KTEST Patch 5/17/19
Guild Territory Wars
Three new territories have been added.
-Nuoridin Falls
-Sventimas Exile
-Salvia Forest
Territories will be handled by league.
Champions League/Challenge League
-Genar Field/Nuoridin Falls
-Aqueduct Bridge Area/Sventimas Exile
-Baron Allerno/Salvia Forest
*Rewards for holding each location is different per league.
The Territory Wars honor rewards are now divided by league.
One new item has been added for use in Territory Wars.
[Territory Wars] Status Resistance Potion
Removes all debuffs rank 3 and below on use, with the following effects afterward:
-Knockback/knockdown immunity for 5 seconds
-Immunity to debuffs below rank 3 for 5 seconds
-Large increase to movement speed with gradual decrease over 5 seconds
Can only be used in Territory Wars.
Miscellaneous Improvements
1. During Territory Wars, the system that forcibly sends guilds to town that don’t own the area upon capture has been improved.
Guild that had the spot taken from them
Will be returned to the nearest city in 5 seconds and cannot enter the capture location for 20 seconds.
Other guilds within the area at the time of capture
Members will be warped to a random location inside the territory map after 5 seconds. Cannot enter the capture location for 20 seconds.
2. The cycle of spawning and destroying amplifiers has been changed.
-Amplifiers now spawn 5 to 7 minutes after the start of Territory Wars (previously 8 to 10 minutes).
-Amplifiers now respawn 5 to 7 minutes after being destroyed (previously 8 to 10 minutes).
-Amplifiers now provide 300 capture points upon being destroyed (previously 200).
3. The effectiveness of the [Guardian] buff received by owning a territory has been improved.
-Now reduces damage received by 10% (previously 20%).
-Reduces damage received by an additional 5% per stack (10% reduction at 6 stacks).
-Stacks up to 7 times.
4. The effectiveness of the [Thick Skin] buff received from defeating the boss monster has been improved, and the stats of the boss monster have also been changed.
-Now reduces damage received by 50% (previously 30%).
-Knockdown/knockback immunity unchanged.
-Provides a 50% increase in damage.
-Provides a 20% resistance to debuffs.
-Provides +5 movement speed.
5. Some structures that can be placed during war can now be removed.
-The person who placed a Barricade or a Ballista can remove it (it will be destroyed).
6. The alert UI for Territory Wars announcements is now transparent.
7. Skins will be added around the emblems of guilds on the world map based on the league of the area.
(Champions League on the left, Challenge League on the right)
Raids
1. A new legend raid has been added.
-[Lvl 420 The Tomb of the White Crow: Legend]
-You can enter through the Shadowmancer Master NPC in Rasvoy Lake.
-You cannot obtain silver or experience in the raid.
-Effects which reset your number of instanced dungeon runs you have will not apply to this raid.
-Each team can enter 5 times per week.
-Legend Raid Portal Stones can be used to access the raid additional times.
-You can re-open cubes through the Cube NPC at the end.
-Main rewards list:
Level 400 Legendary Skiaclipse Equipment (no accessories)
Legend Card (Liberated Skiaclipse Card)
Skiaclipse Costume Set
Skiaclipse Feathers
-By taking Skiaclipse Feathers to Teliavelis in Fedimian, you can create level 400 Legend equipment.
Weapons: Skiaclipse Feather x32, Planium x5
Armor: Skiaclipse Feather x7, Planium x2
2. Restrictions on the use of certain skills in Legend and Unique Raids have been added.
-Modafinil: Duration reduced to 1/3 of normal.
3. In [The Tomb of the White Crow: Unique], some skills used by Skiaclipse have been modified.
4. Boss monsters in some content have been modified so they are not affected by debuffs that reduce movement speed.
-Boruta
-Field Bosses
-Unique Raids
-Legend Raids
5. New equipment item rewards have been added to [The Tomb of the White Crow: Unique].
-One Handed Mace
-Two Handed Mace
-Staff
-Staff
-Rapier
-Dagger
-[One piece of each type of armor]
Items
The amount of defense provided by enhancing armor has been changed.
Normal Grade: No change
Magic, Rare, Unique, Legend Grade: Increases up to 178% compared to before the update.
New legend set bonuses have been added.
Savinose Equipment
Apsauga
3 set: Movement Speed ▲2
4 set: Physical Defense, Magic Defense ▲650
5 set: Apsauga’s Reinforcement
Increases the defense of your party within a range of 500 based on 25% of the value provided by your armor (lasts 10 seconds).
Dragon Strength Lvl 1
Duration is increased by 10 seconds.
Bendrinti
3 set: Healing ▲350
4 set: SPR ▲40
CON ▲40
5 set: Bendrinti’s Charity
When using the skill “Heal”, also heals all nearby allies within a range of 200 of the target of the skill by 25% of the original amount healed.
Dragon Strength Lvl 1
Increases the healing amount by 15%.
Varna Equipment
Goduma
3 set: CON ▲40
4 set: HP ▲6000
5 set: Goduma’s Barrier
Reduces damage taken by a value equal to the % of HP you are missing (up to 100%, lasts 10 seconds).
Dragon Strength Lvl 1
Duration is increased by 5 seconds.
Gymas
3 set: Healing ▲450
4 set: SPR ▲57
5 set: Gymas’ Faith
Increases Healing by 30% and reduces SP consumption of all skills by 25% (lasts 10 seconds).
Dragon Strength Lvl 1
Reduces SP consumption by an additional 25%.
Smugis
3 set: STR ▲37
INT ▲37
4 set: Physical Attack ▲572
Magic Attack ▲572
5 set: Smugis’ Counterattack
Accumulates damage you deal over 10 seconds, then deals that damage on your next hit divided across 7 hits.
Dragon Strength Lvl 1
Duration is increased by 5 seconds.
Skill Balance
Swordsman
We’ve made adjustments to the [Provoke] attribute to better facilitate a tanking role.
Provoke
-Threat gain increased (50% per level -> 150% per level).
Peltasta
The effects on Rim Blow and Umbo Blow removed the ability to properly control a monster’s threat.
Rim Blow
-The forced threat effect has been removed.
Umbo Blow
-The forced threat effect has been removed.
Necromancer
Flesh Cannon
-The charge time has been removed, allowing the skill to cast immediately.
Warlock
Mastema: Phantom Pain
-The amount of damage dealt over time by this attribute has been changed to ([Attribute Level] * 15% of initial hit damage).
Dievdirbys
Carve Attack: Process Wood
-The chance to drop Sculpting Wood has been changed to ([Attribute Level] * 10%).
Oracle
We increased the usability of Foretell and changed the effect to be useful in any environment. (Now you can use it more freely in Skiaclipse!)
Foretell
-The casting style of Foretell has been changed.
Channeling -> Summon magic circle (lasts 10 seconds)
-The effect of Foretell has been changed.
Invulnerability for allies in range -> Reduces damage received by allies in range by ([Skill Level] * 6%).
-SP consumption is now 295.
-Added attribute [Foretell: Enhance].
Inquisitor
We fixed a bug that was causing the effect of [God Smash: Enhance] to stack, so we adjusted the Skill Factor of God Smash to restore the damage lost by this change.
God Smash
-Base Skill Factor increased (414 -> 662).
-Skill Factor per level increased (13.7 -> 21.9).
Bug Fixes
-Many bugs were fixed in the game.