Is there new hidden class for archer?
The kTEST server only applied one new class in the most recent patch and it was for Swordsman. So there is not a new hidden class for the Archer available at the moment.
MuayMurm.
If we go by logic, Cleric recieved Chaplain 1st so Cleric got Miko 1st.
Afaik Shinobi came second so now we got Muay Thai.
By that logic, Wizard Class will be next in row to recieve a new hidden Class, and after that, Archer, who just recently recieved Appraiser, will recieve the next hidden Class.
Damn, it’s way past time Wizard received an useful hidden class. IMO, wizard is the tree which most lacks one rank wonders as useful fillers which could be fit into pretty much any build.
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Swords have pelta1 (taunt+guardian), barb1 (cleave), corsair1 (hook+flag+pillage), shinobi (clones+kunai filler), doppel1 (dov+cyclone filler).
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Archer have scout1 (cloacking+taunt), ranger1 (steady aim+barrage filler), rogue1 (sneak hit+utility), appraiser (devaluation+blindside), falc1 (circling).
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Clerics have priest1(ress+monstrance), oracle1 (anti debuff/magic circles), pd1 (anti debuff+hf) kabbalist1 (revenge7x+ein soft), miko (hamayia+gohei), monk1/paladin1 (2h mace+fillers), bokor1 (aggro+extra dmg).
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Wizards have sorc1 (aggro+extra dmg) and maybe linker1 (extra aoe potential+farm), thauma1 (universal dmg buffs).
Besides, out of all hidden classes we currently have, Rune Caster is by far the least used and there’s good reason for that.
(I’m just re-posting it here from the other topic)
I’m going crazy! I just can’t decide my last Cleric build and the “Rank Reset” days are ending! I’m starting to think in erase my Cleric! Why do i have so many of them? T_T
The only Build I can think of is: Cleric c1, Priest c3, Pardoner c3, Oracle c2. The purpose of this Build is simple, be a Buff Shop and do Arcane Energy lv10 for my DPS chars, you know, now everyone has high SP consumption.
Help me guys, tell me a useful Build.
Bokor3-x-Kabbalist3 is most popular! Someone made a guide about it too, so it is the meta kabba3 build now.
At HG 340
@dark_schneider Zealot2 is very popular right now! Krivis3 + filler + Zealot2. Fanatic illusion is very strong.
@Nekorin Yes, I have already resetted my meta AA cleric build.
I predict the warlock spirit change for the flames: flames cannot generate new flames!
Yeah, me too. I’m starting to find replacement for my main build (krivis3 kabba2 inq1). Now is test no.1…
I have 3 more resets to try to find one I like and is good… hopefully within a couple of resets I can settle on one. I still have like 1 wiz and 1 swordie to reset… but main is more important.
Krivis3 daino + inquis breaking wheel build synergy is over.
Seems wizard rework info will not reach us before itos rank reset event ends.
Everyone has seen @Gwenyth 's translation of the new update yet? view it here
Also Gwen’s translation of Muay fighter!
Class Name: Nak Muay
Ram Muay
Change into the Ram Muay stance in preparation to actively attack an enemy.
Changes the default Basic Attacks and enables the use of Nak Muay Skills.Te Kha
[Physical] -[Strike] [Attack Speed]
Strike the lower half of an enemy using your legs. Struck targets have a chance of having their movement speed reduced. Chance of slowing varies depending on the difference between the caster’s STR and the target’s CON.This skill is only available while in the Ram Muay Stance.Sok Chiang
[Physical] - [Slash] [ Attack Speed]
Strike an enemy at an angle using your elbow.Struck targets have a chance to be afflicted with Bleeding . Chance of bleed varies depending on the difference between the caster’s STR and the target’s CON. This skill is only available while in the Ram Muay Stance.Te Trong
[Physical] - [Strike] [ Attack Speed]
Kick an enemy down using a raised leg. The enemy becomes unbalanced and is turned around whilst being Knocked Down. This skill is only available while in the Ram Muay Stance.Khao Loi
[Physical] - [Strike]
Fly into enemies, striking them with your knee. If the target is an airborne/flying-type enemy, additional damage will be dealt to it. This skill is only available while in the Ram Muay Stance.
Hmm could you keep us posted on what the koreans replaced chaplain with?
I still feel that the build is strong (obviously nerfed) with enough AoE ratio gear so its still worth it as a cheap AoE DPS.
Though Zealot2 seems to be the logical replacement for challenge mode clearing
How can they replace it? This change is after Korean reset event.
Hi grey and everyone! thanks for the updates!
hey, any news about Matador specialization quest? im trying so hard but im pretty sure that is impossible to reach the red cape…
Also, i loved that Kabba3 bokor3 build, seems pretty fun!
question: did clerics attacks at distance with rods now? i didnt tested any “magic” cleric yet, so i dont know. or is that a kabbalist feature?
ty
Kabbalist3 feature! Rod = attack from far. Also kabbalist can block Magic when wearing shield.
Staff of Kabbalah
- Increases maximum magic attack by 20% when equipping a one-handed mace or rod
- Basic attack changes to magic force attack while equipped with a Rod
Kabbalah Garments
- Movement speed increases by 5 when equipping 4 Cloth armor items
- Magic attack block chance increases by half that of physical attack block chance when equipping a Shield
More kabbalist attributes: here
Oh yeah true.
Unfortunately IMC makes build breaking things as “bug” fixes now which doesn’t give a reset. (Thaum fiasco was one part of this)
Shadow 1 (quick bursts from thorn, survival from hallu), Sage 1 (portal, dimensions), Warlock 1 (dark thurge + invocation) and Feather 1 (the lifesteal skills) are all decent enough to shove into a build if needed, but sadly they’re all high rank so it’s more likely those ranks will be needed for something else (i.e. anyone who took warlock 1 is likely to go into warlock 2/3, etc)
Yeah, It’s hard to think of those classes as fillers even though they do fit many builds easily with just a single rank. They are just too high ranked and by that point we should instead be building around our main classes and not looking for useful fillers.
yeah i can see that daino can’t spread anymore, but how about cleric 2 priest 3 chap 1 kabba 2 inqui1? is that still good? and it works like before right? or did they totally nerf the wheel and auto attack in general.
if it still works like before , then would my stats be dex or spr?
This new class seens to be pretty awesome, unfortunally, my mains are archer and wiz(focus on this, but not in this game), waiting for the wizard tree rework (PLEASE)
@Delete rune caster, and make another one, lol
Thoughts on this? (Wiz2 is for better sleep/missile because neither pyro1 nor cryo1 felt right for me)
Had Pyro1-Link2-Thaum3-Shadow2 but I feel like I need something for that short period between Shadow’s skill CDs, and Warlock’s +10% dark damage attribute and the +15-30% from Invocation would really help out with the damage.
(and if at r10 Shadow’s c3 is bleh I can just pick up Warlock c2 for Mastema’s high damage DoT)
Btw just to be sure, does Mastema turn the stigma’d enemy into Dark or Demon type exactly (or both?) just so I know which card to get.
The invocation attribute will only increase your F1 status window ‘Dark property damage’. You can get it from hats (for example hat with +80 dark property damage).
The other 10% dark attribute works on all Dark skills!
Mastema stigma does not change the enemy. It will only make the enemy take bonus damage from Holy attacks.
The ‘enemy changer’ skills in-game are Druid Carnivory (change to plant), Psychokino Raise (change to flying), Hunter snatching (change flying to Ground), Oracle Change (changes mob to another mob), Inquisitor Judgement (change to Devil), and thaumathurge swell/shrink (change enemy size).
Another confusing one is cannoneer. Cannoneer shootdown attribute does not change flying into ground, but just makes the cannonshot deal full damage vs flying. Finally taoist elevate magic tiles, will not change the enemy. Instead it will let ground-only attacks hit flying enemies.
If you do not like warlock1, another option is sorcerer1 for the summon. If farming is not your main activity, instead of wiz2-link1 you could also pick pyro2 for CC (fire pillar = 10s stun) and enchant fire.
Your build is fine too! I do not recommend reflect shield + link because the reflected damage will break the Joint Penalty.
