Before anything I want to share this that I wanted to post recently but forgot:
Random rant about the game and other stuff - TL;DR: I may not be around for so long anymore, sorry for never making this into a proper guide and if it's missing stuff.
I know this isn’t the right place to talk about this but to be honest it doesn’t really matter.
But yeah, I’m too tired of the game for now. If you read one of my last posts I complain that the game lacks challenging and actually lacks rewarding stuff despite being grindy.
But more importantly: everything falls into the community. The competition and challenging parts of the game is actually because the content is too small/unplanned for the amount of the people that participates. The most fun parts of the game have player’s effort from outside the game to make the inside parts of the game better.
That’s a fine thing to some point.
But sometimes you fall into some problems:
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No matter how hard you try to bring attention to real issues IMC never actually did huge steps, sometimes only some and a small continuation. - By it I mean, steps to put their own rules or what should be rules into practice. I mean, it’s a bad thing, ok, but you can get over it.
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For that own fact, sometimes you play the fool role if you talk too much. “Stop making drama.” and stuff like that. And along with this simple thing, some people who don’t actually read forums starts “Lunar makes dramas on forums” or “Lunar defends IMC to hell and censored” and stuff like this, welp, gotta accept my errors of talking a lot even though some people sees it the wrong way.
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But then you have the competitive parts of the game sometimes filled with bugs/game weakness and stuff. And “triggering a bug don’t actually means you intended to abuse a bug”, right? That’s what happens every day in ToS.
Most community conflicts that I (and some others around that I got to know of) had started on flawed game mechanics or bugs or even directly related to RMT (from sites/market) or macro/bots stuff.
But then a question: Why such conflicts exists when most of these stuff that generates conflicts shouldn’t be existing for too long in the first place?
- Fairness or equal treatment when dealing with issues.
IMC: I’ll be blunt here, I have a friend who got banned and lost a weapon which was crafted last year and aside being wrong in the DPK mess had a worse punishment than it should have been - either looking by thew news and the other players around.
But what’s so bad about this? It’s that it really annoys me that other people kept even their orange weapons crafted on the DPK issue day, in both servers affected, and didn’t get the same treatment.
But what’s worse in this all? IMC actually doesn’t log stuff.
If you sold (got rid of) X material that is used to craft Y weapon. How in the hell did you use X material (not in your hands anymore) to craft Y weapon, when Y weapon itself was used to farm the X materials?
So, at least:
There’s actually no 1:1 trade log.
And there’s actually no crafting log.
And there I “lost” the person I most liked to talk about SR stuff and share tips.
Players itself: Everyone feels bad when they see their friend/guildies names around on these topics, right? People will protect their friends and friends of friends, that’s a normal thing. And some people will actually make drama with you to protect their group and this goes as far as you can imagine. But instead of later discussing stuff some people forgets their own errors.
But another question: Why does such a thing happens? Isn’t it for how some bugs/game weakness/etc lasts long enough that “triggering a bug isn’t using it”? - Needless to say, sometimes “triggering a bug” is seen as actually “using it”.
In the very end most of these conflicts happens because how long these things are left untouched patches after patches.
So, after getting into and out of dramas so many times in this game I’m honestly tired, especially after a recent one that needless to say, didn’t need to happen. Plus tired of the game itself not being so much fun. It’s really not worth for me anymore.
I apologize for making such an off-topic wall of text but don’t worry, it’s the last one. I do recognize that I have my fault in everything that happened. But I have one odd thing to say:
To some forum “trolls” (and other people around) I had issues with some time ago but talked with later: I admire you.
It isn’t hard to look on our own actions, we both knows that actual drama results in nothing. “Raising and accepting the white flag” and respecting each other after problems is actually a really nice thing.
I’m really thankful for that even thought we’ll prolly never talk/post etc to each other again.
As for IMC if you guys even read this: Learn to listen to what your players are complaining, especially when it’s about your way of dealing with the game.
You’re a small company but you’re lacking what games from small companies usually have as highlight - those innovative and fun ideas. And even if you’re trying to be big, you’re also lacking what a big company usually have.
You can do better than that and you already did some steps in the right direction, but it shouldn’t stop there.