To add on, 4 fireballs linked together with a monster, even with joint penalty lv15, it will eat the 150 hit count and break the jp link before your 4 fireballs could exhaust themselves. So in an ideal setting, link3 is more of a must if you plan to use pyro3’s lv15 fireballs to it’s fullest. But with these insane limitations in place on pyro, having warlock instead of link3 would make your char a more versatile dpser.
Pyro is the only class that I see so far that is being hammered by opposing allied spells and other mechanics like knocking fireballs, it’s really ridiculous. I cannot even understand why imc decided to introduce agni necklace but decided to leave these frustrating, anti-party mechanics lying around. To be honest, pyro wasn’t even weak to begin with. I totally wouldn’t mind if imc do not implement agni at all but remove the fireball knocking and the nullification of pyro’s ground spells. If this nonsense is to stay then, going with imc’s logic, they should let fire spells melt away cryomancer’s ice spells -_-