I got what you mean tiago, i appreciate ur honesty…i will develop “my build” a little to explain what i was thinking in case that it can change the way u see it, or in the other hand u can confirm what u have just said so i can skip that one and continue to another thing haha
-Archer 1: Seems normal (lvl 1 oblique for saving sp when needed in burrow)
-QS 1: Stone Shot is very good CC
-Hunter 1: Coursing adds critical strike % not only from behind + Rush dog (another CC)…+ little Bleeding to flying type + the pet is worth having in general…(not quite sure about this class, havent seen many hunters vids)
-Scout: Mostly because of Cloaking
-Rogue: Sneak Hit lvl 1 seems enough (Burrow + 25%, Coursing can help while cd, Backstab always crit)… Stealing circles is very nice too, Evasion even at 4 seems insane, same with Feint, Vendetta buff (FULL STR CON/SPR build in mind) adds even more STR also for mates, and people will bleed in GvG for sure…Lacrhymator 1 seems enough too…
I suppose in a 5v5 situation, it is easy to know where the Rogue is…but in a Guild War situation? I have played a lot to Ragnarok Online and the Wars of Emperium (GvG) with 50+ peolpe in the same screen, seems the best scenario to shine with stealth clases maybe…and well even if it is not the case, it can be fun isnt it?
PS: Add to the previous a Rank 8 class that has something like Musketeer or just take Musketeer 1 when possible along with burrow?
PS2: Of course im assuming i can use more than Archer skills from burrow, if thats not the case, and will never will…then i would use BUILD B instead…