Tree of Savior Forum

Updated FAQ on the Latest Announcement

Okay, so I create one character and it starts to get boring. I have invested some time to create a perfect weapon which I now want to use on my new character… I trade it …it looses potential. I am not satisfied with my new character…I intend to trash it…but at least I got my awesome weapon which took me a long time to craft…I trade it…it looses potential.

This makes me NOT want to farm…I dont WANT to care about my equipment because I will trash it either way. Its a dumb system. It makes working for something less rewarding.

It’s not just bout crafting a simple item, no. I also mean upgrading it, doing some RNG on it and stuff. You get really lucky and that one item you planned to get is finally yours…but while refining it you lost potential…its part of the risk. But due to loosing potential when trading among your own characters the item is now stuck on that oen character.

I agree that the system is not all bad, but there should be a limit. Make the item loose durability ONCE due to trading among your own chars…but right now trading could completely trash your weapon.

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People complained about the 3 months, they fixed that.

People complained about not being able to trade, imc then tells everyone that you can with tokens, now people are complaining about people being able to trade with tokens.

Most armor equipment is only for set effects and not for the defense, so you can character bank them quite a before before the potential gets low (has windrunners in mind… that has 10 potential) Also some weapons are for specific classes, like the audra staff for cryomancers, so you won’t be needing to trade that anyway.

Just buy your weapons from the market or lose 1 potential on a weapon you want to character trade.

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Sure but if the goal is to transfer some passive silver useless for your crafting class into useful money helping you to grow faster then there is no loss, only gain.

You can buy and sell lvl 200+ items with 10 or more potential so you will still get a lot of money for selling item with 2 less potential.

people complained because we were able to trade then they took it away and pay gated it with restrictions. That is all kinds of not okay.

But its not just about that one durability. Its about the complete durability loss when you want to use it on more then just 2 chars. I dont think its that bad that you can loose durability on the item once…but…you can loose more and more with every “trade” among your own chars. It will break your equip…

That’s because it was closed beta.

How could i forget every mmo removes trading after closed just like… o wait none of them do that.

pretty sure it doesn’t break when you trade it and it gets down to 0 potential, it just means that you can’t trade it anymore, and theres a risk by enhancing it at 0 potential.

the point is its ok if we loose potential while trading with others , but it should not loose while we trying to trade between our own alts.

4 Likes

And they’re filled with bots, choose your poison.

Buy a token if you absolutely can’t live without trading.

1 Like

So don’t trade it several times. Imagine it’s soulbound but you can sell it if you really need.

And yeah, item never breaks. You will be unable to trade it when the potential is zero.


Current system encourages your new characters to gain their own items if they want maximum power.

1 potential is not a lot, but you will have to think if you really want to give it to one of your smalls or to sell it on the auction. With 1 less potential your weapon will POTENTIALLY deal 10 less damage but you will get it anyway.

Why would you try to get a rare item on your alt if you can buy it from the market and give it to him with just 1 potential loss? And 2 potential loss is a bit more significant.

So grinding for item by yourself will grant you item with 2 more potential => more rewardable grind.

It’s a really good system honestly.

Except that is a bastardized version of trading, if token actually gave full trading capabilities like in beta, i wouldn’t even be complaining.

2 Likes

But how is that okay for you? How can it be okay for you not being able to use something you created / foudn the way you could just one trade ago? Please, help me understand. I’d be glad not thinking bout this. In RO (yes…sorry for the comparison) I loved creating stupid or insane items and test those on different characters…and I never even doubted once that I shouldnt be able to do this… I just dont see the reason behind this :frowning:

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My 2 cents on these topics:

I think I can help you understand.

This isn’t RO.

First i wanna say thank you for informing us on the current questions we’ve had so far.

Only one question remains for me and that is if it will be possible to transfer your characters from 1 server to another for in case EU server will come eventually.

I’m okay with EU coming later and not right away as long as i know i can transfer my characters to the EU server later on.

Also if this will be possible, how does this work? Just 1 character transfer or a whole Lodge transfer? I ask this because everything is connected in the Lodge also companions and i kinda wonder how this would work then if only 1 character would transfer.

Lodge transfer would be easier to do i think.

Thank you in regard ^^

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The reason is add more choices. You transfer the item if you are absolutely sure you want it on that character.

Potential loss won’t hurt you at all unless you are min maxing.

Worst case scenario would make you unable to sell it on the market/transfer. So you should be more careful with items that have few potential.

Lower level items with 3-4 potential will teac you to value every item you created so you will feel much better when getting to items with 13-14 potential.

It adds more complexity to the game and another unusual and kind of interesting mechanic in the game that you need to overcome. Also it won’t give advantage to anyone if it becomes default.

The real problem is, that it’s token benefit.

shamelessly promotes my own opinions, kek

Bots are definitely the poison I’d choose, Not having them isn’t worth it for me
I’m okay with trading being a token thing though, and trading between other users being -1 potential.

No buy-in shops & not being able to trade silver is tricky,
the game would be way more fun for sure if I could, but I could live without it.

I need to be able to support my alts though. — Even giving them silver to upgrade their attributes at low levels. That’s my incentive to making an alt, it will be easier the second time around because I have the help from my main character. Starting over each time… that ain’t worth it to me.

The game will be fun — this whole restrictive economy thing just shortens it’s lifespan — for me.

:v:

3 Likes

I think its not worth the time.
I’ll handle it this way: I am just gonna accept the fact that this system is complete ■■■■. However, as soon as the game goes from founders to open / free2play I am gonna ask IMC to sell us scroll in the market to restore durability.

You know, I complain about this cause I care. I am not alone on this. I just hope IMC doesnt just ignore it. I still have to see somebody really explaining why its a good idea to not let the player do whatever he wants with his equipment for as long as he wants.

I rather pay with real money then beeing unable to use the equipment I farmed for the way I want to.

I see many people have issues with the tokens. Can’t you buy them in game with silver from other people? If that’s the case then you can do everything as F2P and people just like to complain.

1 Like