Tree of Savior Forum

[ Wizard Changelog ] Wizard changes from kTOS and iTOS

Yeah imagine that after IW+link+BC combo, could finish him XD.

  • rune caster buff gg
1 Like

Yeah it maybe mix well with RC, but the most amazing its the linker mix are a lot of hit together, see another video:

Maybe my Cryo3 - Kino2 - Linker1 has a future outside of PvP

Yeah maybe but i think for be better RC with that mix XD, maybe they now than the people like me love the ice chars XD, maybe we could do now w3-cryo3-kino-RC- rank 9 ice class (let me have hope).

#Cryomancer

  • Ice Pike

  • [ DEC 1 ]
    Skill overheat increased from 2 → 3

  • Gust

  • [ DEC 1 ]
    Skill overheat increased from 2 → 3

  • Snow Rolling

  • [ DEC 1 ]
    Skill cooldown decreased from 68 → 50 seconds
    Fixed a bug with the positioning of enemies displaced by this skill

  • Frost Pillar

  • [ DEC 1 ]
    Skill cooldown decreased from 50 → 35 seconds


#Psychokino

  • Psychic Pressure

  • [ DEC 1 ]
    [Psychic Pressure: Concentration] attribute has been added
    ○ Channeling Psychic Pressure cannot be interrupted by enemy attacks
    ○ Skill SP consumption increased 1% → 2% SP
    ○ Skill cooldown increased 25 → 35 seconds
    ○ Requires Psychokino Circle 3

  • Raise

  • [ DEC 1 ]
    Targets affected by Raise will now have their Evasion stat reduced to 0
    Targets affected by Raise are now vulnerable to the following skills:
    ○ Snatching (Hunter)
    ○ Shootdown (Cannoneer)
    ○ Birdfall (Musketeer)

  • Gravity Pole

  • [ DEC 1 ]
    [Gravity Pole: Concentration] attribute has been added
    ○ Channeling Gravity Pole cannot be interrupted by enemy attacks
    ○ Skill SP consumption increased 2% → 3% SP
    ○ Skill cooldown increased 30 → 40 seconds
    ○ Requires Psychokino Circle 3


#Sorcerer

  • Summon Servant

  • [ DEC 1 ]
    Fixed a bug where this skill can be casted while jumping

  • Riding

  • [ DEC 1 ]
    [Riding: Enhance Ability] attribute has been added
    ○ Increases the Physical Attack and Magical Attack boosted by the Sorcerer’s Magic Attack by 1% per attribute

  • [ DEC 1 ]
    Additional SP consumption from Riding has been removed (Summoning’s SP consumption is still maintained)
    When Riding, the character’s defense is also added to the Summon’s defense


#Chronomancer

  • Reincarnate

  • [ DEC 1 ]
    Tooltip addition: Monsters reincarnated can no longer be reincarnated again


#Necromancer

  • Dirty Pole

  • [ DEC 1 ]
    Fixed the tooltip of the [Dirty Pole: Fragments] attribute
    ○ Decay duration set to 15 instead of 10

  • Flesh Strike

  • [ DEC 1 ]
    Fixed a problem where Quick Cast was not able to reduce the casting time of this skill


#Sage

  • Micro Dimension

  • [ DEC 1 ]
    Fixed a problem with the skill being able to replicate Aurakas attributes

9 Likes

Keep up the excelent work :slight_smile:

1 Like

Hurray for Cryo 3 skill cooldown decrease :slight_smile:

3 Likes

does quick cast stack with agni necklace for pyro? i rmb reading somewhere saying it doesnt stack…or was that just a rumor?

stack, but both of them is the same multiplier and because of that, is not worth for pyro, at least not something that would really make difference.

the damage from linker is a lot better than from quickacst
i thought about going pyro 3 wiz 3 too, but linker just adds so much damage.
Even after taking into account the link resisting mobs.
the one thing pyro is good for is surespell for hell breath, but hell breath automatically stops at one point anyway even if you aren’t out of sp, so it doesn’t matter

RIP Wiz2Kino3.

Back to full con for everyone in TBL?

Elementalist:

“Meteor has been quite neglected due to its long downtime in comparison to the effect of the skill. With the changes we have prepared for you, youll be able to use Meteor even more often and attack more enemies with it.”
"If a person has dedicated 3 Circles to Elementalist and invested a large amount of skill points into Meteor, they will be able to cast Meteor faster."
► Meteor:
○ The AoE Attack Ratio has been increased to 16. (Previously 10)
○ The cooldown time has been reduced to 60 Seconds. ( Previously 90 seconds)
○ A ‘Meteor:Quickcast’ Attribute has been added. (Reduces cast time for Meteor by 50%, Rank 3 Elementalist Req + Meteor LV.10)

Runecaster:
“Runecasters were designed with a concept of having long cast times and cooldowns, however in its current position they do seem a bit too long for practical uses, so the overall cooldowns for runecasters will be lowered”

► Rune of Destruction:
○ The cooldown time has been lowered to 60 Seconds. (Previously 90s.)

►Rune of Ice:
○ The cooldown time has been lowered to 140 Seconds. (Previously 180s.)

“The development team is quite sad that the giant rune ability is treated as a visually flashy skill. However, making changes to this ability requires some careful consideration as it can cause several issues later down the line. Starting from this patch, there will be more and more things you can do with the Rune of Giants.”

► Rune of Giants
○ The cooldown time has been lowered to 120 Seconds. (Previously 300s)
○ Runecaster skills are now available to use whilst under the enlarging effects of Rune of Giants.

"The Rune of Justice did not achieve the performance levels that were planned, especially since it was not even on par with Rune of Destruction, some changes have been made to the skills specs to make it more efficient under certain conditions to differ itself from the Rune of Destruction. The Rune of Justice now will deal strong amounts of damage to Dark Property Monsters and will be easier to use due to the addition of an Overheat. "

► Rune of Justice:
○ The attacking attributes for this ability has been changed to Holy. (Previously Melee)
○ The skill’s Overheat has been increased by 2 uses.

“The Rune of Protection seemed to not be advantageous in comparison to other spell buffs that had 100% immunity to stun and whatnot, so we have increased the duration of this buff for a more prolonged use.”

► Rune of Protection:
○ The duration of the buff will change to 20Seconds Per Skill Level. (Previously 10s Per Skill lv.)

Sorcerer:
- Riding: After learning the increased stats attribute, you could not see the new stat values in the Grimoire.

Chronomancer:
- Stop: Fixed issues where it was possible to attack ‘Stopped’ targets with persistant AOE skills.

translation by @Gwenyth

Will format when I get back from Spain

1 Like

I just feel curious if in on giant mode now we can use any skill or just rune caster skills?

just rc but hopefully some others too like like levitation for featherfoot

Time to buy another 300 runes for my runecaster.

More one video with cryo>linker interaction and the recent changes on the cryo skills ^^

1 Like

@Rhetzius

Do u know if rune of ice works with ice blast?

RUI works with all cyro skill , only freezing sphere with ele

So when the rune caster changes will be available? :grinning: