Come back in 6 months!
okay i have time
Some interesting updates there, not counting the ninja ones lol…
Also this…
…was already in-game I have 3 of these since November o December lol.
I wonder if only now they are working, I didn’t tested them before.
Yes! My monk-fu is getting buffed. All hail our Korean overlords.
Cannoneer buffs are wrong. Range didn’t increase by that much but the skill damage modifier. Also Wugushi Gu Pot should have gotten the enhance attribute fixed as well not just Needle Blow and Wu Gong Gu.
Also, they haven’t fixed DOV + Glass Mole stacking?
[ NOV 24 ]30
Fixed issue where Glass Mole card would cause an abnormally high value of physical damage
^ Taken from KTOS patch translation back from Nov.
Did they change their policy about mentioning hidden classes in patch notes, I mean it could still be there who knows.
I was positively suprised they actually updated hunting grounds with all of them instead of the first 4 and balance updates are up to the second latest. Not bad at all.
Our Endurance has given us our well deserved patch
Does anyone know if the new 170 DG will still reward good silver for our good ol’ 145-farmers?
i hope they give more exp
Any chance on a fix for this IMC?
*In case you didn’t see it, we entered Castle Dungeon and were sent to 3 different channels respectively.
[quote]When queuing for auto-match with a party at an instanced dungeon, the matching will occur regardless of level as long as all party members meet the minimum level requirements
[/quote]
This applies to Auto Match w/party too? I hope yes, since no one uses the auto match feature in 290.
It specifically says “auto-match with a party”, so yes.
its already in game, but you can’t use it yet …since the system only available after this update lol
why nerf gold in 290 dg again?? its in ktos patch too?? two times nerfed?
Happy for a finally acceptable patch after months.
Scared because with implementing a lot of changes at once there’s chance that a lot of issues and interaction bugs may occur.
Good luck tomorrow. Hope your QA didn’t sleep on the job.
Basically for mobs that had pain barrier. If a mob had pain barrier and you did crit it the damage was applied properly but the number text wasnt yellow to signify it being a crit.
Its just a restatement. Its not being applied twice. They did this before on previous patches by restating already made changes. Not sure why they do that.
basically we’re still more than two months behind but this time we had to wait even longer for most of the changes to come over to iTOS. Still many unfixed bug issues (according to the patch notes) and possibly more bugs/issues to come with the patch.
I still dare to call it a bait patch to bring back the players, same with the event which promotes alt chars and leveling abandoned chars to get a reset (basically griefing the players to some extend by forcing inefficient gameplay).
Oh, and did I forget to mention that people who deleted their chars to reroll are facerolled even more? GG indeed. Good thing it’s not my birthday/anniversary, I’d cry if someone would do this to me.
It’s like saying: “Hey, I got you a job as a birthday present, now move your ass and slave to get the money yourselves if you want something”.
Expectation and reality can’t be further apart, especially given the fact that we got free stat reset and Rank reset before which was applicable to every character. Well, at least you can use the free 120 TP to buy a skill reset from the TP shop for one of your characters if he happens to be 330.
weeeeee o/
I will comeback.