1# Touching Goddess Statues gives stats? I didn’t notice any of that. Don’t think that’s the case.

2# Every class has base stats with which they start out. Hence I feel that the stat calculator on the ToSBase is useless because you don’t start out at 1,1,1,1,1

3# Here is what I could gather from testing in the game:

**::Stats::**

Every 1 SPR: SP +13, SP-Regen, Block Penetration +1

Every 5 SPR: +1 SPR

Every 2,3,4,5 etc. SPR: Mdef +1

Every 1 DEX: Acc, Crit, Evasion +1

Every 5 Dex: +1 Dex

Every 1 Int: Magic dmg(Min and Max) +1

Every 5 Int: +1 Int

Every 1 STR: Crit dmg +1, Physical dmg(Min and Max) +1, Carry Weight +5

Every 5 STR: +1 STR

Every 1 CON: HP +34, HP-Regen +1, Crit-Res +1, Carry Weight +5

Every 5 CON: +1 CON

The counter starts with the amount of stat points you invest into a stat. It does not count your classes base stats. So even if you start out with 9 CON, you still need to add 5 CON for that 1 extra CON point. Simply getting your CON to 10 will not yield an extra point.

EXTRA INFO: The stats displayed in your Stat-Menu are your total stats from Equip etc. So if you have a char with 100 STR and you equip gloves that add +5 STR then your Menu will show 105 STR (or 106 if the bonus points also apply from equip but I forgot to test this)

4# Do the free extra stats really only need less and less point investments the higher you go with them?

So +1 STR for skilling 5 into STR and later +1 STR for skilling 4 into STR, maybe even only 3 points into STR for 1 free point? That would be kind of ridiculous cause nobody would invest into more than 2 different stats then.