Seems there are many people that picked up the P2W phrase as some kind of meme on the internet without understanding what it actually means or the implication of the phrase and have been throwing it around with reckless abandon without any idea of what it actually means.
Tokens are a premium item, but unlike other games IMC allows you to legally buy them for silver in game from the marketplace from other players.
Tokens are also relatively cheap and easy to buy if you decide to save and farm the silver for them. On my first character after the server launched, I had bought a token from the market within 2 days by simply not spending/wasting my silver on items/attributes/gear until I had one.
Attributes being instant-buy is convenient and an actual reason to have a token besides trade limit now, since the EXP boost is negligible in most scenarios (cards > grinding when available 100% of the time), players are getting direct player-to-player trade in this upcoming patch, and extra stam recovery is cool, but negligible as well.
P2W is something like Mabinogiâs reforge system, while arguably also not pay to win, because they were rarely accessible in game through events and illegal rmt trading, they made a new player as strong as a player who played for years, if you got a good roll.
That is a stupid system, ToS doesnât have anything close to that. Even the enchant scrolls which may give good stats donât give broken amounts of any of them. A full HP roll or AoE attack ratio doesnât really make a whole lot of difference unless your character is already optimized to use those stats.
ToS isnât pay-2-win in any regard.