Tree of Savior Forum

The reason why game is broken after Lvl 75

About the lvl 5 cards, it really quite fast when or which lvl I consume those lvl 5 cards, now I using lvl 7 cards now. About the Lvl 4 and lvl 5 cards, Dint feel like any problems.

You can see lvl 1 EXP cards until lvl 4 cards, when we get these lvl 1 to lvl 4 cards. how many maps we can go? but when we reach and take those lvl 5 cards? How many maps we can explore compare back to when our character just lvl 1?

Please think about it? relax~~:sunglasses:

(And gravity were unable to do something like this…)

I have to agree with you, most players who see that level wall will feel like quitting the game, when I reached that wall, I were like stuck asking myself what to do, where to grind, or where have more quests, only when I were level 96 I remembered the field above the field on north of Klaipeda.

About the level 5 cards, I felt the difference, barelly stopped playing on my Wugushi because of that little difference. Beside the bug of the Party were also helping, summed with the issue I have of the disconnects on RMCC floor 3.

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I created multiple characters and in my last one I realized that all the quests and bosses I faced were always below my level. And u know why?

Cuz in my first characters I skipped MANY quests… All this to end in need of grind to pick quests several levels above me.

A mistake I will not repeat.

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The problem is, why should they stay if they felt that the game is boring? Players shouldn’t make effort to feel fun in a game, that’s developer’s job.

Most of my friends quit too at lv 75 to lv 140, and they are a mix of working peoples to super free university students. Mind you, some of them are grindy player, but they just claimed that this game doesn’t worth their time to grind as of the CBT state.

Players leaving because of different game taste is fine, but when there are too many players leaving, it’s usually the game design that’s having problem.

I stayed because I want to try out features which can give me an upfront if this game ever became good during official release, but if the game remains unwelcoming to casual players, I will probably quit the game because there isn’t any point to play a game where it’s more like a chore than fun.

Maybe the game will improve after CBT.

I played RO since 2003, and the grind doesn’t felt as boring as the current ToS even at the beginning of the game. I can always find a new map to explore and try if I can grind faster at a different monsters, even though it may end up failing.

I think the real problem for grinding is there is too little choice to explore in ToS (considering the map numbers, that’s usual).

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I guess the problem is not really the map number, is how you progress on it.


If you check the world map, you can clearly see that you can make a line on where you have to go to grind at x level after you finished with y map.

Instead of the player having to make their way to the tree, that is to the north of the map, the player have to pass through a maze world map to be able to progress and reach the tree, passing through several quests and main quests to be able to get level without much need of grinding, that also includes backtracking, exploration of low level zones and also curiosity.

Also, the game does not offer much freedom and options of how you want to progress in the game, since it seems like being slow is unrewarding and trying to go faster is aswell (unless you find a white, yellow or blue monster).

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I agree with you. The choice of map is too little. You would have at most a few fixed location to grind in ToS, while in games like RO or even Maple Story, you would have more than 10 (although sub optimal) places to farm with.

yeah! that why sec RO like RO trinity came! To let you lvling reach over 100 lvl just in few min. Hit 1 monster jump 20 lvl more or less. :grinning:

Oh… I have a better suggestion, every hits 1 hit KO! oh yeah, when boss, why should we need kill a boss consume alot of time. Just make it 1 hit KO, exp rate high. Easy lvling, woo, very nice game! :sunglasses:

But seriously, about ToS CBT 2, im still ok with it until now (is players personality), note*.different pIayers, that why got so many different classes! I got try other class like Peltasta. It really hard to kill boss. I feel like I gonna quit too when in 1st time, but when think closely and deeply that why party is up! But until I now, I still can manage soloing using Peltasta . :sunglasses:

and actually Im working now, is tea time. :sunglasses: Im in social life already. Cheers.

well, Is personal problem. Hit the beers!:laughing:

I think we all saw many paths without warp points, suggesting that dozens of maps can be added in the future without changes.

And what we’re seeing is just the “basic package” for the story to flow properly.

I don’t think we are discussing the same issues… I don’t know, what are you aiming your sarcasm at?

I’m looking at the game future, you are looking at a single casual player who quit the game because he couldn’t cope with it. Stop expressing your elitism over casual player because that’s not my point.

Also, reducing difficulty doesn’t necessarily make the game stay-able and fun, because the player will leave after achieving all they want to do in the game.

You need to understand that what we want is ToS to improve the game design so that it’s fun to even the casual gamer, not reducing difficulty.

Those warp point is already filled with unreleased higher level map if you compare the world map to the current world map in game.

It doesn’t change the fact that there is still only a few place to grind for each level.

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Yup! Same answer about this title

About the lvl 5 cards, it really quite fast when or which lvl I consume those lvl 5 cards, now I using lvl 7 cards now. About the Lvl 4 and lvl 5 cards, Dint feel like any problems.

You can see lvl 1 EXP cards until lvl 4 cards, when we get these lvl 1 to lvl 4 cards. how many maps we can go? but when we reach and take those lvl 5 cards? How many maps we can explore compare back to when our character just lvl 1?

Please think about it? relax~~and explore more. :sunglasses:

Yup! Same answer about this title

About the lvl 5 cards, it really quite fast when or which lvl I consume those lvl 5 cards, now I using lvl 7 cards now. About the Lvl 4 and lvl 5 cards, Dint feel like any problems.

You can see lvl 1 EXP cards until lvl 4 cards, when we get these lvl 1 to lvl 4 cards. how many maps we can go? but when we reach and take those lvl 5 cards? How many maps we can explore compare back to when our character just lvl 1?

Please think about it? relax~~and explore more.

Tbh, the current world map doesn’t seem to make sense to me at certain points (the directions)… So I’m afraid I will not be able to follow your reasoning. :frowning:

2 Likes

Seriously, we are not discussing about the same topic.

OP and I is expressing concern that the current game model will make casual gamer quit the game.

You are trying to argue that they shouldn’t quit the game because (insert reason here).

It doesn’t make sense, if they even did what you say, they are not casual gamer anymore, and that’s not part of our discussion.

It’s just an elaborated maze, and if you compare the world map you found online, it would make sense why there are so many spot missing in the game’s world map. It’s because there are only 200 levels in our CBT so they didn’t release the higher leveled map.

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Relax~~ Now very advance compare to 13 years old be4, Just type your question you facing in google search. Many different answer will pop up! :sunglasses:

You sure will get your answer in fast way. :smirk:

hmm…About casual gamer
Im pretty sure, if ToS been launch open beta. Cash shop sure will be launch soon in future. That normal in online games world. I not very sure at that time, casual gamer or not casual gamer are important anymore. :smirk:

Casual gamer will only use cash shop if the game is fun for them. They will not use it if there is no point staying in the game.

As indicated before, this game is NOT fun for casual gamer.

I don’t really quite get what do you try to imply though.

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Hmmm… Taking advantage of your wisdom about the game, what can you say about some removed maps I saw in tosbase? At least the ones I saw weren’t 200+. (And I wonder why they weren’t in this CBT.)

Removed map in ToSBase? Ya there are a few spots where you can place more maps in but I doubt those will help with the issues where there are too little map choice.

Also, they still need to implement map up to lv 600, those spots are probably for even higher level map.

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Hmm…If that call Casual gamer, then i am consider is Casual gamer too. I will invest this game for my characters. Since I played many online games using cash. Like Dragon Nest, Tera, HoN, Point Blank and others… Over 5 digits_+++ cash been invest in these online games.

Still the same, Personal problems. hit the beer! :sunglasses:

I’m just gonna ignore you as I don’t think that we are arguing the same thing at all…

Maybe you should try to understand other’s statement better before you try to counter the argument.

Assuming that you understand Chinese, as English seems to be not your first language, using Chinese, our argument right now is 牛头不对马嘴.