This will “nerf” only affect legit players in ONE situation:
- If you ever did AFK bossing, like you can be very far from the boss and send TS near him, he will hit the boss but the boss itself won’t move because no player has entered his “sight” range.
Even then, you might be able to still do that if you use some skill away from the boss every 50 secs.
For AFK farmers: go Necro.
As said in posts before, Temple Shooter does his normal damage in high mdef mobs, mine has ~4,8k atk with gear under level 220, full INT. He dies in 15~20 seconds alone vs mobs but who doesn’t? Just ask the healer to heal him or make him walk over remaining healing tiles.
Familiar has Base Damage dependant on level, level 5 = 60% matk, level 10 = 80% matk, level 15 = 100% matk. Considering Sorc 3 doesn’t take Warlock, that’s 88% vs 100% matk, and a 33% stronger TS than C1 (INT-wise) vs a 20% stronger than C2 for a C3.
Those and control skills: Riding, Attack Ground and Hold are what turns TS from a stupid beast to a Controled one, it’s up to you if he misses or lands his attacks to be honest, just don’t try to avoid magic-like AoE attacks thinking you’re fine because you’re on top of your summon because ToS logic is not like that, use it and test out what you can and what you can not avoid.
I got attributes at this: 50 MM, 50 Familiars, 56 DT. I got ~1,5k matk +250 atk properties at least.
MM hits 4,5~5k, Fam 7~8k, DT 9~10k.
Regarding Linker Circles:
The tide is shifting, for meelee players, they need way less than 60 hits from Linker C1 to deal ~500k damage, just consider their base damage, multipliers and Crits.
The same is true for a 4k+ matk version of my own build with 80+ attributes, I would be MOST LIKELY be able to deal those 500k damage within my Hit Count.
a 4k matk (matk + atk properties) Frost Cloud, 100% attribute, with Quickcast, on a 2,3k mdef mob, will deal
(4000 - 2300 + 650) * 3 = 2350*3 = 7050/tick
210k if you can land it fully.
a 4k matk (matk + atk properties) Fam + DT, 100% attribute, with Quickcast and Warlock’s dark attribute, on a 2,3k mdef mob, will deal
Fam
(4000 + 2700 - 2300) * 3,3 = 14,5k / bat
10 bats = 145k
DT
(4000 + 1900 - 2300) * 3,3 = 11,9k / DT
30 hits = 357k
145 + 357 = 502k
You still have Mastema, PoA, Summoning and whatever C3 brings aside from the linked pack.
More and more mobs become resistant to linker as Circles goes by, that makes too many targets less important, still great and all, but for some game modalities you might want a DPS boost instead of a supportive one.