Tree of Savior

[info] Legendary Card level up + Boss Locations


#1

Updated on: 2018, 23 July

Useful resources:
Legendary card dev blog (English): here
Patchnotes with Legend card here


Unlock Legend(ary) card slot

How to Unlock Legendary Card-slot for your character: finish and get all stone tablet revelation orange flag quest (info will pop-up on your questlog). Last one should be together with Neringa. You should remember Neringa.

If you already finished all quests, visit the Goddess Statue at Klaipeda to unlock your Legend Card Slot.

Warning: your cards will be destroyed if you mess up this process
Left click image to enlarge.


Introduction

You must insert:

  1. Legendary card in Middle Slot.
  2. x4 cards in North, West, South, East slots
  3. Orb in bottom slot (may be named bellob/vellov/bellov/vellob or anything similar) orb image

Effects of Legendary card in Middle Slot:
Monarch worldboss drop cube, cube -> chance to get Legendary card.

Monarch Helgasercle: Recover [STAR x 20] SP when killing a monster
Monarch Nuaele: Magic Defense +[STAR x 10]%
Monarch Zaura: Physical Defense +[STAR x 10]%
Monarch Blut: PVP damage taken -[STAR x 3]%
Monarch Marnox: Minimum critical chance +[STAR x 2]%
Pantorex: Bonus Damage to beasts +[STAR x 7]%
Kucurry Balzermancer: exp gain +[STAR]%
Monarch Mirtis: elemental-property damage penalty -[STAR x 2.5%] (not a typo). Link to mirtis card effect<<<click
Lord Rexipher: movespeed +[STAR]
Velcoffer Dragon: Damage received from monsters -[star x 3]%
Demon Lord Froster Lord: summons their Maximum Attack and Minimum Attack difference decreases by [Star x 10%]. Minimum Attack = Maximum Attack at max stars.
Wastrel Card: Max HP + [STAR x 500]
Acio Mage Card: Critical Rate + [STAR x 15]
Note: helga level 1 card (no need to upgrade) is the cheapest option for PvE

(these will be consumed) x4 cards in North, West, South, East slots:
Choice A.= normal boss cards.
Choice B.= special Legend enhancement card, 4 types available:
- Torn Legend Enhancement Card: Enhances Up to Lv. 4
- Old Legend Enhancement Card: Enhances Up to Lv. 6
- Legend Enhancement Card: Enhances Up to Lv. 8
- Shining Enhancement Card: Enhances Up to Lv. 10

Legend Enhancement Cards can only be used to enhance Legend Cards
Legend Enhancement Cards can be obtained via Guild Quests.
Legend Enhancement Cards can be enhanced through regular Card Enhancement.

(will be consumed) Orb in bottom slot:
-Need orbs equal to card level you want to reach.
Card 1 -> 2 = 2 orbs.
2 -> 3 = 3 orbs.
3 -> 4 = 4 orbs.
(and so on)


Card enhancements

Level 1 --> Level 2 legend card
Insert legend card in middle slot.
Put 4x level 5 bosscards in slots for 100% success rate.
Put 2 bellob orbs.

4x level 5 bosscards = 6000 exp (or 4 x 1500).
Card cost: 4 x 15 cards, +4 original cards.
Total card cost: 64 cards.

Level 2 --> Level 3 legend card
Insert legend card in middle slot.
Put 4x level 10 bosscards in slots for 100% success rate.
Put 3 bellob.

= 21’600 exp (4 x 5400).
Card cost: 4 x 54 cards, + 4 original cards.
Total card cost: 220 cards.

Level 3 --> Level 4 legend card
Put 3x 4-star-Ripped Legend enhancement card

  • 1x 10-star normal card.
    Put 4 bellob.

Level 4 --> Level 5 legend card
To go from Legend card 4 STAR --> 5 STAR, you need exp equal to 4855 cards.


Card feeding reference

You must level-up your bosscard, and Legendary enhancement cards and feed those cards to Legend Card.

Normal bosscard<<< click

Each card = +100 exp. Need 1 main card, and feed +54 cards to it to reach level 10 card.

image

Torn Legend Enhancement Card: Enhances Up to Lv. 4<<< click

image

Old Legend Enhancement Card: Enhances Up to Lv. 6<< click

image

Legend Enhancement Card: Enhances Up to Lv. 8 <<

image

Shining Enhancement Card: Enhances Up to Lv. 10

image


Boss Locations

Use this to view worldmap

Demon Lord Boss (Worldboss, Monarch)
A server-wide message will pop-up for all players a few minutes before Monarch Boss will spawn. It will not tell you which map however it will tell you which boss will spawn. For example: A Boss will spawn soon: Marnox. In this example, Marnox was announced. Look at the boss per map list below and spread party to have each member scout a possible map.
Boss respawn timer = every 4 hours, and spawns in a random location on the map. The same boss will never spawn twice in succession.
Boss per map list:

Normal Field Boss
Spawns every 2 hours. Start counting when server maintenance ends.
image

Special Boss
.Special fieldbosses’ timers will start counting when there’s at least 1 player on their map. Timer resets when there are no players on the map.
Special fieldboss guide here
.Gimmick bosses may be spawned through the gimmick, every 2 hours, on each channel.
Gimmick boss guide here

Boss from dungeon
Legendary card: Kucurry Balzermancer from Unique Raid guide here
Several dungeon cubes drop a bosscard, droplist at bottom of this guide
Other bosses from card album or mercenary post mission: list here

Guild boss
Legendary card: Pantorex from Guild Mission 17 BONG video here and another player’s video here

Dragon Raid boss
Raid guide here

Fantasy Library Froster Lord Legendary Card
Guide here


KRtos (class, content) vids & discussion : first post = retiari & onmyouji vids (CLOSED TOPIC BY REQUEST)
KRtos (class, content) vids & discussion : first post = retiari & onmyouji vids (CLOSED TOPIC BY REQUEST)
[Info] Non-Demon Lord World Bosses (Oct 25)
#2

Demon Lord is the localized itos name for Monarch.


#3

Thanks. I am used to boss from mission and card album as ‘demon lord’, and the strong one on worldmap I name -Monarch/Worldboss. Hopefully players will not be confused.


#4

Hello, @greyhiem
Is there any update about the requirements for 100% upgrade on the legendary cards?


#5

Yes. Players are still trying to find the most cost-effective combinations to get a 100% success rate.


#6

If it wont be possible to get a 100% attemp upgrading a legendary boss Card to lvl 10…
And on top - this upgrade system is very cost intense.

So i think Helgacircle and mirtis may be the best Option for wizards - mirtis would be great for singel element Users and/or shadowmancer


#7

It is possible. Need a lot of cards. Need to feed Legend Enhancement Card. Level 1 legend enhancement card -> level 2 cost is 60 normal boss cards.

Look at the exp table for Shining Enhancemend Card, level 9 -> level 10 requires a lot of exp. Then, you must insert that card together with 3 other cards (unknown which) to upgrade Legend Card.


Reviewing the legend card exp totals:

Click for text

Level 1 --> Level 2 legend card
Insert legend card in middle slot.
Put 4x level 5 bosscards in slots for 100% success rate.
Put 2 bellob orbs.

4x level 5 bosscards = 6000 exp (or 4 x 1500).
Card cost: 4 x 15 cards, +4 original cards.
Total card cost: 64 cards.


Level 2 --> Level 3 legend card
Insert legend card in middle slot.
Put 4x level 10 bosscards in slots for 100% success rate.
Put 3 bellob.

= 21’600 exp (4 x 5400).
Card cost: 4 x 54 cards, + 4 original cards.
Total card cost: 220 cards.


3x level 10 boss cards = 16’200 exp.
1x level 4 torn legend enhancement card = 29’100 exp.
Total exp required: 45’300.

Card cost: 3 x 54 cards, +3 original cards.
and 291 cards to feed to torn enhancement card, + the 1 original torn legend enhancement card.

Total card cost: 456 cards, +1 torn enhancement card.

Legend card 1 -> 2 -> 3 -> 4
Recap : to get a Legend Card to 4 STAR, you need 456+220+64 (=740) cards, and 1 torn legend enhancement card.


Update for legend card 4 --> 5
To go from Legend card 4 STAR --> 5 STAR, you need exp equal to 4855 cards.


#8

Legend Cards are on korean live server for about 4 months now.
@greyhiem Did you see any info on ‘What legend card level did the richest korean players reach by now?


#9

@greyhiem is there any problem to unequip legend cards?

also how do i drop legend enhancement cards? from bosses only?


#10

I think it is level 6 legendary card until now.

@dasdasdas I have not heard of any problems unequipping. If you need to be careful, take a screenshot before and after unequip (or make a video)! So you can ticket gm if something strange happens. Guild content provides enhancement cards.


#11

nice post but you’ve got one thing wrong.
when you upgrade a legend card from 3star to 4star
the 4 star ripped legend enhancement card only add+29% success rate.
and each 10 star normal card only gives+ 14%
so u need 4 star ripped legend enhancement card x3 + one 10 star normal card to make it 100% success


#12

Thanks, I must correct it. Also noticed the vid links are broken.

Used this to calculate most efficient way but I was wrong.
Each 10 star normal card should be 14% each (I think I mistook a number and calculated using 24%).
Each star ripped enhancement card I estimated to be ~7% each.

My original post about 3 star legend -> 4 star legends was
' 4 star ripped card + lvl 10 normal card (x3)' <-- this is wrong. I will edit it.

tests and ref images used


#13

Mirtis Card

Before: Dark vs Dark -25% penalty

Equip 8 star card

After: Dark vs Dark -5% penalty

Each 1 star = -2.5% penalty.
8 stars = -20% penalty.


@Hmmmm


#14

Oh thanks.

Lv8 is nice. And that card effect sounds good too.


#15

I’ll wait for the shining one (Lv10). I think it’ll be in the TP shop for sure. ^^


#16

FML my card is only @ lvl 3. Loooong way to go.


#17

When you say the “Warning: your cards will be destroyed if you mess up this process”

Is that for the unlocking or for the enhancing portion of your guide?


#18

It is about the enhancing portion. :wink:


#19

@greyhiem
I don’t completely understand that Legend Enhancement Cards…
It’s similiar to the normal Enhancement Card but the use is not the same, right?
For example, If I try to enhance a normal Chapparition card from Level 1 using the Old Enhancment Card (1000 EXP) it will upgrade from level 1 to level 4.
But seems that when upgrading Legendary Card we cannot do the same, we have to go through each level separately.
For example, using Old Legend Enhancement Card will be a waste when upgrading from Level 1 to 2, since we can’t jump stage levels so a lot of exp will be lost.

Other thing is that level cap for certain types of Legend Enhancement Cards, is that only to set the EXP cap for that type or this also mean you can not use this card to enhance the Legendary Card with higher level than the Enhancement Card - This seems confusing.
For example: I will hold a total of 141.000 EXP with my maxed Lv.6 Old Legend Enhancement Card, will I be able to use this card when trying to upgrade Legend Cards higher than Lv.6? Example from 7 to 8.


#20

Yes, that’s why they break if you don’t level them up correctly