!
This is the most frustrating thing that can happen to any squire. It discourages squires from making over
10x food items since they are not guaranteed that the table/camp would stay.
Should a map be a empty (0/100) the camp would turn ‘invisible’ and your table would be gone. I believe
this was intended in IMC 's design of the camp. However one still can warp to the ‘invisible’ camp even
though it’s not visually there.
Players are known to set them up at popular afk spots like Dina Bee Farm and Forest of Prayer to sustain
their camps along with the food table.
It is also common knowledge that necro is not going to be a permanent afk-farming class in the near future.
Summons will only last for a fixed duration unless the skill is used again. Macro would be required for 100%
up time of summons , which i believe is illegal in the game’s policies.
I would like to put forward that IMC’s intended design of camps disappearing when a channel is empty
would be outdated with the new implementations on necro/sorc summons.
It is also highly unpractical for players to afk in a map just to sustain the camp and table.
2. Camp buff not appearing on the camp itself
This is a bug that has a long history. It is still bearable but it is an issue IMC can look to fix to improve the
overall experience of making a squire for it’s base camp.
The bug is more prominent in areas where there are multiple camps/player shops/guild tower
(Map installations in general)
Usually the camp buff icon would not display on the camp’s exact spot. Nothing game breaking to this bug
3. Useless food buffs that are not used by players
Let’s be honest to ourselves , I only use the salad,yoghurt and bbq ( Max HP, SP recovery, AoE Atk Ratio)
The least popular food item would be Soup ( HP recovery) , Champagne (AoE Def Ratio) and Sandwich ( Max SP)
Yes they are all useful but it should be prominent enough to know which are really useful and which are not.
I am not requesting for squire buffs to be broken to a point where it is game breaking. Useful buffs to utility
mechanics such as stamina can be implemented. HP/SP gets love , but not stamina. AoE Def ratio? Who bothers about that. maybe IMC can consider more varied food buffs , maybe like EXP % up (say 5%) or like reduce X% dmg taken.
Feel free to suggest what would make a really good squire food buff , but nothing too game breaking.
TLDR;
NO MORE AFK NECRO/SORC TO SUSTAIN CAMP LEGALLY.
NOT PRACTICAL TO KEEP PC ON 24/7 TO SUSTAIN.
CAMP IS OUTDATED TO CURRENT MECHANICS