this is probably half of the reason people are overreacting too much on having any form of “class” reset feature, whether subconsciously or not. “class” resets sounds too much like a hack or a cheat. In games where skill builds primarily define your role in the same way class circles do here in ToS, I’m pretty sure they have skill resets, or at least players are given free resets when a huge changes are made for “skills”, but we have yet to discuss about acquisition.
to those who are saying that ALL people asking for resets are only asking for their own benefit, let me tell you that there are the same kind of people among those who are strongly against resets and that they are just as selfish as those they try to oppose (hint: they’d quit if IMC implements resets. some argument you got there). These people from both sides have no place in any form of intellectual discussion at all. I for one don’t need or want any form of reset for myself cause with the proper implementation and tweaking of some mechanics, I just don’t think it would ruin the game as others would think. It’s not as if it will only cost 10 TP. Besides, I won’t probably even afford it and I’d rather spend my money on selling valuable TP items or on my VPN’s subscription. Of course I’m with those who oppose any form of game feature that corners free players (players who dont plan on spending anything, including me) into buying any cash shop item. I’ve already posted some reasons above on how a class reset won’t necessarily make the game p2w, so just backread if you’re curious or if you want to discuss it with me.
Lastly, the thinking that the game shouldn’t accommodate any casual player is plain elitist. (note: accommodate and not kiss their ass) And for those who are intellectually mature, it is easily obvious that any elitist mindset is counter-progressive and undermines any form of productive discussion.