A bit of delay between player and server. No effect on the skill. It deals 2 hits to mobs too. Decent skill now.
@leleconildo I dislike how mount-only buffs are lost on dismount & remount. I am not sure if the pain barrier buff is mount-only too. Will try it later.
@Bibsfirra it’s quite nice, especially after rank 10 patch reduced hackapel skill SP consumption. Players who enjoyed the buff for low SP consumption hackapel will like it more after patch.
@SillyGuyWithSword an old video (but skills are still up-to-date) explains falconer3 very well by tsai tom here<<<click
Hacka+falconer build requires a minimum of 2 weapon investments. Invested = anvil, transcendence, gems.
Falconer skill damage scales on Main-weapon (crossbow or bow).
Hackapel skills scale on Sword. The exceptions are cavalry charge (scales on main-weapon), and leg shot (scales with pistol). Cavalry charge is solely used for its debuff. Leave it at level 1. Leg shot is rarely used.
Weapon type investment options <<< click to read
Bow + Sword --> Main-hand: Bow (invested), and weapon swap slot: crossbow(just stats and gems, no anvil) + sword (invested). Keep attacking with Bow. Using hackapel skills automatically swaps to crossbow+sword to use the skill, then it swaps back to bow very fast. Advantage of bow: 50% bonus damage vs Flying mobs.
Crossbow + Shield + Sword --> Main hand: crossbow (invested) + Shield (may be lower invested), auto-swap slot: same crossbow + sword (invested). Running shot works with bow, however wearing a shield will allow you to block physical attacks. Missile attacks are easily blocked with quarrel shooter’s shield passive attribute. After rank 10 you gain a +10 movespeed boost for 10s (cooldown 60s) after blocking Missile attacks with quarrel’s passive.
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Text about falconer3 <<<click
Falconer3 provides great utility&support for party, and AoE damage.
Roost+Pheasant is a 15-target burst. Falconer3’s Pre-emptive strike auto-casts the Sonic strike skill on the mob you are currently attacking. Sonic Strike becomes AoE once you invest into AoE attack ratio items. Falconer3 aiming enlarges mob size. Indicated by the purple circles.
Current Hackapel AoE hitbox size is low, and you might feel a bit bad about it after you reach hackapel. After rank 10 patch the hackapel AoE size will be buffed. For hackapel to hit multiple mobs you must invest into AoE attack ratio gear and cards. Edit: AoE mechanic is explained on first post now!
If you enjoy high-investments, it is optional to have another gear (&card) set for bossing.
Circling reduces mob AoE-defence ratio to 1. You will be able to hit more mobs easily with your AoE attack ratio during circling. Each 1 AoE attack ratio hits 1 mob during circling.
.webm below shows quarrel3 (rogue1) falconer3 hackapel1. Uses running shot to hit mobs on the move to lure mobs. Cast circling and use hackapel skills to easily hit aiming-enlarged mobs. The main equipped weapons are crossbow + shield. It auto-swaps to crossbow+sword during sword skills.
Ranger1 is the strongest option, once you reach a sufficient investment level for gear & gem for crit rate over 200 (after mob crit resist). A graph on
this post<< shows ranger’s critical-shot buff beats all other buffs after some investment into crit rate. Even if your crit rate is low, the hackapel’s cavalry-charge applies a debuff which grants all physical attacks a true_35% crit chance on the debuffed targets. (formula for crit chance = crit rate^0.6)
Each time you hit a mob with ranger’s Critical Shot, you receive 1 stack of Critical-buff (max 5 stacks). At 5 stacks your final damage increases by x1.5 during critical attacks. This boost is extremely strong.
The duration of the buff is 15s, and the skill’s cooldown is 10s with 5 overheat. You will have a permanent damage boost for critical attacks for 1 circle of ranger.
Image shows critical shot buff on the character, next to aspersion and increase-magic def (bought at pardoner town shop).
Archer2 is the cheapest option and makes you feel stronger during early & mid-game until level 250~300.
Rogue1 sneakhit Lv5 is a very minor damage boost over archer2’s swift step, and requires more investment (werewolf card).