Tree of Savior Forum

Offer Job Reset Please

There hasnt been a vote that I’m aware. Incidentally, how many here asking for resets don’t need one themselves…

I’m sorry, selfishness you say?

It’s pretty easy to find what I play. I could post my build here if you want.

But one request for you then: post your builds that are so ruined that you must have a reset, instead of simply remaking or continueing your character.

Sound fair?

That’s a pretty good suggestion.

Yes yes because playerbase is so huge that we can split it up among 6 servers and 2 variants.

Its not bad, don’t let anyone tell you otherwise if you feel like your going strong at 235 then your build is probably ok.

Half these guys probably didn’t 200+ yet

Thats true, but its still the best suggestion so far. That in itself…

No, I consider having to do it OVER AGAIN a waste. That’s the whole reason people want a way to reset circles, so they can avoid wasting time.

Jesus, where did you go to school? I need to bitch slap your teachers.

Well its somewhat true, but we dont know how the playerbase would split anyway.
The complaints about the class reset are minor from what i can see, you usually see the same people arguing.

And you might want to consider how many player quit when there is no class reset available or vice versa.

As I said the game needs a circle reset. It doesn’t need to be completely, but somewhat to keep a broader audience.

These few hardcore players that wanna constantly reroll will not pay the bill in the end, will not be enough to fill the queues, will not be enough to supply a steady influx of items into the market.

Everyday they implement it faster is a potentially saved player.

2 Likes

Post plz . my build is jlnot ruoned i just dont like how one of the class plays.

Do you have any numbers or how would you know that there are only a few “hardcore” player?. And i dont think you are a “hardcore” player if you dont want the skill reset option.

By “hardcore” player you mean people that dont want the class reset right?

Guys… are the classes work perfectly fine and the tosbase skill description is 100% exactly correct information? If not, I guess it’s safe to just follow cookie cutters or popular builds instead. :worried:

1 Like

Thats is whats going on now.if you have a reset you can do somthing new.

only casuals want more p2w features in this game and thats why this game is gonna crash hard… Eastern decent MMO´s do not support p2w crap like this game has…

Circle reset for TP? No, please no, IMC i beg of you

Surprisingly, some say that if there is reset circle, there will be no diversity. Everyone will just reset and copy the successful build.

Problem is, plenty of players already copying builds ever since the beginning of founder period. :confused:

How this will be p2w?

People coppy now Becouse they dont want to fack up after lots of playing.where is the diversit. Now?

I m ok for a job reset, but that need to to it the right way : simply reset the job to rank 1 and reset all job xp. By keeping the lvl of the character it sounds ok for me.

That’s hard to judge either way, unless you wait for a few months (with/without reset available). Even then, most people that quit dont leave a note saying why.

ToS is advertised as being more hardcore then casual, so I dont think using ‘‘few’’ in this context is close to reality.
You know this as well, I think. I’m not sure why you are playing the ‘‘casual vs hardcore’’ card.

Or the ‘‘players will leave if you we cant reset’’.

Because the exacty same can be said for the implementation of such a system. Considering its advertisement its reasonable to assume more will leave if it is implemented then if it isnt, but even that is assumption only.

Your welcome to post first, as I’ve made no secret of my build, either in game or on the forums.
You were also asked first I believe, by Jintello.

The argument has been used several times now, by the more vocal people in here, but also by the ‘‘mysterious skyfire’’ (who appeared out of nowhere, to use the same arguments used before, but in a ‘nicer coating’).

But I don’t see how casual vs hardcore is even relevant truth be told.

Personally as a hardcore player (in this game, atleast) I also have far more time invested in my character, and I would lose far more if I had to completely remake.

Casual players dont have 50k adventure points or rank 7 worth of time investment into this game right now.

Looking at it from a pure time investment I stand to gain more from a reset then most.

Not to mention casual players rarely care about ‘‘wasting time’’ and are more likely to be ‘‘well lets play for a few hours now that I have time, and have fun’’ then the most dedicated players who play 10+ hours per day.

Remaking a character and spend a hundred + hours on it would be a waste of my time. I could make an entirely new character instead, I could make a test build instead, I could continue my previous character instead.

Yet I still consider it to be important that it’s done: -IF- it’s truly needed.

Because your character ends up being nothing more then a shell if you reach ‘‘full potential’’ without the ‘‘journey there’’.

If someones sole purpose is to play ‘‘endgame’’ with a ‘‘perfect build’’ then I really feel this game is not for them.

The main reason these type of games have enormous level caps is because the journey is considered a very important part of the game experience…

The same players will continue to do this regardless of reset or no. It’s understandable: if a build works really well why not use it?

No, because they want the easy way. Which is understandable to some point.

Thanks. We can only hope at this point. So far it seems that nearly all people against it are only interested in mumbling their “class reset is bad” mantra and not interested at all in discussing the positive aspects of it. It’s quite sad.

They don’t want the easy way. They will still spend time to level their characters, what’s easy about that? They merely want to know that the time they invest in them will not be wasted later on.

Now, if you argued that they want it easier, we can talk about that. The question then becomes; what kind of commitment can we reasonably expect from the average player? As you pointed out, the average player of this game would already be more dedicated than the average player of a more casual game and I do take that into account.

I’ll return to my previous suggestion. Is it reasonable to expect people to commit 20 hours of their time in order to get a partial class reset if a balance patch radically changes how their classes work? Yes, I think it is! Make it 50 hours if 20 is too easy. It’s also a great way to keep people playing the game instead of having them quit due to large amounts of their time being deleted out of their lives because some people on the forums want to do things the hardest way possible.

Is it reasonable to expect them to ditch their character with 500+ hours of playtime, various cosmetic items they paid money for and that can’t be passed down to any other character, and possibly emotional investment as well and just go for a reroll? Those are the things that having no class reset brings with it. If you think it is reasonable, I’m afraid not many people will take your side.

1 Like