Awww how I love those people who start to get rude as soon as someone has not the same opinion as they have.
Frost Pillar: You are actually able to jump out of that one so not really a reliabel CC
Magnetic force is powerful but it depends on how the team is playing, as long as there isnt a bunch of players hogging the same spot it is strong but not op
Sleep can be avoided with PDs and Oracels, same goes for all freeze skills
Snow rolling is not a fast skill so you can avoid it by running away su cks if u are immobile at the moment but it takes time to cast the skill so the rest of your team should be able to interrupt the casting. It is also possible to throw the Cryo of the snowball.
Pole of Agony, Dark Theurge are supposed to deal dmg as they are Warlock skills, if someone combines Psychokino with Warlock its just this, good Build design, why punish him for having a good PvP build?
What I was actually saying with the part that u quotet and replied to so nicely was, that nerfing skills in IMC style (like Stoneskin adn Block Pen, as much as a lot of different skills) would end up in cc beeing most likely useless. This would result in Dps builds beeing the dominant part in PvP matches, while CC builds ending up being useless. As soon as players dont have to look out for skills like Ausrine, 7fold or raise, magnetic force etc it will end up in who deals more dmg first. Though cataphracts can rush into the other groups cannoneers can blast their skills etc.
Counting in that some people demand that resu shouldnt be possible in PvP yeah, its going to be a who kills whom first. Not implying that Dps chars are headless chicken running against each other without any self preservation but if the only skills you have to consider are dps skills the safest way is to kill the enemy befre he kills you.