Necromancer is a class which collects the dead bodies of the monsters.
The dead bodies will be stored in Necronomicon and they will be used for various skills of necromancy. It can form a protective shell or attack monsters using the dead bodies. Among different boss monster cards, beast-type boss cards can be inserted on Necronomicon and this card will influence stats of Shoggoth when it gets summoned.
##Flesh Cannon
-
DMG
Debuff (decay)
Cooldown - 20sec
Range - 1 screen -
Hard to Hit
Hitbox -
You do not have to wait to finish casting to launch
This ability applies decay more than once on the same target, in addition to ignoring any resistance effect to stats ailment
##Flesh Hoop
-
DMG
Debuff (Attack Weakened)
Debuff duration - 20 sec
Instant Cast
Easy to hit -
Range (melee)
Number of hits (Each hit is eaten by each nearby enemy)
You need to step back and go back to the target to stack the debuff. -
With 10 stacks the enemy loses 50% of their total attack power for 20 seconds.
Each hit renews this time.
##Flesh Strike
-
Casting animation (It’s fun to watch) -
DMG - flesh cannon does more damage for the same amount of corpse
Long cast time - 5 sec
High corpse cost - 100 corpse each
small hitbox - 1/8 of elememe meteor
Enhance expensive after of 50%
You blow up your shoggoth (If you can hit him :trollface:)
cooldown - 54 sec
under construction
(max 900 corpse)
(Working in PvE, reducing the maximum HP by % (50 + skill level * 2) )
- (does not work on PvP) -reduces the maximum HP by 10%
1 DMG on rank8 but, it protects you from the inquisitor’s traps, even if you conjure after the traps
[Skills and Attributes that work on past rank]
##[Obsolete skills in rank 8]
(IMC bonus: lose your card in map 4 )
##[ShitSkillsAttributes or Buggy as hell]
â– â– â– â– :
(100 corspe is a joke)
(R.I.P shoggoth)
(does not work with your skeletons soldier)
buggy:
(does not work/does nothing) - not working visually
(does not increase attack)
(does not fill HP)