Hi everyone.
I have been reading few guides and I am already through cleric c2. I always liked the idea of melee DPS characters with buffs/healing and auras and wanted to do something similar for ToS. However, I would like to focus a bit more on the DPS side and throw some support back and then, but I don’t want to feel like a healer.
I am just hesitating between going Monk or Paladin (using the builds on Wurmheart´s guide)
I would like to know which of both is supposed to offer more DPS and what is margin between both classes. I can see that Paladin is better in improving the defense of the team. Hence, if the damage they offer is not too far I would lean to Paladin (Is Smite + conviction c3 dmg enough?) but if Monk can dish out more pain, then I would prefer to go for Monk.
I forgot I am interested in PVE
I would appreciate if you can shed some light to this.
If monk is the way to go, which should be the DEX/STR stat allocation for it?
Thanks!