this might help lvling, get pardoners buffs
Around 5-7hrs a day (I can also do this during weekends, as I also do not have much time to play on weekdays), I really haven’t monitored it as I always afk in between, to do chores, girlfriend, and other stuffs.
I spent 3 exp book (or whatever it is called), and I am fully equipped as these are already my alts.
Anyway, I will share you my Power/Rush level
- Start in Klaipedia do ALL main, side, repeatable quest until you reach Tenet Garden.
- Grind on Tenet Garden from lvl30-50 (used your exp cards)
- When you reached level 50 go to dungeon, pop exp book(1st one) - Day1 before reset 6pm Saturday (GMT+8)
- Do it 3 times (Token user) I think you will be lvl 6X~sh after this one?
- Continue quest until you finished Royal Mausoleum.
- Use your exp cards when you are gap on monster (I’m using mine when I can reach lvl75 to equip Arde Dagger)
- Enter lvl90 dungeon - Day2 before reset 6pm Sunday (GMT+8) - pop exp book (2nd one)
- Do it 3 times, you will reach level 98~sh? then pop some cards while walking towards Fedimian to reach level 100.
- Enter Mercenary (Mission Dungeon) - still Day2 before reset 6pm Sunday (GMT+8)
- Do it 3 times, you will reach lvl105-6?
- Then after reset, Enter lvl90 Dungeon and Mission again - pop exp book (3rd one) - Day3 or 7pm-8pm Sunday GMT+8
I reached lvl 115, and I stopped. Weekend over. I did this so I can go Mission/Dungeon during weekdays, while doing some quest.
Rush Map:
Note:
-100% all maps
-Finish the monster with low/reasonable kill counts
-I have +3ms movespeed and windrunner to run on the maps quickly and finish the quest.
-Use addon to be more efficient (completing map and kill count)
Please share if anyone has this power level guide or additional tips.
I’ve noticed cloaking doesnt get cancelled when using flare shot or flu flu. does that mean all scout skills can be used while cloaked and it wont un-cloak you?
edit: it’s not consistent. i was carried away
well you can practically cast any skill without breaking cloaking. cloaking breaks when you start dealing damage. i.e. when flare shot hits a mob
Try Cloaking with hunter’s rush dog…u can stay invisible while your pet bite the enemy to death…not so sure though
From my testing every Hunter skill except for the infamous bugged “Coursing” will not reveal you, simply because its the pet who deals dmg, not you.
Uhh This may be stupid question.
Can flare shot hit the Orange Harpeia which is flying type??
Should I keep using X bow + Arde dagger or Change to Skull bow when 120?
(Using +7Arbalest now or get new X bow?)
I just change to Scout and see this guide while Dream has already quite. Thank you for the great guide. 
Haven’t tried vs this boss, but lvling my first archer (R1 A2 Sc1 atm, but going fletcher this time around) I have noticed that some flying bosses are affected by my flare shot dot. Don’t know if this is intended, but do remember the first hit will hit flying mobs if you aim it on them.
unrelated, realized just how fun flu flu is yesterday now that I have the attribute. its almost like a swashbuckling gather, and makes setting up barrage so much quicker despite the 1min cd.
all flying bosses can be hit with ground attacks.
I’m a scout c3, i tried using search trigger for white tiger mask with my 2 friends in a party, when i approached the item one of my friend got it, and me and my other friend didnt get one, when i tried to search trigger the white tiger mask won’t pop up anymore. I thought that search trigger will give hats to all party members? I’m playing in Indonesian TOS ,party setting was rotational for item distribution.
Can any scout c3 help me? Is it a bug in Indonesian TOS?
Can anyone explain why 2 sissel and not gladiator band in this build? Doesn’t sissel only procs when your enemy dodge? I’m a A3>SC3>M should i still go full str and use 2 sissel bracelet?
You’re using sissel not for the effect but for the crit rate and damage bonus. The aoe attack ratio of glad band only ups your multishot and it isn’t really worth it for the build
Can i go full str and still do PVP?If i have the good equips like max peta and 2 sissel?
IMO Phada will outclass Gladiator b. anyway and sissel is the best opt. for crt rate. Aoe attack ratio does nothing in this build.
When you miss one attack. It happens more on pvp cuz mobs dont have even a mediocre evasion…
No.
Huh… No. This is the bare minimum you need for pvp anyway, plus 2 sissel even with high level green gems + more crt rate from items you will miss and / or non hit critical on high con / full con aias users.
Upgrade your weapon, try your best on your gear, max level atribute your burst damage skill, hit 20k+ hp and maybe you can stand a chance
PVP is hardcore and unbalanced atm.
hi! i really interested with archer3 rogue scout3 because of the sinergy that can gives to scout 3…however is there any alternative build that can work well with scout3?
maybe with ranger/qs and sapper/hunter for scout3?
or scout3 and take r7 with can/musk or r6 class like falc/sr?
pls bear with me because i dont have much knowledge regarding scout3…but i really interested in this class haha…
thanks!
archer 2 ranger scout 3 rogue*. the ranger barrage for feint and steady aim in general are why this is more value than archer 3.
qs3 builds dont sync well with scout 3 because there are many more options that give more damage to a qs3 build, and this would drown out scout’s damage to essentially just flare shot + running shot. sapper is a r3, so you could technically go archer2/sapper2/scout3, but i assume that would lack overall damage and be extremely position-dependant with its skills (flare, broom trap, multishot). with good party cc-positioning and a linker/cryo-chrono, you’d be very effective in aoe. hunter heavily lacks in pve, mainly on poor interaction with bosses.
scout 3 is ranks 4-6 so your best 1 and done options at r7 are musket/cannon/rogue, or falcon for less damage but more aoe support. other options lack major damage skills, large improvements via more circles of existing ranks chosen, or high uptime skills in general. the main reasons for rogue are noted in the OP though, being capture for party support large burst, sneak hit, and feint+barrage combo.
so…build that works with scout 3 (compared to others)
archer2 ranger scout rogue
scout3 > musk/can
since qs3 and hunter doesnt work really well with scout 3, while sapper and falc can be decent? am i right? xD
anyway…something really is bugging me… is barrage + feint is bug or what? if it is going to be changed…then there is no point on taking ranger for rogue right? so…is it bug?
there has been no confirmation whether it is intended or is a bug. but as of right now ranger is worth it, and if you drop ranger you drop rogue. alternative here would be archer 3 scout 3 musket/cannon i think.
sapper 2 scout 3 takes a dedicated party. but, linker and cryo aoe support with your broom trap and flare shot are decent, while chrono keeps your aoe burst going more often. for sustained damage you spam split arrow between multishots. its aoe is reliant on others, but the r7 falcon route is the opposite, it provides more aoe capability to the others in your party.
i would say these 2 builds are even in their own role for your consideration, but your archer aoe/aoesupport competition for groups does your job with more sustained damage – sapper 2 wugu 2 cannon beats sapper 2 scout 3 by my guess, and the falcon path for scout 3 has to compete with other falconer builds (qs3 musket/cannon) who do far more 1 target than you and actually do damage in a mobile mob situation. if i had to give an opinion on which of these 2 is better, its the sapper 2 scout 3 as long as your immobile damage fits into the group situation.
however, i back dream’s build as top scout 3 that i know of with the cannon/musket at r7 close 2nd. the 2 alternatives here are a step or two down.
ok i will take my time and decide which one will i choose haha (leaning to dream build :D)
sapper 2 /scout 3 is my build , this build destroy fly and ground unit , easy to use because not to many combo using skill , but don’t have burst damage , hard for pvp

