Tree of Savior Forum

Machine Gun Musketeer

Do kneeling shot + running shot works together?

I’m also interested with musketeer but i think the musket limits the options and A3 QS is the only way to go for musketeer.

It wil be cool if musketeer can equip pistols though

It works.

There are lots of viable builds for QS Musketeer.

Pistols are for SR. It will be cool if swordsmen could cast magic though)

Muskets are twohanded weapons. No sub eww.

üpCannosn are sub weapons, you can use them with a crossbow.

True.

Honestly, I wasn’t really into musket or cannon either. I really like SR but I think the skills are wasting the class. I want fast auto-attack gameplay.

I knew MG Archer was coming my first build was Archer C3 QS C3 + I had a Chronomancer with me all the time. Quicken was never broken idk wth people were talking about during iCBT it worked fine for me. I think I can’t play any class without having my Chronomancer with me all the time Quicken + Haste for life

If I could I would’ve had a priest with me too anyone who has played GE should’ve saw this coming. Musketeer + Scout was the staple in GE which is now basically ranged + support buffs.

In ToS this is basically Archer C3; QS C3; Musketeer + Chronomancer + Chaplain.

There will be no shortage of Chronomancers and Chaplains they will always be welcome.

I guess they are doing speedruns on this instance.

Very nice build, were you planning on going full DEX with this build or some hybrid stats?

Also, I was just reading a reddit thread earlier how people are starting to play Ranger3 instead of QS3 because the recent big Ranger buffs that were added (I didn’t know about this), what’s your opinion on that build for Musketeer, Ranger3 vs QS3?

Dex/Str/Spr mix.

For block pen.

But wont us eit… not good enough ping ^^~

Oh? I thought QS Running Shot would be more ping dependant than Ranger’s skills.

Oh misread it.
Range r3 is les sping relevant.

Sounds good.
You will do alot of damage with steady aim.

BUT wait before oyu decide to go that way.
Itos is still nto secured xD… dunno what many skills will become.

So onto my dinner! HUNGRY!

Actually some people datamined. And Ranger was nerfed hard comparing to korean server.

Duration of Steady Aim decreased from 25 to 20s.
And damage decreased to 5+15 from 3*15.

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Can you give actual formulas? Because 5+15 = 20, which isn’t a formula and 3*15 = 45, which isn’t a formula either? Where is the skill level variable?

I am asking because I made a build with Ranger in it, using the Skill Simulator on ToSBase… And if the actual formula is different from the one on ToSBase, I might have to rethink my build

5 at level 1 + 1 per level.

And 3 per level previously.

Also it was datamined like 3 days ago together with Linker and Highlander nerfs. They might remove it till the start of iOBT.

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Does it work with Archer C2 > Quarrelshooter C3 > Falconer C2?

Kneeling shot(sitting, flat attack speed bonus) doesn’t, running shot(running, damage and 30% attack speed bonus) does, if you mean shooting while flying.

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What other builds are available for QS Musketeer beside:
A3 QS3 Musk
A2 QS3 Falcon Musk?

I didn’t have the chance to play CBT so I’m trying to decide between these builds. I wonder if it’s really worth replacing Circling vs 5% mov speed, 5% eva, 162.5 aspd, 12.5 range and 5 hits from Multi Shot. Also, sniper’s AOE with circling was nerfed.

QS3 is a build that mainly focuses on AA. Running Shot has 23s duration and 35s CD so you will use your dmg skills when Running Shot is on CD.

Circling has 10s duration and 35s CD while Covering Fire has 15s CD, Headshot 20s CD and Snipe 25s CD.

For solo, I dunno if QS3 can mob in high lvl, but you will be AA until you run out of Running Shot buff and then you would mob trying to use circling before Musk’s skills. Then you AA again and wait for 35s in order to have Circling ready for next mobbing. I wonder if instead of waiting for Circling, doing AA with Archer c3 bonuses would be better.

For party, I feel like Circling would be overkill for mob but against boss isn’t A c3 better for single target DPS?

For PVP (I only want pure PVE though) I think players would try to run into Circling and even if they do, I don’t think they stick together right?
Also, more mov speed and more range is great for archer.

PS: Since snipe was nerfed, it might be better A3, QS3, canon

coz Cannon Blast is like Headshot but higher dmg and it’s AOE; Siege Burst is like Covering Fire but also higher dmg and AOE so you would lose Snipe (400% + crazy flat dmg) for Cannon shot/shotdown (150% AOE) and Archer C3.

buff running shot shooting while flying

Yeah, Cannoneer deals more DPS while Musketeer is mainly for burst. For solo play Cannoneer is definitely better choice, but if you have linker in your party, then Snipe is still great.

You can also get scout+rogue instead of archer for even more burst.

Don’t think Musketeer works well with Quarrel Shooter.

QS 3 has good single target damage, but it laks AoE attacks, that’s the reason QS 3 should go Cannoneer, to compliment it’s deficiency.

Rangers should go Musketeer, to maximize skills damage.

You should see a musketeer use running shot with rifle. The attack speed is monstrous.