The game does not need restarts, even more classes, requires deep optimization program (old video games that look much better and work best that Tree of Savior says it all) and an immediate solution to all too many problems that surround (such as gold sellers, exploiters and robots * could do with a system of random Captcha time?).
A free to restart characters potion completely only solve one problem at the expense of generating many others too, plus it would not be a permanent measure but only temporary application (as they say, when you take nine classes, we will need another potion and that’s not viable).
I propose to remove even the very store each of the potions reset, and instead, that balance each profession to be rival of each regardless of their role and that is perceived in their abilities third cycle (for example, a Piromancer can overshadow an Elementalist or Warlock), allow you to select each from the first choice (this would require severe changes) and separate the creation and protection of equipment from battle using the same system of levels (turn them into professions and not classes, it is leaving open the possibility of more fun and play option with the same characters).
It helps that at the time of choice, we did not have to go to second Web to see what exactly makes each class (a simulator of characters in the same official Web).
Enable an interesting system PK (for both aggressors to heroes), remove barriers to groups and have the creation of unions from the beginning regardless of the class under certain conditions as objects or silver (similar to the system of Ragnarok On-line). Of course, objects can be exchanged between players and characters from the same account without Premium Token (at least limited).
With all that, we only need a single reboot and I’m sure the game will become more fun and interesting. By the way, it would be good that Team Leagues were open 24h or with the same restriction as instance dungeon: not everyone can go to play at the same time and at the same time. They are continental, not regional, local or state servers.
Personally, any reset in any form (potions or buttons) ruined any online game that aims to be fairly serious. People are badly accustomed to not learn from their mistakes and have it served everything on a silver platter (separate question whether it was by decision of the game). You select your classes, not programmers.
Sorry for the English, because I had to use a translator.