People really don’t seem to know why a PvP channel was suggested for this.
There is clearly interest in it to the point where it would be able to reasonably populate a channel, and it would mitigate the oversaturation of players in grinding spots on those channels. It wouldn’t fix the entire issue, but honestly it would be a pretty good step towards it since it means players would be in control over this aspect of the game.
I honestly think that it’s pretty depressing how dependant the players want to be on the game doing everything for them. If there is a player-controlled solution that can at least mitigate the problem to a degree while simultaneously satisfying an audience, then there’s no reason for them not to take that option. Adding more channels would solve the entire problem yeah, but it would also make the game alot more barren.
You want to talk about the community being split? Then how about the population being split to the point where seeing other parties and stuff becomes an irregularity. An MMO should be about interacting with a large number of players, and channels do the exact opposite of that. More farming spots would no doubt fix it, but that means creating more content via maps and stuff, which is bound to take up more resources than merely creating a customized channel with a different system for player rules.
Most of the criticism towards this has been either by people simply not liking the fact that people participate in the activity and somehow turn the community “toxic”, which is absurd. The other complaints has been that it doesn’t solve the entire issue. Well no ■■■■, but if you can give desired features to the playerbase while simultaneously providing a partial solution, then there’s very little reason not to.