CONFIRMED INFO: High Guard
Upon activating High Guard, there is a -50% to atk.
Based on all the comments i have come across and read:
- Some say High Guard’s atk penalty applies at the end of adding everything. So for e.g. [char base dmg + skill dmg + armor type of enemy + critical hit + etc, etc, etc] and then -50% to it.
- Some say High Guard’s atk penalty applies to ONLY the char’s base physical damage. So a Lv10 DoV can negate this and there will be no - or +.
I’m thinking its (2) though. (1) is just…insanely bad, horrible. I should be seeing lots of hate comments about High Guard’s -50% atk if its (1). But so far, only comments that seemed to suggest players just simply dislike it. Not hate it like the plague.
Sources of Information:
peltasta-may-or-may-not-be-good
HIGH-GUARD UPDATE: 28th June 2016
Its been confirmed! its Number (2) !!! Please refer to the link below for more details
CONFIRMED INFO: Deeds of Valor
still researching for Deeds of Valor.
If you know better, please comment. thank you
DoV’s +atk% applies ONLY to the char’s base dmg, which is the “physical attack” on the character sheet. All your equipments that grant +stats or +physical damage (including weapon’s physical damage) and any buffs are NOT included. Therefore, DoV is 100% beneficial for PURE STR builds. DoV also does not apply to skills and also not at the end of adding everything.
DoV decreases ONLY physical defense! not magical defense. and it decreases by %. so at lv5 with 5 stacks, your physical defense will literally half. at lv10 with 10 stacks, its literally 0. at Lv15 with 15 stacks which is -150% def at Rank 8 going C3 Doppel, it will be negative if it doesn’t cap at -100% def. So if you have 500 Physical Defense, it will be -250. Not -50. This is great for Tank/Evasive Builds, as they can frequently block/evade physical damage and have more than enough HP to absorb.
Receiving magical damage, be it AOE or targetting-type of magic attacks, will grant DoV stacks. Since magic attacks cannot be blocked and cannot be evaded, you can take advantage (particularly so as a tanker/evader) to get DoV stacks while blocking/evading all physical attacks (both melee and range). But for DPS players, you may want to stick to getting hit by physical attacks.
At Lv8 and above, DoV’s duration will be longer than its cooldown. Re-casting DoV before the duration ends does not carry over any amount of stacks. it will reset back to 1 stack upon re-casting.
Sources of Information:
about-doppel-c2-skills
https://www.youtube.com/watch?v=lDl_akRfxJ0
DoV UPDATE: 29th June 2016
When DoV decreases your char’s physical defenses, whatever gears that contribute to phydef will also be included and be decreased. Therefore, if your char’s base phydef without gear is for e.g. 200 and with gears its 350, DoV will half both of them accordingly: 100 and 175 respectively if DoV is Lv5 and there’s 5 stacks. As for buffs, i am not sure.
I am currently looking into whether DoV will include the weapon’s physical attack and not just the char’s base phyatk. i have found no solid evidence that shows me about this. but i am thinking that it SHOULD logically speaking. For buffs like Frenzy, GungHo, Concentrate, etc…i doubt they will be boosted. However, i can’t find anything to show this…once again.
So far, i have been looking high and low for any doppel videos…but most do not show their char sheet screen. and i have also tried searching the forums here for answers but it is ambiguous to say the least. Either someone who has played doppel steps up to share some inputs or play one yourself to find out . i too wish i can already know by now or way earlier. But that’s just the way it is…
DoV UPDATE: 30th June 2016
According to a generous user by the name of, Smalt, who was kind enough to take some time to share more about how DoV works, DoV does include the weapon’s and buffs’ phy atk! Read on below to learn more! Thanks Smalt