man, corsair nerf was brutal, hexen lost OH, impale lost OH i had 3 corsairs , and 4 builds with it waiting the changes
yeah.
I have seen a lot of nerf in the thread, i just wanted to say that this is normal, after all this patch came to change the aspect where only handful of combination of classes was being played in the game because of how strong they are, so if imc changed the system so all of them could work together only two things could come from this, buff the weaker classes and/or nerf the strong ones, and this was what they did.
i myself felt that was better if they could of course simple buff all the weak ones , and not nerf, but maybe it was too hard to balance this way so now would be better if we really look forward in positive way and not try to look at the game with at least with past mindsets(and builds, even more with so little information we have), like for example: i have seen people complaining about krivis - zealot nerf(the indirect nerf caused by krivis weakling and blind faith), , yeah, but this was past build, of course people could make this work as today as well, yeah overall krivis received some nerf, but meltis is still there, and PD received a lot of buffs and new buffs skills, so krivis zealot may have received a nerf but if you make zealot krivis PD for example you could become even stronger than before, since PD buffs combo wells with krivis, and zealot, someone said that PD received a movespeed buff as well, that would help zealot, and all other very OP pd buffs with somehow short duration too that would receive a huge benefit from meltis.
new synergy are born with this patch, is up to us to discover it.
of course it also does not matter what we do, we may never be stronger as we are in the past, but hey, this was the focus of the patch, to put everyone is equal playing field, or at least trying too, so over stronger and super buffed builds is gone , at least if IMC did what they promised they would do.