Tree of Savior Forum

P2W Model Prevents People From Playing & Enjoying The Game

The token isn’t even equipable is it now? I think you know about premium accounts in other MMORPG’s right? I assume it would be the same. Having a “token” slot however would mean there are other ingame tokens that could take a slot so a player should choose between 2 different token. If it’s similar to being premium for 30 days: Many games have that and are still widely played by thousands of people and extremely successful. I don’t see the true deal breaker here for people who aren’t getting a token. Wow, some other dude is running faster than you! And wow he is getting extra EXP! Is that truly pay 2 win, or actually just a system called freemium where you receive small non-game breaking benefits. Think about it.

You reply to posts, but the idea of your replies is to prove others wrong. You say you are not doing that, but there you are. Like I said before, the community does not need someone like you who riles people up. I say this because I’ve read your posts, it’s just you complaining about P2W based only a token that gives you premium benefits in the game. They do not grant bonus damage, free passes to every dungeon or item set early on. THat would be truly P2W. +3 move speed? Something that a mount would give you as well.

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Would appreciate if we stop bashing each other and try to be more constructive. Lately, every post on forum have been going off-topic for the stupidest reasons.

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Whether you can equip it or not, it still gives you that +3 move speed stat over F2P players. I’m not saying the Token is bad, I’m saying the token with the Speed stat on it is bad. Everything else about the token is fine (maybe that trading limitation is not but for the sake of simplicity, w/e).

Quote where I deliberately intended to “prove others wrong”. Sometimes people do not share the same opinion / perspective. All I was doing was defending my opinion / perspective of a problem.

It was a legit question I replied to.

Besides we have already concluded our discussion why are you interjecting it?

i.e.

You are making out the issue to be way bigger than it really is. In fact, it’s a small hill. You people are also too worried over an existing model implemented in many games. But the fact remains that: It is still NOT known what other items will be available in the cash shop. This excludes: Magic scroll, skill reset potion, premium token.

Founders get a 30 day headstart regardless, and they benefit from the token. Only 50 dollar founders benefit for 60 days, which is a longer period but after that the token is gone. I doubt a majority of the owners of a Token will be max level or maxed out in the end game, though there is no doubt there are people who always accomplish these feats early in the game. People who compare numbers for the sake of “catching up” with others, consider a MMORPG which is an entertainment medium for a variety of people a leaderboard challenge only. Or at least, that’s what’s going on in this thread.


@CookyKim

The +3 move speed is not a big deal, and you should try thinking about it in the long term. What makes that +3 move speed so unfair towards people without it? I believe mounts will also give move speed benefits. There might be buffs who give increased move speed. It’s your opinion that you believe +3 move speed will be unfair. The idea of having stats from items not obtainable in game is indeed unfair, I agree with that. But I think that’s why a token will ONLY give you increased exp % and move speed. Will there be items in cash shop that give game breaking stats? I doubt it, that would be real pay 2 win. And still that would only be true if it was realized or confirmed, which is both unknown and very unlikely.

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If the +3 move speed is not that big a deal, it should be a bigger incentive to remove it. Since it will not hurt anyone and has an added benefit of sending a positive message that IMC will do things differently from publi$hers.

Then we have come to an agreement.

For a more in depth discussion you’re welcome to comment in my suggestion thread.

@noilid
But this is serious business…

Nah. Lets all just play at March 29. Or April for me if they don’t remove the move speed on that token. (See I said it was serious).

we gotta cover all players right? or you wanna say “competitive people got no right to talk about their wants and needs because this game is for fun only”

happened that we discuss it so i threw in some examples on how it might work in the future for all “competitive” parties if theyre f2p or paying players - not claiming it has to run 1:1 this way and that itll work 1:1 to make everyone happy - just an idea

This post was flagged by the community and is temporarily hidden.

For my part, I don’t see any problem with the current shop items.
It seems at some point everything will be available in the marketplace if you have enough silver. (token, hats with stats, other?)
So I think it’s more Pay for Convenience. You want to xp faster, get gold faster, you pay. But if you don’t want to spend any money, you can just spend the time to level to max level hunt boss and materials, save up money and buy with silvers those cash-in items if you feel like they are OP… (token, hat or w/e)

As far as i’m concerned, if we’re talking about PvE they can sell even +100000 con items in the item shop if, even without that much of a stat increase, i can still play the game and not be knocked out of parties because i don’t have the stat boost.

The real problem with cash shop exclusives that rise stats will really be when good PvP is put into the game since that item WILL be an extreme pain to those who didn’t spend real money in the shop.

So the solution would just be to have different equips for both PvE and PvP like many other games and restrict the cash shop exclusive item’s usage to PvE keeping in mind that enemies should be killable even without it.

+3 mov speed is not a big deal. You can see it by yourselves, Diev statues does -20 mov speed, Trot gives +20 Mov speed at maximum level. The movement speed also isn’t applicable in PvP arena, it’s just convinient guys… You’re barely faster than regular players.

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Granado Espada was published in several regions by different publishers and every single one of them was MASSIVE P2W. I don’t mean the “you’ll level a little slower kind of P2W”, I mean the “you’ll never be competitive unless you’re a heavy spender or nolife this game forever” kind of pay2win.

While some publishers were more of a money grubber than others (like iah), there is nothing a publisher can do about a game whose core was designed to be such a cash grab. Eventually they placed every item related to upgrading in the cash shop, pets with stronger buffs, very significant stat premium costumes, as well as several exp and drop rate boosts, premium areas to level up faster, rare in-game items and overpowered character and stances being sold directly in RNG boxes. Anyone that has played that game will tell you it was very obviously designed to be big a cash grab that only got worse every year. Yes, all of it was tradeable to f2p users, but if you’re okay with bypassing weeks of grinding for a swipe of a credit card then that’s on you. A heavy spender could buy everything you farmed in a month with as little as $30-40.

GE was a shining example as of why you shouldn’t trust this company with your money until results unfold.

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All f2p game doing this at some lvl. What you want then to do money from? You want to have onlly one costume and all the rest for cash?
Looks to me you need a p2p game like wow or ff14.
If you want a game where you play for free and have as much as some one that pay then there is no game like this. Or you think imc works for free?
Please tell me why imc need to care for f2p players more that for the paying one.

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Yes, it’s impossible to create a sucessful F2P game that doesn’t rely on cash shop P2W features.

It’s why games like PoE, Dota2, League of Legends, GW2, TF2 are all failures.

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Think people are missing the concept of f2p. If there is no subscription or cash shop with boosts to make the grind less time consuming, then how you expect the company’s on cover expenses and make a profit?

There has to be a balance. Games with subscriptions are very limited in cash shops because of the subscription. A f2p is like a free mobile game with in-app purchases. This game goes all the way to lvl 200+. Believe me a game without restrictions and free is a dream come true.

That’s just a tactic that is used to persuade players to consider looking into the cash shop to ease the grind.

At this point even with all those boosts the f2p population will outnumber the p2w. My guess out of every 100 players 10 are buyers.

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Lol and dota is 100% free o play yes . go look what they do sell. As i asked youbwant to have 1 or 2 free costumes ad the rest for cash?
Gw2 have no p2w? They fuking selling gold in the store, what it if not p2w.
Now show me one mmorpg thatvis f2p and selling nothing at all for money? Lol ,dota,tf2 are not mmorpg. They are pvp only games. Tos is not pvp game but pve.

When i saw movement speed buff with token when OBT was just released in KR, it raised a flag for me.

When i saw the magic scrolls… it doesnt surprise me D:

Why is it a problem? You know people can sell it in the AH. You can be free player and get it , if youbplay 5 h + a day . if you dont have the time then pay. By paying you make imc work on the game a give you more in this game.

It doesnt matter if we can buy it on AH or not. Its clearly P2W when you can use real money to buy significant stats.

Cash shop needs to be implemented in a creative way so that its not P2W but at the same time it can get people continuously purchasing stuff from it.

It has been proven for so many times in so many MMOs that once the game goes P2W, it goes downhill to the point of no return.

Its true by selling those magic scrolls, IMC can get quick money and hence improve on the game even further. But i can assure you, which has been proven in the past, it will only lasts for short term. In long term, we will see the game shutting down in few months.

Just fyi, i purchased the $50 pack and i dont have any trouble getting magic scrolls if they are out. Its just that i want the game to live on for few years at least, not few months.

The extra stats on tokens are hardly the reason why it’s P2W. it’s because whales can simply spend $$ and dump a bunch of tokens on the market and progress in gear/money MUCH faster than a free player would.

With time, they are only going to add more and more high demand items to their cash shop, while at the same time nerfing your in-game income so you’re forced to spend money to progress at a decent pace by selling premium items to the poors. It’s the same thing they did with GE.

If they made every cash shop item untradeable, and removed every single non cosmetic item from it they could make a good model by turning the game into ‘pseudo p2p’ by selling a token subscription for around $7-10 a month instead. You could essentially play a free trial forever, but the moment you pay the small sub fee you’d be on equal footing to everyone else with no more ways to accelerate your progress.

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