@monsterrrous
This build is similar to my current hacka build PvE hacka: A2 R1 Wu1 Rogue SR2 Hacka3.
I also agree that A2, R1, Wu1, Rogue, SR are good fillers for hackapell
They can provide good mobility, valid filler skills and solid critical rate.
But I chose Rogue2 for backstab and take Bullet maker1 for single target damage boost,
especially for velcoffer boss.
Compare to your build, I think my build will have less AOE damage since my Retreat shot and hack skills are weaker.
In more precise.
Limacon 34% weaker.
Retreat Shot 18% weaker.
Grind Cutter 40% weaker(count in attribute).
Skarphuggning 15% weaker.
lack of assaussion Infinity Assault
and gain back stab, Full Metal Jacket, Tase and Silver bullet.
Still not sure if this is good trade-off for me.
Test vedio: https://www.youtube.com/watch?v=U7s4TQ-A5_c
@greyhiem
I think there is a slightly difference between your previous description and our conclusion.
If I’m not read wrong, you mean that crit-damage attribute’s effect and crit shot effect are the same and we will get double damage when they stake together.
And our conclusion is that crit-damage attribute only change the multiplier of phy atk and maximum damage increment is 1.33, which is weaker than crit-shot.
When we stake them, we will get maximum 1.99 damage increment. and increment will decrease when the crit atk comes closs to phy atk. not exactly double the damage.