Latest patch notes have been added (Oct 20th), here’s the current changes!
Pistols will now be subweapons. They can be equipped with a Crossbow.
Schwarzer Reiters will be compensated for the Pistol change. Pistols now have a maximum of 2 gem sockets.
Highlander’s Cartar Stroke has increased cast-time and amount of hits it does is reduced. At Level 15, it has a cast time of ~8 seconds, and does 4 hits. Levelling the skill increases damage only.
Sapper’s Claymore animation has been changed.
Pyromancer’s Flame Ground AoE size has been adjusted. It is now roughly the same size as Krivis’ Zaibas.
New attributes have been added:
Fencer’s ‘Rapier Mastery: Aggression’:
When wearing a Rapier and NOT wearing a Shield, +3% damage to skills per attribute level. (Basic attacks are not increased.)(Max Level of 5)
Wugushi’s ‘Wugushi: Poison Saving’:
Poison Pot consumption for skills decreases by 1% per attribute level.(Max Level of 50)
Schwarzer Reiter’s ‘Retreat Shot: Void Increase’:
[Retreat Shot] has a 0.5% chance per attribute level to ‘invalidate the enemy’.It’s probably ‘chance to negate damage when using the skill’ since it’s Retreat Shot.스킬 [후퇴 사격] 중일 때 적의 공격을 무효화할 확률이 특성 레벨당 0.5% 증가합니다.(Max Level of 5)
Falconer’s ‘Hovering Shot: Enhance’:
Increase the damage of ‘Hovering Shot’ by 1% per attribute level.(Max level 100)
Falconer’s ‘Dummy Pheasant: Enhance’:
Increase the damage of ‘Dummy Pheasant’ by 1% per attribute level.(Max level 100)
Falconer’s ‘Circling: Void Reduction’:
When enemies are inside the effect radius of [Circling], there is a 5% chance per attribute level to reduce the chance of invalidating attacks.[서클링] 반경에 있는 적은 공격 받을 때, 그 공격을 무효화 할 확률이 특성 레벨당 5% 감소합니다.(Max Level of 4)
Pardoner’s ‘Increase Magic DEF: Duration’:
Increase the duration of [Increase Magic DEF] by 1 second per attribute level.(Max Level of 5)
Druid’s ‘Specific Type: Beast’:
When using [Shape Shifting] or [Transform] to turn into a Beast-type monster, increase Crit Rate by 10% per attribute level.(Max level of 5)
Druid’s ‘Specific Type: Plant’:
When using [Shape Shifting] or [Transform] to turn into a Plant-type monster, increase HP and SP Recovery by 10% per attribute level.(Max level of 5)
Druid’s ‘Specific Type: Insect’:
When using [Shape Shifting] or [Transform] to turn into an Insect-type monster, increase P.DEF and M.DEF by 8% per attribute level.(Max level of 5)
Oracle’s ‘Arcane Energy: Duration’:
Increase the duration of [Arcane Energy] by 1 minute per attribute level.(Max level of 5)
Oracle’s ‘Resetting: Cooldown Reduction’:
The cooldown of the skill [Resetting] is reduced by 30 seconds.(Max level of 1)
Oracle’s ‘Death Sentence: Slow’:
When an enemy is under [Death Sentence], movement speed is reduced by 15% per attribute level.(Max level of 4)
Information in the Patch Files
Animation data for Plague Doctor is being added. Only ‘Healing Factor’ for now.
Monster Gem icons are added. There seems to be one for each monster. Here’s an example of a Popolion Monster Gem. Who knows what this will be used for?
Maybe a system akin to the RO Card system? We don’t know for sure.
Musket icons have been added in. Here’s an example of one.
And that’s it so far.