Yeah I know, bit of overreact, I just saw ALL 2~4 classes (even pyro, what is CC in there?) severely nerfed, but well, testing I get it. Just pretty sad that they seem to dislike multi hits now (fireball changes, hamaya zaibas incinerate and plague vapours seem weak now) I wonder if it’s because of the new blessing or something.
it’s chance of silence or blind I think. not reduces mdef.
Seems like the dex on sorcerer summons affects their attack speed? Can anyone confirm? Might be another huge buff to Templeshooter z_z
For those Lazy and/or dont know how…
Very, very crude translation…
Rip Pyros… you will be remembered as game breaking class
Connection to server was lost. (moving you back to char selection)
omfg it’s mdef …
sorry but it was nerf
So they’ll release a pyro3 costume while they are nerfing Pyro skills? seems fishy and odd
Its not released, though.
cleric3 costume, when
:’(
Multi-hit damage in general is down but pyros relatively speaking still have damage.
Fireball maxes at something like 490% 2 overheat
Flare is 730% 3 overheat.
The real winner C2 is Quarrel Shooter.
Krivis, Priest (excluding Chaplain), Cryo, Pyro, Pel, Hop, Ranger. None of these get the damage of this defense class now lol.
has anyone already tested spear throw aspd with dex?
What’s your source on this? Would seem weird considering dex would hinder your ability to do damage in exchange for attack speed. Also summons have had for the longest time pretty much 3 seconds average cooldown on their normal attack skill. (Which is a skill and usually not affected by dex.)
They already said that some skills would be affected by DEX, so it’s possible it would work here.
There’s a sorcerer video up above in this thread, I may be wrong but it seems like that Chapparition is attacking faster than normal. Like I said, “seems like”… I have no 100% confirmation.
wtf did i just read? mid-aprils fool joke?
Pyro became worse than pre-agni version… ugh. Only IMC could make that possible.
Alright, I’ll test this later today.