Are there any discussion regarding alchemists on kTos forums?
The class is pretty lackluster:
Briquetting is random for both min and max, uses a potential and the skin change attribute you cant use a lower level weapon (with is absolutely dumb, since its just cosmetic, a ON/OFF slider would fix that)
Combustion SHOULD be able to be used with dig, but you need to be full to do it (add attribute that dig items arent looted by anyone if on)
Awakening: Dunno about this one, but i still think using potential is pretty bs (even tho they added the glowing awakening stones to cash shop, would be happy if they were obtainable as a drop from monsters or a repeatable quest)
Now my most sincere hate inducing point:
The goddamn homunculus
What a bullshit thing to do, the most awesome thing an alchemist can create and it just that,
a meh pet that lives for ten days,
cmon man make it harder but atleast let me have it forever