Tree of Savior Forum

Schwarzer Reiter C3 Tips and Tricks after patch

Before anything I want to share this that I wanted to post recently but forgot:


Random rant about the game and other stuff - TL;DR: I may not be around for so long anymore, sorry for never making this into a proper guide and if it's missing stuff.

I know this isn’t the right place to talk about this but to be honest it doesn’t really matter.

But yeah, I’m too tired of the game for now. If you read one of my last posts I complain that the game lacks challenging and actually lacks rewarding stuff despite being grindy.

But more importantly: everything falls into the community. The competition and challenging parts of the game is actually because the content is too small/unplanned for the amount of the people that participates. The most fun parts of the game have player’s effort from outside the game to make the inside parts of the game better.

That’s a fine thing to some point.

But sometimes you fall into some problems:

  1. No matter how hard you try to bring attention to real issues IMC never actually did huge steps, sometimes only some and a small continuation. - By it I mean, steps to put their own rules or what should be rules into practice. I mean, it’s a bad thing, ok, but you can get over it.

  2. For that own fact, sometimes you play the fool role if you talk too much. “Stop making drama.” and stuff like that. And along with this simple thing, some people who don’t actually read forums starts “Lunar makes dramas on forums” or “Lunar defends IMC to hell and censored” and stuff like this, welp, gotta accept my errors of talking a lot even though some people sees it the wrong way.

  3. But then you have the competitive parts of the game sometimes filled with bugs/game weakness and stuff. And “triggering a bug don’t actually means you intended to abuse a bug”, right? That’s what happens every day in ToS.

Most community conflicts that I (and some others around that I got to know of) had started on flawed game mechanics or bugs or even directly related to RMT (from sites/market) or macro/bots stuff.

But then a question: Why such conflicts exists when most of these stuff that generates conflicts shouldn’t be existing for too long in the first place?

  1. Fairness or equal treatment when dealing with issues.
    IMC: I’ll be blunt here, I have a friend who got banned and lost a weapon which was crafted last year and aside being wrong in the DPK mess had a worse punishment than it should have been - either looking by thew news and the other players around.

But what’s so bad about this? It’s that it really annoys me that other people kept even their orange weapons crafted on the DPK issue day, in both servers affected, and didn’t get the same treatment.

But what’s worse in this all? IMC actually doesn’t log stuff.

If you sold (got rid of) X material that is used to craft Y weapon. How in the hell did you use X material (not in your hands anymore) to craft Y weapon, when Y weapon itself was used to farm the X materials?

So, at least:
There’s actually no 1:1 trade log.
And there’s actually no crafting log.

And there I “lost” the person I most liked to talk about SR stuff and share tips.

Players itself: Everyone feels bad when they see their friend/guildies names around on these topics, right? People will protect their friends and friends of friends, that’s a normal thing. And some people will actually make drama with you to protect their group and this goes as far as you can imagine. But instead of later discussing stuff some people forgets their own errors.

But another question: Why does such a thing happens? Isn’t it for how some bugs/game weakness/etc lasts long enough that “triggering a bug isn’t using it”? - Needless to say, sometimes “triggering a bug” is seen as actually “using it”.

In the very end most of these conflicts happens because how long these things are left untouched patches after patches.

So, after getting into and out of dramas so many times in this game I’m honestly tired, especially after a recent one that needless to say, didn’t need to happen. Plus tired of the game itself not being so much fun. It’s really not worth for me anymore.

I apologize for making such an off-topic wall of text but don’t worry, it’s the last one. I do recognize that I have my fault in everything that happened. But I have one odd thing to say:

To some forum “trolls” (and other people around) I had issues with some time ago but talked with later: I admire you.

It isn’t hard to look on our own actions, we both knows that actual drama results in nothing. “Raising and accepting the white flag” and respecting each other after problems is actually a really nice thing.

I’m really thankful for that even thought we’ll prolly never talk/post etc to each other again.

As for IMC if you guys even read this: Learn to listen to what your players are complaining, especially when it’s about your way of dealing with the game.

You’re a small company but you’re lacking what games from small companies usually have as highlight - those innovative and fun ideas. And even if you’re trying to be big, you’re also lacking what a big company usually have.

You can do better than that and you already did some steps in the right direction, but it shouldn’t stop there.

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Lunar pls :frowning: pls don’t ignore me.
I just want to know how to deal the most damage to boss, which is currently the only thing I feel I lack of. The only thing I know to kill boss atm is: Swiftstep, limacon, monstrance, Steady aim, glass mole and shoot.
Your guide boss combo only effective when having a good cross bow

Which A2R3SR3 skills are affected by AoE ratio? What’s the scaling like?

I know limacon is not.

It’s a real shame to see you go, but unsurprising. Will miss you.

idk if this already asked before but… did the max atk from red gem on crossbow will increase my 2nd hand patk as well?

ty in advance :laughing:

Yes /20charrrrrsssssssssssss

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@LunarRabbit Its sad to see you go. I’ve been attuned to this thread ever since I started playing ToS. Hope you’ve not yet made up your mind about going.

Anyway, I have a question. Have you tried out using the Ar2>R2>Ap1>SR3 build? How’s that comparable to your current build setup and why did you chose the Ar2>R3>SR3 build aside from the AoE potential.

If I’m heavily investing on my SR character which build path between the two do you think could benefit the most out of it?

assuming you have aspana +11 trans 10… rogue 8 werewolf with buffs ur crit rate is 90 % + … would it be better to have physical attack or critical attack? red gem or yellow gem in the crosbow?

if your crit chance is 90% then crit atk from dex+yellow gem win

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Remember cards system is being reworked and you will able to stack only up to 3 cards of the same type.

Critical Attack at 90% most likely, but not by much. Here you go with an unrealistic 10k PAtk from weapon

Here you go with a more realistic 4k PAtk

If you want the spreadsheet let me know, I’m not really knowledgeable on embedding them here.

As you can see here yellow is clearly better at this crit rate, but it’s not absolutely insane, 363 damage difference per gem (whether at 4k or 10k damage), the real difference shows with green gems when you go higher PAtk, but at 90% you get so little from Crit Rate I wouldn’t bother.

Unless of course you’re considering Sneak Hit which you would have to be, meaning you’re really around 30-50% pre-Sneak Hit, so assuming Rogue 3 and you being around 30%, you could probaly get 10% from 1-2 green gems and hit 100% crit chance which would be better than either yellow or reds here.

sadly sr3 can only take rogue1 atm

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thanks for the answer… nah i was just testing actually cause right now im farming only with my SR, dpk mats… i got +11 aspana with trans 7 + 3 lvl 8 red gems… and i didnt know what to put on the isbality… since i farm with quicken + barracks so full time 800+ crit rate + full time sneakyhit, i Rarely dont crit… i know all of this will change with the cards upcoming change… so i choose to go red which would be more realistic if they nerf rogue cards…and gonna keep on lvl 7 gems in the crosbow incase i need to swap to greens after patch

thanks tho… but one thing i did notice is that for me right now is alot better to go full dex so i’ll

Full DEX usually isn’t recommended because of the way CAtk doesn’t fit into crit formula so you want more PAtk, PAtk also jsut scales better, but you can generally get more CAtk than PAtk by far, so while you might need something like 16 Catk to be worth 10Patk, you will easily get that much and more. 10STR = 25PAtk, 10DEX = 50 CAtk, so as long as CAtk is worth 2 PAtk, you’re good.

Do make sure you have enough STR for Accuracy though, I’m struggling slightly with that on a full dex build that has 2x sissels. It won’t be a problem at all until near end levels though, where you’ll just want to substitute the issue with things like max petamion, accuracy gem, etc.

EDIT:
I apologize that for the above I used only the damage part of the formula that involved crit
(PATK(*1.5))+CAtk

While I should have used the full thing which is:

attack[1] * min(1,log10(((attack[2] / ((defense * 0.878) + 1)) ^ 0.9) + 1))
where attack[1] = ((PAtk * 1.5) + crit attack)
and attack[2] = PAtk

or form EternalDream’s thread:

Damage = (skillFactor%) * (Attack * (100% + (0 or 50% if crit)) + (0 or Critical Attack)) * min {1, log10 ((Attack / (Defense + 1))^0.9 + 1)} + Additional Damage

So that would mean the numbers would be something with high crit more along the lines of:
4K PAtk -

All STR = 47 more damage (Yellow > Red)
All DEX = 9 more damage (Yellow > Red)

10k PAtk -

All STR = 235 more damage (Yellow > Red)
All DEX = 224 more damage (Yellow > Red)
(With all DEX here, Greens actually beat Reds but still fall short of Yellows)

with non-RogueCrit values
All STR = 55 more damage (Red > Yellow)
All DEX = 64 more damage (Red > Yellow)
but green beats them both in all DEX build beating Red by 69 damage!

However, the green will fall off after the first gem due to DR, but this can all be repeated with multiple gems easily as well, the only one really changing in the distribution being greens.

Should be the full formula without any issues now, but incase there are, here you go if you feel you want to take a look at ithe exact formulas I used

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weird, last time i compared them DEX will benefit more than STR if your crit is high.
full str stat


patk 1119
catk 32

full dex stat


patk 197
catk 1870

if we use weapon with 1000atk
full str if crit (1000+1119)*1.5+32=3210
full dex if crit (1000+197)*1.5+1870=3665

yea im having a hard time with the full dex/full str actually cause i went from full dex to 190 invest in str… lil in dex and it went down 4k in my crits

The base values I copied in were for slightly under level 330, I’ll edit that too.

I’ve gone ahead and edited them as variables that are constant throughout the sheet, so they can be edited now to change with level easily and aren’t something I just moved from my other sheet about my character that’s a bit under 330 :slight_smile:

Let me know if you see any other issues, and sorry for the ones so far!

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Hello guys, I have just created a sr. Except for facing a wall, is there any other tricks on utilising retreat shot?

Use it with limacon active

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