Once again personal opinion.
I remember playing maplestory long time ago… And I remember the first personal to hit level 200 was 2 years after release his name was “Fangblade” reason why I remember his IGN? Because what he had accomplished was something epic and not easy to do.
So when people say “Keep in mind there is going to be 600 levels so the low levels shouldn’t take too long” I think “So what? That isn’t a real reason”, don’t get me wrong though I understand where you’re coming from when you say “Those early levels are just suffering for the majority of people” but me personally I think that there will be an audience that will enjoy this game nothing like WoW levels but this game will be popular even if leveling is a little hard early on.
You may be right my opinion is pretty biased right now since I really enjoyed everything about ICBT, I thought they could do a better job explaining different things like [how weapon types worked].
I think that the games leveling curve is pretty smooth since I was casually playing and got to level 42 in 16-17 hours and the top players got to 100+ in a week, I’m worried that increasing the curve even if it’s the lower level curve will make hitting level 600 something you could do in the first 3-6 months of play time which isn’t really appealing to me.
In the end I think the game isn’t about the destination and what ever IMC decides to do I’ll have to live with it.
I’ll give that a read.