Any chance on a fix for this IMC?
*In case you didn’t see it, we entered Castle Dungeon and were sent to 3 different channels respectively.
Any chance on a fix for this IMC?
*In case you didn’t see it, we entered Castle Dungeon and were sent to 3 different channels respectively.
[quote]When queuing for auto-match with a party at an instanced dungeon, the matching will occur regardless of level as long as all party members meet the minimum level requirements
[/quote]
This applies to Auto Match w/party too? I hope yes, since no one uses the auto match feature in 290.
It specifically says “auto-match with a party”, so yes.
its already in game, but you can’t use it yet …since the system only available after this update lol
why nerf gold in 290 dg again?? its in ktos patch too?? two times nerfed?
Happy for a finally acceptable patch after months.
Scared because with implementing a lot of changes at once there’s chance that a lot of issues and interaction bugs may occur.
Good luck tomorrow. Hope your QA didn’t sleep on the job.
Basically for mobs that had pain barrier. If a mob had pain barrier and you did crit it the damage was applied properly but the number text wasnt yellow to signify it being a crit.
Its just a restatement. Its not being applied twice. They did this before on previous patches by restating already made changes. Not sure why they do that.
basically we’re still more than two months behind but this time we had to wait even longer for most of the changes to come over to iTOS. Still many unfixed bug issues (according to the patch notes) and possibly more bugs/issues to come with the patch.
I still dare to call it a bait patch to bring back the players, same with the event which promotes alt chars and leveling abandoned chars to get a reset (basically griefing the players to some extend by forcing inefficient gameplay).
Oh, and did I forget to mention that people who deleted their chars to reroll are facerolled even more? GG indeed. Good thing it’s not my birthday/anniversary, I’d cry if someone would do this to me.
It’s like saying: “Hey, I got you a job as a birthday present, now move your ass and slave to get the money yourselves if you want something”.
Expectation and reality can’t be further apart, especially given the fact that we got free stat reset and Rank reset before which was applicable to every character. Well, at least you can use the free 120 TP to buy a skill reset from the TP shop for one of your characters if he happens to be 330.
weeeeee o/
I will comeback.
It mentions the dungeons entry lvls are changed, i would assume the monster lvls, exp, and silver would change accordingly but its not noted? anyone know about this?
im not buying it
i’ll come back again 2018
Most dungeon silver are not change. Exp are changed.
Hp are changed.
145 > 170 is still the same silver farm just need higher spec to be farm. the rest is pretty much as usual just a little more hp with dmg.
Same 240 and 145 for thau / scout clears. lel.
will commander load fail and his buddies strike back.
Not more, pretty much exactly 2 months, having some minor changes from further even. Then again I think it’s important to note that ktos hasn’t had many major changes after that time. There’s only the latest balance change patch which wasn’t much and the changes to daily quests which was added last week, along with more bug and ui etc. fixes.
Yeah any new content after this one will be more than 3 months wait. unless they reveal new stuff in this week’s kTest update
Finally we can have some semblance of homogeny with the other versions of the game. I really wish they had done it in small chunks spread out over time rather than one big patch , but who knows why they do it this way.
Thanks to every one working to bring the patch to us and hopefully you stick around to fix the many issues to come lol.
@STAFF_Yuri @STAFF_Ines we’re getting again the Stop fix that prevents target from receiving damage. Can we also receive the old patch back related to Ausrine hit count on PvP as it was patched almost an year ago?
Ausrine never had a hitcount and was never intended to have one with that patch, just the translation that’s wrong like for alot of things, meaning the statue itself has 15hp. The same wording is used in that same patch for other statues.
jToS doesnt have the newest hunting grounds as far as im aware and they have the same sporadic content patches as ourselves, even ktos no longer gets big patches one after another and now have kTest first then around 3 weeks to a month later it gets implemented to the server