Tree of Savior Forum

Level 163 Rank 275 Player's Opinion Of This Game

the GVG will indeed be a very big obstacle for TOS to tackle, every successful MMO had some sort of nice PVP if not GVG. not 100% people have to like it but atleast 50% must

The not memorable hits the spot right on the dot, every game has to be remembered for something so far. This game to me is 1. looks like RO upgraded to modern time in terms of visuals 2. Music is by far one of the best out of all mmos 3… cant think of anymore

da hell is rank 275? o.o

your ranking in your server

Some of the quests are pretty good if you read them. For example the one that put a memorial on Zachariel cross road.

Well overall the game could use some story improvements though

I believe IMC shot their own feet wen the removed Agility and Luck, there is not a single RPG out there thats is not balanced around those 7 quintessential stats, namely, Strenght, Constitution, Intelect, Spirit, Dexterity, Agility and Luck, besides, by removing agility, they handicapped their build paths and overall character customisation, not to mention, that stats are treated as equals among classes, Ex: Strenght is as useful for a warrior as it is for an archer, whereas a archer needs not to be strong, but dextrous, and they way ToS handles stats, you cannot have dex giving more dmg to archers as its already giving crit rate, but if we just had Agi and Luck implemented, archers would be better throughout the game, by simply having stats meant for his class.
What i mean is, if we moved the crit rate to a diferent stat, and let different classes handle stats in a unique way, there will be more ways to build your character than just full STR early, full DEX late.
Also, no thief class, simply because there is no stat variety to set then apart from swordsman.
Oh, almost forgot, if everyone is special, no one is special. Lame main story, you and everyone else is the special revelator that will save the world, at least you are not the choosen “one” eh!

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yeah… as i said before seems like they just “TRIED” to copy things that worked from other mmos without properly thinking how it worked for the other mmos. I really am hoping this game succeeds, but with everything shown, the fact is the structure of this game is flawed, its very unlikely they’ll do any big changes to this game therefore chances of this game being one of the next biggest hits is slim to none sadly, just my honest opinion, dont get me wrong i really hope i am wrong in the end and this game draws in millions of ppl as i have waited for this to come out for awhile now, sadly its just a disappointment

Active population of all servers just went down so much, this game is turning out to be another flop sadly, the hype train died… guess we can only wait for another game

Most people complaining here just sound like they never try the social aspect of an MMO and actually have a party or interact with other players.

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when your stuck at 176 and not bothering to level you just chat with your 30 + friends you made in game, but even that gets old thanks your feedback

If the game design is good, you will automatically interact with other player in the MMO, or even have fun by choose to be a solo player.

If interacting with actual human beings gets old for you, then the issue might be you getting bored with everything you do.

Also there are more social options than just chatting.

With a party you could try to find new places to grind where you could not do it solo.

You could duel to get some PvP insight.

You could talk about something else than just levels.

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I agree that a good game design is a must, but I dont think that they should give you an explicit and direct way to do so.

Having some challenge and having to be a bit creative is also part of a game

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They shouldn’t give an explicit way , but they should promote creativity, not “I must find my way to feel fun in this game because this game is not fun when I’m playing it”.

Which is what happened to most of the player between level 80 and level 127, and after level 175.

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Sorry, I might haven’t explained myself properly.

The players shouldnt have the feel that they must find a way to have fun, if you get to that point it’s almost certain that the game doesn’t have enough content for you to enjoy.

But what I wanted to address is that the players that take their time and talk to others, spend time with other people even if that means going a bit slower, they end up enjoying and exploring more aspects of the game.

Im not saying that the game should be a party oriented game, but people shoulnt complain that much just because they didnt make the perfect grindfest speed run to level cap on their 1st character during CBT.

While I agree that any problem you encounter in the game should be posted as feedback, you need to see the game as a whole before saying the game is trash, just because it fails in some aspects doesnt mean that its totally unplayable, which a lot of people do, and that could lead the developers to focus on less important stuff rather than implementing solutions for actual game breaking issues.

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TOS stat’s attribute so easy to read because using actual value, even someone who dont know math can see the value right away. i might said this is good for some who bad at math, i even learning math to figure out the output damage, they make our brain dont need to work :frowning:

Maybe u shouldn’t compare to RO, where each stats have its own benefit, where dex monk make faster ashura cast.
But see from TOS angle, only some stat u need to focus on, while other stat not mainly needed and wont give u benefit compare to other, i might said this make game simple, but not various build works. well if u compare to RO, we might said the stat was unbalance right away. but from my point of view they want to make it more simple, something like MAIN stat, and secondary stat benefits.

CONCLUSSION:
This game was made so newbie player can also enjoy the game for sure, everything was so simple to read, u dont even need to learn math or use ur big brain to works. (caution, this make u stupid)

You dont have to figure various stat’s attribute(STR,DEX,INT,CON,SPR) build, they already simplified it with main stat for each class, so u cant expand what possibility your brain told you(im preety sure limiting creativity as well)

But the good things, they make class RANK, but only several build can synergy well enough so they wont use other build with less synergy(again limiting your creativity)

WHAT NEED TO BALANCE/IMPROVE?

DEX gives too many benefits, if other stat also get such 0.1-0.9 crit rate, i hope it will balance it.

ARMOR, full DEX and FULL CON have same defense with same armor, say u get 0.5 def def if u fill some stat u might get various build to consider.

CLASS RANK, make less attractive class rank to gives class attribute to consider, the build will be spread again. such -magic damage 20% for swordman, i definitely will consider get that

MY opinion might be wrong, at least i want TOS filter what they can improve to balance the game.
they need game system architect to balance game. coz from what i know, restricted class before already balance, then they open whole class to pick, but they dont rebalance it again.

ofc it IS playable. Just that its not fun.

I agree with many thing said in this thread.

Quests are terrible. Lots of them and no variety. If people like them fine but give us grinders an alternative. Shorten CDs, make mobs hit harder, run faster, and make them easier to mob. Bump up the exp a bit and grinding will be far better.

I don’t know how to fix stats. I reset my archer to have nothing but INT and she kills decently. It’s like the skills and equips are such a big factor that stats don’t have a large impact.

Reached level 200 to have the rights to speak on forums, and sadly, i agree with 90% you have said. Years waiting just to find a better version of RO2. Not going too far since it’s already explained, i’ll rate the game as:

Disappointment

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Also, no reason to bring 50 ppl from another game, guilds are useless here. And no GvG.