The lag is exactly the reason why I have (temporarily) stopped playing ToS. I wonāt bother logging until the problem is fixed. But I trust it will be so will keep my head up.
Them multiple swings. Itās funny because I canāt bare the lag in Alameth either. I I just made R7 and I was glad but I couldnāt grind anymore because my multishot was just too unbearable. HELL. When doing 45 Green Corpse Flowers as daily mission and multishot only max level multishot does a level 3 of it onlyā¦if that. I just canāt do it anymore. I re rolled and after maintenance it was okay as usually but of course it kicked back into lag central. I too been playing since beginning early access Multiple Founders packs purchased. I just couldnāt do it any more. I mean had given IMC a pass when the lag made me name my falcon ā2ā as I read in the āFAQSā it states about the bug of it happening. I get a reply saying "We see you purchased founders packs, Thank you with a inserted smiley face. I kid you not, literally smiled about me buying the founders packs only to follow immediately with sorry we canāt change falcon(companion) name. You donāt know how upsetting that was for me. But I let it pass and continued on to be R7 musketeer. But with this lag. that was just last straw. I really love this game, as many others feel the promise of it. As the OP stated. ādevelopment Reportsā is not in the ānewsā and thatās a problem. Especially for a game such as TOS. I mean we are literally getting from the community about āKorean TOSā changes and we all know, ours get tweaked. So itās not 100% fullproof we will get all the updates. I just canāt no more. Iām gonna come back in a month or two and see how it goes. But I canāt. I wish everyone the best as this is an amazing game. Just not being able to get the FULL experience is hurtful to me.
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too bad IMC doesnāt care so deal with it
same there, stopped until normalize ping. itās unplayable.
http://steamcharts.com/app/372000 so this is why the chart dropped so much
hope it drops a lot more so i can have a better ping
Or the bot server run out of electricity 
PREACH IT HUNNY ! $o$
that huge drop, thoā¦

now, IMC will do somethingā¦
because telsia started lag a lot too, but silute is a lot worse and have lag since 4 hours after server is open, if they fix telsia without fix silute, they would lose a huge amount of players.
500ms on telsia in rush hour? kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk silute have it at 7:00am br time
eu lags as well ⦠if u play only during the nights its pretty fine but well
I think this game gets pretty fast a bad feel for delay ā¦
Its in a sense a lot worse than something like wow ā¦
maybe comparable to action based mmos like tera or bns if there was any lagss there ur combos didnāt work u could not evade it was completly unplayable ā¦
Getting very laggy indeed.
They got our money and ran away already⦠and now paying minimum wages to inexperienced developers to look after this game and try to make some side money with it until it die. Now theyāre probably looking into a new game using copy and paste method and duplicate a game to milk some more moneyā¦
Wellā¦welcome to the f2p mmo industry
founders cash grabs.
New awesome game starts cbt->people buy founder packs so they can support the game,fix bugs,etc->obt starts(critial bugs and glitches supose to be fixed)->people enter the game and chaos starts:fps lags/latency issues/unbalanced classes->laugh at founders and hope they learned theyāre lesson,new game starts from the same company repeat 

Oh back when mmorpgs didnāt have the founders the companies worked hard or they will not get money.
Now u pay in advance and be left with an unfinished game and companies laughs at you.
Now they suppose to have much more money for fixing things ā¦but nope thx for money please come again
It doesnāt exactly work like that if you bomb too hard and piss people off. Companies like Trion will remain forever with that stigma where people just donāt buy into their trash after something like Archeage. Same thing with other publishing companies like EA with their crappy reputation.
Also, a lot of the lag problem here is becauseā¦this is going to shock youā¦the fact that every Brazilian and their grandmothers cried about having their own publisher and servers. Itās the same thing with most of the SEA people being refugees from what they consider a bad publisher.
In this case the problem here is not only did IMC mess up with their bad core development from kTOS, but that also multiplied by twofold without the lack of publishers to help them handle server capacity.
Basically they just dun goofed and prolly donāt know what to do at this point. They should have listened to people from the betas about lag complaints, errors, and everything else. We are just too deep that I do almost forsee a reboot like RO2 which sucked hardcore or ayyy lmao private servers fixing everything.
You can find proof in the pudding on the forums if you look.
The SEA server is located in Singapore. Are you serious? I live in Malaysia (Itās just beside Singapore) and I still get huge latency. Like seriously? SEA Server? The high ping is really pissing me off. 
Same⦠lag everywhere.
Well older people will know trion and never play their gamesā¦newer peeps will join and never know what happened with older peeps.They will join like nothing happened and they will be the next to get rekt:))
Ok back to the topic:
If even in the beta was lag and now the same you all should put yourselves a questionā¦Their team are incapable of solving a medium-hard work.And the patch notes proves.
Itās not because of the huge player baseā¦Iām from europe,play on eu serv and got lagā¦even if the server is on green and iām not far from their server and good really good internet.80-500 spike the 80ping is rare while pingin.The stable seems 200
Well at least they know how to fix other things thoā¦better that nun XD
First of all we knew their game optimization was garbage and itās something they should have fixed over 6 months ago. Back then the game was actually playable for a multitude of reasons until they removed mob spawns, started dungeon run limiting, trade limiting, and everything people hate. A lot of the problem is with client only running on single core and poor optimization along with their cardboard server coding and just general capabity. Channels are even hard coded to not go over 100 people too and this is all something people have figured out recently.
Fun facts: You think itās bad now imagine never being able to use the AH or dungeons because the servers couldnāt handle it. This happened in iCBT2 after they allowed over 100,000 more people to test and mainly the BR were crashing the servers with shouts. I also speculate it was people farming the giant red kepa overloading the AH with useless junk too.
They at least fixed it to an almost semi-playable state so I gotta give them that.
Lul i taught Enter limit in serverlist was a joke.Who in the right mind place a limit of 100 in an mmo.Itās not lobi coop based like warframe for instanceXD
