Since you and @jerickoh seem to have missed this somehow. [quote=“Hilsun, post:47, topic:216652”]
the majority of silver is obtained through efficient market place usage with decent items, and this is one of my biggest issues with the tokens. A token user currently gets 4 extra slots in the market (soon to be 9) and makes roughly 20% more per sale than a non-token user. Mix this with the ability to enter dungeons more often if you use a token, which gives you more chances at better gear, and you’re creating a significant rift between token users and non-token users.
The higher tax alone makes it obviously unfair, but ability to put 5 items at a time (soon to be 10!) as opposed to 1 is the real killer for non-token users, because it means they have to make sure they put items in the market that will sell quickly if they want to profit at a reasonable rate, then check the market place far more often to see whether it sold so they can put up the next item in the market–it’s dumb, it’s unnecessary, and it severely gimps non-token users from making silver even if they were lucky enough to find rare drops.
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But nah, the only difference is attribute-learning time amirite.