My only complain will be the lack of change details of class skills and cooldowns. Like the musketeer skill changes, pole of agony changes and pyromancer’s cooldown timings. All these should be reflected just like the previous patch notes. For this I would very much appreciate that IMC can beef up the patch notes to include the major changes to class skills.
Imo, the new balance arrived at a really bad timing, just right after the reset event ends. Some/Many of us did model our builds according to how we play and feel about the builds during the event, only to return with varying degrees of surprise/shock when the maintenance ends.
Some hidden changes are for the better, like blessing affects all lines of damage. Others are tweaked down, like Transmit Prana’s bonus elemental damage is no longer affecting auto attacks and melee type physical skills such as Dievdirby’s Carve. While hidden mechanics like the mentioned aren’t usually found in patch notes, for this time round it will be really great to put them in, especially at this period of time many of us are particularly sensitive to every single ups and downs of our class choices.
Find it hard to imagine the feelings of those of us who chose Sadhu c3 just to boost auto attacks then returned seeing it doesn’t buff AA anymore. Don’t even think that is a bug in the first place. RIP C1>Priest3>Sadhu3>Chaplain builds.
For the bug fix to Circling:Expand and Transmit Prana, it is a good fix though. Those are bugs and shouldn’t even be considered to be a reason to choose the class/build in the first place.
@STAFF_Letitia
Although it is a day late, it will be really great to just quickly update and add in the patch notes, so most of us who aren’t well read into ktos/forum updates, have some place as reference to see what has changed.