To be honest I rarely ever used that skill but whenever I did it seemed to me that bugs spawned only on mob’s death.
Going back to the topic, I’m heavily leaning toward A1/QS3/W3/BM2 since I really like AA builds. Although it won’t have many AoE skills, with Biteregina/Velnia Monkey card combo the single target mobs will melt very fast so I can live with that. The problem is the stats. Poison benefits from STR while Running Shot and Dual Gun Stance AA’s benefit from DEX. This is the question of if I want a stronger DoT or more AA’s, and I can’t decide which to choose.
If I go full STR: better poison DoT, phy atk and accuracy, but low ASPD
If I go full Dex: high ASPD, block pen, crit atk and evasion but low DoT & phy atk, and poison doesn’t crit
Help?
Also, how to build the reworked Wugu? After patch the skills will look like this:
[C1]
Detoxify max lv 1: I think everyone always skip this skill.
Latent Venom max lv 15 (? not confirmed): Poison that lasts 100 sec and gets stronger the longer it lasts.
Wugong Gu max lv 15: Same old.
Zhendu max lv 15: The buff is now fixed at 5 minutes duration.
Throw Gu Pot max lv 15: Now we can get 5 more lv’s in it. AoE skill (depending on the card you put in the pot)
[C2]
Wide Miasma max lv 10: New AoE skill.
Jincan Gu max lv 10: Our 3rd AoE. TBH never liked it that much, but now with 10 bugs to spread…
[C3]
Crescendo Bane max lv 5: Works very well as a combo with Latent Venom, cutting it down to 50 sec but doubling the tick rate and power of the poison.
With that I think the build should be:
Latent Venom at least 1lv
Wugong Gu at least 1lv
Zhendu at least 1lv
Throw Gu Pot max lv 15
Wide Miasma at least 1lv
Jincan Gu 0 or 10
Crescendo Bane max lv 5
Points: 24(34)/45 - 21 (11) points left
There’s so many good new skills it’s hard to choose, I guess we’ll have to wait to see skill descriptions to choose best…