Ok.
It sounded aggressive, I will explain later why I put it that way. Please allow me (for now) to apologize.
Now, the topic.
My problem here is that you want a channel dedicated for PKing, in order to make the Grind easier for “common” players, right ?
At first sight, I really don’t like the idea (PKing, I just can’t stand it, even if it’s optionnal) because it will isolate a part of the community (Simple Grinders / PKers).
However, I do admit that a dedicated Channel is a “solution” but it will be like making 2 games in 1. It seems cool, but with a channel only relying on a minority of the server population (Only Well-geared and Trained players will survive in this Channel, we all know it, so this channel WILL HAVE a little population), newcomers will be “banned” from it at the very moment they will put a foot in. That’s not good since newcomers will most likely try it at least one time (just guessing, but you know what I mean here).
Plus, if you add some exp/drop bonus, this will lead even more players to get in, it’s like putting a carrot in a rabbit trap. And this will be exploitable, and I don’t want that either.
Here is what I think. If PKing was to be add on ToS, I will not even think about leaving. I want it be not “dedicated” (no Channel then), “safe”, and watchable.
“Watchable”. that’s a very important part. If you make a dedicated Channel, players/newcomers will not see how the system works, they will just be warped in a zone and maybe instakilled before their computer load up the map. BUT, if you make happen the PKing in a classic Channel, players will actually see it, and consider “Hum, that seems fun ! Gimme a sec guys I switch on my PK Mode and let’s sh*t get real !” or “Huw, I’m just here to grind with my fellows, have fun guys !” or even “I bet 100 000 Silver on the Monk !!!” ^^’
What does it change ? 1 : It reduce the siding between players, common players will watch, maybe find it fun, maybe join, maybe find it violent or gross, it’s up to you. 2 : You prevent players from having a bad experience of it as I said just before. 3 : This why PKing is for right ?!
I mean, PKing is made to show who have the bigger one ? So if peoples can see it, it would be even better, if that’s not the case, please consider that I don’t really understand the very root of PKing.
That’s why : More SIMPLE Channel !
Now, why did I say that to cosx774 ?
Actually it is. Having fun by killing (stomping on would be more accurate, for what you call “Nubz”) is a real deal. You are having fun on someone else back (like, “stealing” their fun ?). Please don’t answer me that this IS the point, I just simply don’t want to see that happening in ToS, you have plenty of PVP/PKing based mmo to show your “skill”.
See @nonon_tos ? This is that kind of people that PKing will bring. I would prefer highly “restraining” them in a classic channel than totally unleashed in a dedicated one.
Something like : You can switch on your PK mode everywhere (not in City, and exceptions like dungeons or else). BUT, you can switch it off only if nobody is “nearby” and in PK mode. No grade (since it’s unbalanced, how can you fairly give rewards ?).
You activate it with nobody in the same mode nearby ? Feel free to switch it off or stay still until you encounter one.
Ah ! A PK is nearby ! You can’t switch it off, you wanted that. Maybe they are 5, 10, or maybe this an isolated player of your level (balanced fight ? Lol, it depends on the players class too ^^’) or even a lower level. Still, you switched it on, you stay still until you die/go somewhere else by warping (scrolls and City Stone). Let’s add the impossibility to do so instantly (10 second casting for the City Stone and Scrolls in PK mode ?), and the impossibility to do so if you harmed/killed someone within hmmmm… 5 mn ? Maybe less or more, and maybe just a longer casting time (double it, so 20 sec ?).
I hope this is clear enough.
Thanks for reading this, and please don’t get me wrong : I’m against PK in general, but I’m actually a real PvP player, in place dedicated for, not an entire Channel tho xD
