Hi ,
Currently 180 but my stat reset 13 day left before expired ToT ,
Are we sure there will be STR revamp or just are rumor ??
Hi ,
Currently 180 but my stat reset 13 day left before expired ToT ,
Are we sure there will be STR revamp or just are rumor ??
Hmm imo you can be safe resetting your stat since youâre still sub 200. What is your current stat? You still have upto 330 , that is another 150 stat to distribute
Ignore that guy who kept spreading rumers of str revamp, which is not happening even in Ktos.
Your reset potion has limited time before it expired, and you wonât be able to see any revamp within this month thatâs for sure.
yea i have no idea why people keep saying that
THIS, I am so sick of these stupid people telling everyone NOT to do things b/c of some random hypothetical circumstance. Like 3 weeks ago people were telling people not to make 315 purple weapons, we have no idea when ITOS is getting paper cubes, the last material needed to craft orange, so you could be gimp for 1 to 3 months if not longer, no thanks. Then this nonsense about a STR revamp LOL, IMC said they would look into changes, they never agreed to them or had a fkng clue on how to implement them. IMC cares about 1 thing, cash grabs, if you sit around and wait for them on anything you are going to be left out, period.
Hey guys, so I have an idreamy scout currently at 210 level scout3. I have 61str 31 cons rest dex.
I intend to carry this character further than just dungeon. What would be my good options for rank7,8?
I am a bit concerned with rogue-mergen due to the cd of capture, and not utilising mergens aoe without falconer.
Whereas for falconer-mergen, I am concerned about the burst for high hp mobs while leveling or grinding, ie elites and bosses.
Is going musk2 viable? Though I would need to invest in more weapons, and I know there would be absolute 0 synergy between rank 1-6 and musky2.
I am a bit torn between the pros and cons. Let me know what you guys think. Thank you!
Edit: grammar and typo.
Continue with the build as constructed, rogue at rank 7 and mergen at rank 8. Once you commit a circle to ranger in a scout build you have basically passed the point of no return on path choices unless you want a subpar build.
Do not worry though, while the archer3-scout3-falc1-mergen1 variant has superior aoe the idreamy variant has amazing burst and is much more fun to play. If you want to go musket make a separate character and read Unicorntheshinyâs threads regarding that class, they have extensive experience with them in game.
For anyone wanting to go the archer3-scout3-falc1-mergen1 path if you glance at the 145 dungeon thread in general discussions I posted a collection of images of mine atm so you will have a good outline on what direction to go.
Alright boiz , Iâll go full idreamy path (going no str / con-dex build).
Alright thanks. I see some people also saying that Split Arrow is better kept at level 1 because it reduces the mana cost and the extra damage from levels are not worth it. @jchsc32 Have you tried both? And whats your opinion on the matter?
those people are wrong, again wanna know how many sp pots I use during an entire 145 solo runâŚthe answer is 0, literally 0 and I donât stop, get the proper cards
You have to be carefull what you read, especially in this thread. The main reasin I quit posting here for several months was the amount of stupid people with NO idreamy scout or scout of any kind spamming the thread with miss-information.
Every day for about 3 months at one point some moron would tell people not to make the build that feint+barrage was a weak gimmick and fell off late game, then when confronted and put on the spot they would admit they had no idea what the damage actually was and that they never leveled the build, they just assumed a lower rank combo would fall off.
The nonsense over a lv1 split arrow is the oblique shot theory, again people that leveled archer for something else and just assume you leave any spammable skill at lv1, this is a terrible idea. With the proper SP return cards you will literally never run out of sp.
BTW i manage to clear 145 just fine with lv1 split shot in 20min or under and i just have a light gorithos +6 and lv50 split shot, surely with lv10 sp restore cards itâs easy but if youâre still gearing up you may stick to lv1 and be happy
well thats you, but for me when i lvl a character i want it to be strong and honesyly a lvl 1 split arrow would not satisfy me
i can clear 145 in 15 minutes and happy with it. lvl 60 attributes and split arrow makes 12-14k damage to ground mobs and 25k+ to flying
Its an absurd debate, lets leave the entire reason people go scout 3 at lv1, sure ok, next topic.
lol. This actually makes it even funnier.
Should be noted that we got only split arrow
some classes like ele warlock needs tens of millions of silver poured into them before they can farm anything.
ikr, hey guys, next lets all make fletchers and leave magic arrow at lv1 to save a lil sp, jesus god I cant believe people try to pass this logic off
damn i shouldâve put my hopliteâs spear throw at lvl 1!! it wastes sp!! who cares that skill damage is extremely important and makes SIGNIFICANT difference?
its like the difference between a lvl 1 stabbing a lvl 15 stabbing
only 300 damage difference, and yet at lvl 1 the damage was 2k and at lvl 15 its 13k. Itâs all about how the damage formula reacts to damage multipliers